Player Matchup

Ra
Ra
Evander12000
Ra
Level 11
God Stats
1W - 7L
997 SR
Queue Stats
32W - 31L
1,316 Elo+
Party 1
Ymir
Ymir
Skolz-10
Ymir
Level 16
God Stats
28W - 25L
1,485 SR
Queue Stats
40W - 40L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
a_wuts_ur_build
Cthulhu
Level 16
God Stats
23W - 11L
1,673 SR
Queue Stats
220W - 238L
1,447 Elo+
Party 1
Medusa
Medusa
kid1369
Medusa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,561 Elo+
Party 1
Sol
Sol
misfit-toys410
Sol
Level 14
God Stats
30W - 28L
1,371 SR
Queue Stats
79W - 81L
1,298 Elo+
Party 1
Team Averages
Level 42
1,405 SR
1,420 Elo+

VS

Team Averages
Level 11
1,431 SR
1,445 Elo+
Ares
Ares
Ch00choo12
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Thor
Thor
MatSteelersFan
Thor
Level 4
God Stats
1W - 2L
1,211 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Merlin
Merlin
alien moon rock
Merlin
Level 27
God Stats
12W - 11L
1,558 SR
Queue Stats
272W - 312L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
kurzer001schnaps
Gilgamesh
Level 7
God Stats
5W - 14L
1,385 SR
Queue Stats
8W - 18L
1,385 Elo+
Solo
Pele
Pele
ravensfan1212
Pele
Level 13
God Stats
4W - 5L
1,503 SR
Queue Stats
32W - 35L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 29
9,530
1,191
7,987
7,649
3,489
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
16
5 / 1 / 29
10,309
1,289
9,575
11,323
10,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
10 / 1 / 27
10,722
1,340
13,032
12,751
7,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
kid1369
Medusa
18
28 / 2 / 16
12,409
1,551
25,856
9,615
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 0 / 24
8,835
1,104
7,719
4,382
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
7,696
962
2,572
16,738
12,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 12 / 1
7,306
913
3,621
14,690
6,018
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 10 / 2
9,308
1,164
18,610
11,910
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
12
1 / 8 / 1
7,577
947
6,080
9,637
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 9 / 2
7,715
964
8,363
17,571
7,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
13
52
Kills
4
4
Deaths
52
125
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
5
0
29
19.5
L
0
12
1
0.04
W
Ymir
5
1
29
19.5
W
10
1
27
23.5
L
2
10
2
0.3
W
Medusa
kid1369
Medusa
28
2
16
18
L
Gilgamesh
1
8
1
0.19
W
4
0
24
16
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,169
Damage
39,246
45,720
Taken
70,546
28,127
Mitigated
34,290
13,886
Healing
687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,572
1,082
0
8
16,738
12,103
0
10,624
6,114
5,736
0
W
7,987
2,007
2,168
2,070
7,649
3,489
0
3,420
4,229
13,270
0
L
3,621
991
0
0
14,690
6,018
0
7,912
6,778
0
10,156
W
Ymir
9,575
2,575
0
1,196
11,323
10,317
0
6,164
5,159
18,833
0
W
13,032
2,494
292
4,421
12,751
7,931
0
5,239
6,968
23,600
0
L
18,610
2,505
0
0
11,910
5,268
0
3,874
8,036
42,367
0
W
Medusa
kid1369
Medusa
25,856
19,849
0
890
9,615
4,435
0
4,182
5,433
0
41,286
L
Gilgamesh
6,080
1,762
0
81
9,637
3,706
0
7,526
2,111
0
12,455
W
7,719
3,047
0
2,849
4,382
1,955
0
2,177
2,205
25,016
0
L
8,363
1,355
0
598
17,571
7,195
0
8,377
9,194
0
17,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
39,602
131
Minions Killed
111
4
Camps Cleared
2
704,856
Distance Traveled
549,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,696
962
8
1
0
128,660
2
W
Ra
9,530
1,191
9
1
0
154,050
0
L
Thor
7,306
913
14
2
0
113,001
0
W
Ymir
10,309
1,289
18
2
0
130,961
0
W
Cthulhu
10,722
1,340
16
2
1
160,352
0
L
Merlin
9,308
1,164
71
9
1
107,280
0
W
Medusa
12,409
1,551
48
6
3
139,121
0
L
Gilgamesh
7,577
947
4
1
0
66,601
0
W
Sol
8,835
1,104
40
5
0
120,372
0
L
Pele
7,715
964
14
2
1
134,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role