Player Matchup

Gilgamesh
Gilgamesh
Donnnnn
Gilgamesh
Level 17
God Stats
7W - 3L
1,515 SR
Queue Stats
19W - 15L
1,318 Elo+
Solo
Izanami
Izanami
JonahMan890
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
LoRider235
Fafnir
Level 29
God Stats
4W - 3L
1,473 SR
Queue Stats
22W - 21L
1,483 Elo+
Party 2
Scylla
Scylla
Winwheel
Scylla
Level 24
God Stats
7W - 3L
1,469 SR
Queue Stats
17W - 15L
1,452 Elo+
Party 2
Mulan
Mulan
weightyjoker
Mulan
Level 21
God Stats
4W - 1L
1,856 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 2
Team Averages
Level 22
1,563 SR
1,455 Elo+

VS

Team Averages
Level 21
1,468 SR
1,416 Elo+
Chaac
Chaac
NastyGoogle
Chaac
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 178L
1,446 Elo+
Solo
Izanami
Izanami
RossMan1216
Izanami
Level 27
God Stats
11W - 5L
1,582 SR
Queue Stats
53W - 64L
1,423 Elo+
Party 1
Thanatos
Thanatos
StrixxGaming
Thanatos
Level 17
God Stats
2W - 4L
1,261 SR
Queue Stats
75W - 82L
1,327 Elo+
Solo
Fafnir
Fafnir
codcrazy1656
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 101L
1,411 Elo+
Party 1
Zeus
Zeus
纷落的树叶
Zeus
Level 23
God Stats
6W - 6L
1,498 SR
Queue Stats
173W - 159L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donnnnn
Gilgamesh
16
2 / 0 / 1
9,399
495
3,783
11,100
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JonahMan890
Izanami
14
7 / 3 / 0
8,887
468
7,602
9,236
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
LoRider235
Fafnir
15
3 / 0 / 8
9,719
512
11,458
13,494
14,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Winwheel
Scylla
15
2 / 5 / 3
9,128
480
7,043
8,441
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 2 / 3
10,312
543
10,507
16,128
11,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,831
517
9,420
15,565
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
RossMan1216
Izanami
14
2 / 7 / 2
8,450
445
10,669
14,449
5,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
StrixxGaming
Thanatos
12
1 / 5 / 1
7,305
384
3,845
10,840
3,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
12
1 / 1 / 1
8,695
458
3,159
9,484
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 2 / 0
10,124
533
9,741
9,557
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
10
10
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Donnnnn
Gilgamesh
2
0
1
2.5
W
Izanami
JonahMan890
Izanami
7
3
0
2.33
W
Fafnir
LoRider235
Fafnir
3
0
8
7
L
2
4
1
0.63
L
Izanami
RossMan1216
Izanami
2
7
2
0.43
L
Thanatos
StrixxGaming
Thanatos
1
5
1
0.3
W
Scylla
Winwheel
Scylla
2
5
3
0.7
L
Fafnir
1
1
1
1.5
W
5
2
3
3.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
36,834
58,399
Taken
59,895
41,002
Mitigated
35,488
16,062
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Donnnnn
Gilgamesh
3,783
473
0
6,102
11,100
6,320
0
768
10,282
0
73,239
W
Izanami
JonahMan890
Izanami
7,602
4,903
0
276
9,236
4,543
886
1,950
7,286
0
46,068
W
Fafnir
LoRider235
Fafnir
11,458
4,012
0
3,973
13,494
14,531
170
3,069
10,400
37,355
0
L
9,420
2,717
0
5,445
15,565
15,869
513
2,136
13,429
0
57,244
L
Izanami
RossMan1216
Izanami
10,669
7,092
0
3,932
14,449
5,114
768
6,842
7,607
0
66,039
L
Thanatos
StrixxGaming
Thanatos
3,845
566
0
7,228
10,840
3,629
0
1,543
9,297
0
27,293
W
Scylla
Winwheel
Scylla
7,043
702
0
298
8,441
3,963
634
4,279
4,137
49,315
0
L
Fafnir
3,159
1,328
0
3,262
9,484
7,622
0
2,796
6,688
25,172
0
W
10,507
2,647
0
5,413
16,128
11,645
544
2,834
12,752
0
62,391
L
9,741
1,010
114
5,031
9,557
3,254
94
5,184
4,373
73,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
44,405
474
Minions Killed
485
0
Camps Cleared
0
1,742,036
Distance Traveled
1,665,993
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,399
495
119
6
0
348,269
4
W
Izanami
8,887
468
98
5
0
320,098
0
W
Fafnir
9,719
512
39
2
0
362,019
6
L
Chaac
9,831
517
134
7
0
335,413
5
L
Izanami
8,450
445
113
6
0
294,436
3
L
Thanatos
7,305
384
47
2
0
380,086
5
W
Scylla
9,128
480
81
4
0
344,572
4
L
Fafnir
8,695
458
33
2
0
336,103
3
W
Mulan
10,312
543
137
7
0
367,078
6
L
Zeus
10,124
533
158
8
0
319,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role