Player Matchup

Bellona
Bellona
Chuy277069
Bellona
Level 11
God Stats
3W - 3L
1,784 SR
Queue Stats
257W - 298L
1,529 Elo+
Party 1
Chang'e
Chang'e
CubicalSKULL
Chang'e
Level 13
God Stats
14W - 9L
1,520 SR
Queue Stats
61W - 67L
1,303 Elo+
Party 1
Loki
Loki
IThe Weekent
Loki
Level 41
God Stats
20W - 27L
1,292 SR
Queue Stats
450W - 417L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
Loboasesino1120
Cthulhu
Level 17
God Stats
1W - 1L
1,737 SR
Queue Stats
218W - 256L
1,400 Elo+
Party 1
Scylla
Scylla
crisgamer1059
Scylla
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
377W - 387L
1,353 Elo+
Party 1
Team Averages
Level 22
1,567 SR
1,386 Elo+

VS

Team Averages
Level 25
1,492 SR
1,418 Elo+
Nu Wa
Nu Wa
DeathTripn
Nu Wa
Level 18
God Stats
5W - 7L
1,379 SR
Queue Stats
36W - 41L
1,351 Elo+
Solo
Izanami
Izanami
DogeSw
Izanami
Level 13
God Stats
4W - 4L
1,669 SR
Queue Stats
54W - 61L
1,520 Elo+
Party 2
Pele
Pele
ashpop88
Pele
Level 39
God Stats
17W - 23L
1,286 SR
Queue Stats
658W - 617L
1,429 Elo+
Party 2
Janus
Janus
im-just-your-bae
Janus
Level 28
God Stats
32W - 31L
1,565 SR
Queue Stats
173W - 193L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
neocowboy12
Sylvanus
Level 29
God Stats
3W - 0L
1,562 SR
Queue Stats
27W - 26L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chuy277069
Bellona
10
0 / 6 / 0
5,874
420
1,627
9,346
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
CubicalSKULL
Chang'e
8
1 / 10 / 0
5,464
390
6,500
11,341
3,644
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 2 / 0
6,787
485
5,328
7,771
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 1
5,566
398
5,676
13,354
6,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 1
5,719
409
203
7,198
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
7 / 0 / 4
8,897
636
8,394
3,863
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DogeSw
Izanami
12
7 / 2 / 9
8,367
598
7,953
8,111
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
14
8 / 1 / 4
8,679
620
6,313
8,638
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 2 / 7
8,694
621
7,002
7,951
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
neocowboy12
Sylvanus
13
6 / 0 / 12
8,227
588
5,449
7,870
3,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
4
Kills
32
32
Deaths
5
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chuy277069
Bellona
0
6
0
0
L
Chang'e
CubicalSKULL
Chang'e
1
10
0
0.1
W
Nu Wa
7
0
4
9
W
Izanami
DogeSw
Izanami
7
2
9
5.75
L
3
2
0
1.5
L
0
8
1
0.06
W
Pele
8
1
4
10
L
0
6
1
0.08
W
4
2
7
3.75
W
Sylvanus
neocowboy12
Sylvanus
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
35,111
49,010
Taken
36,433
18,934
Mitigated
13,161
9,739
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chuy277069
Bellona
1,627
342
0
2,052
9,346
4,954
638
4,676
4,178
0
20,931
L
Chang'e
CubicalSKULL
Chang'e
6,500
811
1,030
2,353
11,341
3,644
116
5,932
5,305
22,542
0
W
Nu Wa
8,394
1,048
0
1,026
3,863
1,242
2,728
0
3,863
49,862
0
W
Izanami
DogeSw
Izanami
7,953
5,195
0
1,426
8,111
3,235
3,113
3,969
3,900
0
47,925
L
5,328
1,751
0
2,154
7,771
2,157
0
1,605
6,014
0
27,724
L
5,676
603
0
1,912
13,354
6,344
28
5,606
7,604
22,035
0
W
Pele
6,313
2,037
0
3,831
8,638
2,895
40
919
7,653
0
49,275
L
203
82
0
238
7,198
1,835
432
2,022
5,064
19,737
0
W
7,002
621
0
863
7,951
2,446
2,126
2,293
5,492
39,239
0
W
Sylvanus
neocowboy12
Sylvanus
5,449
2,491
2,267
3,806
7,870
3,343
1,937
4,410
3,146
20,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
42,864
218
Minions Killed
381
0
Camps Cleared
0
1,252,598
Distance Traveled
1,352,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,874
420
39
3
0
267,190
1
L
Chang'e
5,464
390
40
3
0
218,234
0
W
Nu Wa
8,897
636
91
7
0
264,267
0
W
Izanami
8,367
598
91
7
0
244,937
1
L
Loki
6,787
485
57
4
0
296,134
1
L
Cthulhu
5,566
398
41
3
0
254,796
0
W
Pele
8,679
620
89
6
0
320,748
1
L
Scylla
5,719
409
41
3
0
216,244
0
W
Janus
8,694
621
71
5
0
267,857
2
W
Sylvanus
8,227
588
39
3
0
254,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role