Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BIG_GULPUS325
Tiamat
Level 109
God Stats
11W - 12L
1,531 SR
Queue Stats
653W - 612L
1,452 Elo+
Solo
Cerberus
Cerberus
Blackru18
Cerberus
Level 48
God Stats
4W - 0L
1,767 SR
Queue Stats
73W - 90L
1,401 Elo+
Party 2
Skadi
Skadi
ThatOneDraco
Skadi
Level 105
God Stats
23W - 23L
1,518 SR
Queue Stats
269W - 240L
1,484 Elo+
Party 3
Erlang Shen
Erlang Shen
VerySmolYT
Erlang Shen
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 174L
1,632 Elo+
Party 3
Team Averages
Level 95
1,563 SR
1,494 Elo+

VS

Team Averages
Level 88
1,516 SR
1,458 Elo+
Nemesis
Nemesis
DubbleeT
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,443 Elo+
Party 1
King Arthur
King Arthur
F0xxtr0t
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,437 Elo+
Party 1
Cerberus
Cerberus
Kryzix
Cerberus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 46L
1,488 Elo+
Party 4
Ra
Ra
Rexnator99
Ra
Level 84
God Stats
2W - 2L
1,582 SR
Queue Stats
17W - 19L
1,424 Elo+
Party 1
Chernobog
Chernobog
xGalaxyAurax
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 0 / 0
6,990
699
3,814
4,979
3,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 5
6,528
653
4,468
4,934
3,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Blackru18
Cerberus
9
0 / 1 / 4
5,484
548
2,108
7,713
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
7 / 1 / 1
5,928
593
5,018
5,926
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
VerySmolYT
Erlang Shen
11
3 / 0 / 4
6,245
625
4,182
6,259
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DubbleeT
Nemesis
10
1 / 2 / 1
5,938
594
2,803
7,116
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
F0xxtr0t
King Arthur
10
0 / 4 / 0
5,214
521
2,463
7,111
3,202
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Cerberus
Kryzix
Cerberus
7
1 / 5 / 0
4,647
465
4,596
7,571
3,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 0
5,299
530
1,842
5,733
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Chernobog
xGalaxyAurax
Chernobog
9
0 / 2 / 1
5,331
533
4,071
5,017
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
0
5
W
2
1
5
4.5
W
Cerberus
Blackru18
Cerberus
0
1
4
2
L
Nemesis
DubbleeT
Nemesis
1
2
1
0.75
L
King Arthur
F0xxtr0t
King Arthur
0
4
0
0
L
Cerberus
Kryzix
Cerberus
1
5
0
0.2
L
1
4
0
0.25
W
7
1
1
7.5
W
Erlang Shen
VerySmolYT
Erlang Shen
3
0
4
5
L
Chernobog
xGalaxyAurax
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
15,775
29,811
Taken
32,548
15,681
Mitigated
12,495
10,937
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,814
735
0
2,432
4,979
3,178
197
0
4,979
0
31,948
W
4,468
473
0
1,921
4,934
3,024
0
1,989
2,743
35,604
0
W
Cerberus
Blackru18
Cerberus
2,108
288
349
2,483
7,713
5,016
0
1,959
5,754
19,942
0
L
Nemesis
DubbleeT
Nemesis
2,803
1,126
0
3,237
7,116
2,464
0
1,517
5,599
0
32,040
L
King Arthur
F0xxtr0t
King Arthur
2,463
305
0
232
7,111
3,202
0
0
7,111
0
26,641
L
Cerberus
Kryzix
Cerberus
4,596
372
0
1,946
7,571
3,802
0
1,906
5,665
19,953
0
L
1,842
639
0
1,427
5,733
1,762
0
2,291
3,442
23,459
0
W
5,018
2,562
0
1,643
5,926
1,584
494
1,952
3,974
0
25,987
W
Erlang Shen
VerySmolYT
Erlang Shen
4,182
2,296
0
2,109
6,259
2,879
0
300
5,923
0
32,742
L
Chernobog
xGalaxyAurax
Chernobog
4,071
2,700
0
1,469
5,017
1,265
0
862
4,155
0
25,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
26,429
314
Minions Killed
295
0
Camps Cleared
0
1,017,926
Distance Traveled
947,932
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,990
699
78
8
0
215,464
0
W
Tiamat
6,528
653
85
9
0
192,699
1
W
Cerberus
5,484
548
57
6
0
189,201
1
L
Nemesis
5,938
594
78
8
0
222,815
1
L
King Arthur
5,214
521
60
6
0
169,067
1
L
Cerberus
4,647
465
45
5
0
199,987
3
L
Ra
5,299
530
56
6
0
159,772
0
W
Skadi
5,928
593
37
4
0
185,342
2
W
Erlang Shen
6,245
625
57
6
0
235,220
4
L
Chernobog
5,331
533
56
6
0
196,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role