Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Sola_Hunter
Sun Wukong
Level 127
God Stats
1W - 2L
1,413 SR
Queue Stats
35W - 48L
1,351 Elo+
Party 2
Rama
Rama
david_scot
Rama
Level 154
God Stats
0W - 2L
1,117 SR
Queue Stats
3W - 12L
1,220 Elo+
Party 2
Nu Wa
Nu Wa
lucasilvajoao
Nu Wa
Level 158
God Stats
3W - 3L
1,573 SR
Queue Stats
48W - 64L
1,408 Elo+
Party 2
Team Averages
Level 148
1,401 SR
1,370 Elo+

VS

Team Averages
Level 85
1,569 SR
1,577 Elo+
Zhong Kui
Zhong Kui
Asthma Jams
Zhong Kui
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 81L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Loser Squirrel
Gilgamesh
Level 94
God Stats
5W - 4L
1,653 SR
Queue Stats
36W - 80L
1,567 Elo+
Party 1
Ares
Ares
OlRowdy1
Ares
Level 69
God Stats
3W - 12L
1,625 SR
Queue Stats
37W - 81L
1,608 Elo+
Party 1
Medusa
Medusa
Thund3rD3v1l
Medusa
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 76L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 5 / 4
11,556
608
8,256
18,910
18,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Sola_Hunter
Sun Wukong
19
4 / 4 / 3
13,525
712
13,250
20,300
16,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 5 / 5
13,112
690
13,098
13,435
5,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 4 / 4
13,695
721
18,582
11,115
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asthma Jams
Zhong Kui
20
5 / 3 / 7
14,360
756
13,318
19,565
13,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Loser Squirrel
Gilgamesh
19
4 / 1 / 7
13,212
695
14,117
14,886
13,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
16
1 / 4 / 5
11,686
615
8,521
15,588
13,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
8 / 1 / 4
14,574
767
15,558
16,695
7,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
18
18
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
W
Zhong Kui
Asthma Jams
Zhong Kui
5
3
7
2.83
W
Gilgamesh
Loser Squirrel
Gilgamesh
4
1
7
7.5
W
Ares
1
4
5
0.88
L
Sun Wukong
Sola_Hunter
Sun Wukong
4
4
3
1.38
W
Medusa
8
1
4
10
L
1
5
5
0.7
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,186
Damage
51,514
63,760
Taken
66,734
45,431
Mitigated
48,574
6,535
Healing
18,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,256
701
375
870
18,910
18,638
0
5,228
13,682
21,980
0
W
Zhong Kui
Asthma Jams
Zhong Kui
13,318
2,093
904
7,774
19,565
13,784
2,084
7,871
11,396
68,685
0
W
Gilgamesh
Loser Squirrel
Gilgamesh
14,117
2,907
773
2,005
14,886
13,419
588
5,983
8,727
389
40,202
W
Ares
8,521
0
0
520
15,588
13,949
447
5,539
9,649
23,829
0
L
Sun Wukong
Sola_Hunter
Sun Wukong
13,250
1,791
0
2,420
20,300
16,937
411
7,593
12,707
0
53,483
W
Medusa
15,558
7,305
1,845
5,050
16,695
7,422
1,057
6,693
9,776
0
103,753
L
13,098
7,178
0
942
13,435
5,887
885
6,531
6,904
0
76,361
L
18,582
4,058
0
1,928
11,115
3,969
1,965
2,986
8,129
59,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,888
Gold Earned
53,832
325
Minions Killed
342
14
Camps Cleared
12
1,262,309
Distance Traveled
1,414,231
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,556
608
17
1
2
294,751
1
W
Zhong Kui
14,360
756
120
6
5
319,293
0
W
Gilgamesh
13,212
695
57
3
0
405,855
0
W
Ares
11,686
615
22
1
0
315,215
0
L
Sun Wukong
13,525
712
78
4
2
369,219
3
W
Medusa
14,574
767
143
8
7
373,868
4
L
Rama
13,112
690
124
7
5
272,464
2
L
Nu Wa
13,695
721
106
6
5
325,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role