Player Matchup

Athena
Athena
Nuzzyfuts
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Renlao
Anhur
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 36L
1,795 Elo+
Party 2
Eset
Eset
Tøkie
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 9L
1,886 Elo+
Party 2
Ares
Ares
jareal0101
Ares
Level 105
God Stats
27W - 13L
1,497 SR
Queue Stats
667W - 646L
1,598 Elo+
Solo
He Bo
He Bo
richiegualt
He Bo
Level 127
God Stats
2W - 1L
1,477 SR
Queue Stats
128W - 59L
1,804 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,717 Elo+

VS

Team Averages
Level 130
1,419 SR
1,545 Elo+
Discordia
Discordia
Dongat000
Discordia
Level 66
God Stats
0W - 2L
1,232 SR
Queue Stats
15W - 22L
1,462 Elo+
Solo
Merlin
Merlin
GameB
Merlin
Level 144
God Stats
0W - 4L
1,582 SR
Queue Stats
144W - 124L
1,693 Elo+
Party 1
Bacchus
Bacchus
InsaneShinobi
Bacchus
Level 160
God Stats
1W - 3L
1,673 SR
Queue Stats
263W - 229L
1,665 Elo+
Party 1
Agni
Agni
TheDaddicus
Agni
Level 126
God Stats
0W - 2L
1,327 SR
Queue Stats
98W - 91L
1,645 Elo+
Party 1
Hun Batz
Hun Batz
Toothybizarri
Hun Batz
Level 154
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 5L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nuzzyfuts
Athena
17
1 / 5 / 25
10,698
764
5,384
19,130
23,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Renlao
Anhur
17
3 / 5 / 14
10,465
748
8,792
14,336
6,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Eset
Tøkie
Eset
20
12 / 5 / 11
12,468
891
17,619
14,842
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 6 / 24
10,197
728
11,260
19,345
19,272
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 3 / 11
12,123
866
11,202
12,877
6,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dongat000
Discordia
19
7 / 5 / 11
11,349
811
14,902
9,989
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GameB
Merlin
17
7 / 7 / 7
10,991
785
11,981
11,976
4,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
18
5 / 6 / 13
10,337
738
12,945
16,286
23,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 13
10,421
744
13,071
10,233
5,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Toothybizarri
Hun Batz
14
2 / 9 / 10
9,067
648
12,121
15,248
9,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
77
30
Kills
23
24
Deaths
31
85
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dongat000
Discordia
7
5
11
2.5
L
Merlin
GameB
Merlin
7
7
7
1.5
L
Bacchus
5
6
13
1.92
W
Athena
Nuzzyfuts
Athena
1
5
25
2.7
W
Anhur
Renlao
Anhur
3
5
14
2
L
2
4
13
2.13
L
Hun Batz
Toothybizarri
Hun Batz
2
9
10
0.78
W
Eset
Tøkie
Eset
12
5
11
3.5
W
1
6
24
2.17
W
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,257
Damage
65,020
80,530
Taken
63,732
64,487
Mitigated
48,227
28,543
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dongat000
Discordia
14,902
498
765
889
9,989
4,509
249
8,293
1,696
34,630
0
L
Merlin
GameB
Merlin
11,981
556
296
1,442
11,976
4,854
759
9,059
2,917
21,204
0
L
Bacchus
12,945
547
855
2,916
16,286
23,886
0
10,259
6,027
15,734
0
W
Athena
Nuzzyfuts
Athena
5,384
970
1,642
2,820
19,130
23,859
532
12,004
7,126
11,804
0
W
Anhur
Renlao
Anhur
8,792
3,641
1,497
3,062
14,336
6,764
1,618
10,665
3,671
0
20,152
L
13,071
1,257
1,713
2,681
10,233
5,014
366
6,767
3,466
35,975
0
L
Hun Batz
Toothybizarri
Hun Batz
12,121
1,584
185
2,342
15,248
9,964
684
11,087
4,161
0
19,069
W
Eset
Tøkie
Eset
17,619
1,871
4,661
5,238
14,842
7,736
1,082
10,439
4,403
33,892
0
W
11,260
90
2,164
1,873
19,345
19,272
129
10,533
8,812
21,345
0
W
11,202
390
1,358
4,228
12,877
6,856
1,183
9,258
3,619
31,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,951
Gold Earned
52,165
144
Minions Killed
141
0
Camps Cleared
0
1,235,501
Distance Traveled
1,202,520
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,349
811
38
3
0
226,862
3
L
Merlin
10,991
785
18
1
0
236,359
0
L
Bacchus
10,337
738
6
0
0
267,024
0
W
Athena
10,698
764
7
1
0
261,465
1
W
Anhur
10,465
748
29
2
0
207,353
0
L
Agni
10,421
744
64
5
0
249,116
1
L
Hun Batz
9,067
648
15
1
0
223,159
0
W
Eset
12,468
891
31
2
0
252,891
0
W
Ares
10,197
728
8
1
0
261,781
0
W
He Bo
12,123
866
69
5
0
252,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role