Player Matchup

Merlin
Merlin
BringerOfDark
Merlin
Level 29
God Stats
2W - 2L
1,418 SR
Queue Stats
9W - 7L
1,519 Elo+
Solo
Neith
Neith
Essendent
Neith
Level 17
God Stats
5W - 4L
1,666 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo
Thanatos
Thanatos
Lito97
Thanatos
Level 17
God Stats
17W - 19L
1,430 SR
Queue Stats
29W - 39L
1,363 Elo+
Solo
Sobek
Sobek
MajorTi7ties
Sobek
Level 23
God Stats
12W - 7L
1,580 SR
Queue Stats
137W - 151L
1,405 Elo+
Solo
Bakasura
Bakasura
ninjajoe21
Bakasura
Level 13
God Stats
5W - 2L
1,675 SR
Queue Stats
67W - 71L
1,395 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,411 Elo+

VS

Team Averages
Level 7
1,522 SR
1,270 Elo+
Scylla
Scylla
BirdyChen
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,247 Elo+
Party 1
Nemesis
Nemesis
JustRift
Nemesis
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Geb
Geb
OgiSkin
Geb
Level 14
God Stats
9W - 10L
1,500 SR
Queue Stats
156W - 188L
1,378 Elo+
Solo
Artemis
Artemis
attackonlulu
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Olorun
Olorun
hòąñgšöñ
Olorun
Level 5
God Stats
1W - 3L
1,408 SR
Queue Stats
2W - 9L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 3
10,703
630
12,583
10,664
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Essendent
Neith
15
14 / 2 / 7
10,233
602
12,469
8,958
3,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Lito97
Thanatos
15
8 / 5 / 2
10,263
604
4,800
10,195
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 16
9,316
548
4,467
13,155
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
ninjajoe21
Bakasura
15
3 / 2 / 3
9,198
541
4,265
10,431
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BirdyChen
Scylla
11
2 / 11 / 2
7,215
424
6,015
11,038
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
JustRift
Nemesis
15
7 / 3 / 4
9,571
563
8,438
11,258
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
12
1 / 4 / 6
7,418
436
4,007
10,002
7,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
attackonlulu
Artemis
11
1 / 10 / 1
6,768
398
5,371
10,707
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 1
9,801
577
7,591
15,141
5,796
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
34
Kills
14
15
Deaths
34
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
BirdyChen
Scylla
2
11
2
0.27
W
8
3
3
3.17
W
Neith
Essendent
Neith
14
2
7
8.75
L
Nemesis
JustRift
Nemesis
7
3
4
3
W
Thanatos
Lito97
Thanatos
8
5
2
1.8
W
1
3
16
3
L
Geb
1
4
6
1
L
Artemis
attackonlulu
Artemis
1
10
1
0.15
L
3
6
1
0.58
W
Bakasura
ninjajoe21
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
31,422
53,403
Taken
58,146
27,842
Mitigated
24,477
17,799
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BirdyChen
Scylla
6,015
1,431
0
785
11,038
2,526
0
2,047
8,941
30,610
0
W
12,583
1,695
0
1,798
10,664
4,501
752
7,760
2,868
54,646
0
W
Neith
Essendent
Neith
12,469
7,939
0
5,058
8,958
3,291
2,646
1,262
7,574
0
53,644
L
Nemesis
JustRift
Nemesis
8,438
4,821
0
4,437
11,258
5,134
0
1,740
9,455
0
48,181
W
Thanatos
Lito97
Thanatos
4,800
609
0
5,386
10,195
3,553
784
2,423
7,772
0
34,944
W
4,467
839
0
3,913
13,155
11,963
228
3,905
8,792
21,043
0
L
Geb
4,007
1,012
195
674
10,002
7,585
116
3,005
6,810
21,345
0
L
Artemis
attackonlulu
Artemis
5,371
2,538
0
8
10,707
3,436
0
1,969
8,696
0
23,448
L
7,591
4,991
0
4,849
15,141
5,796
0
7,587
7,174
76,826
0
W
Bakasura
ninjajoe21
Bakasura
4,265
2,402
0
1,644
10,431
4,534
0
1,639
8,784
0
56,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
40,773
401
Minions Killed
366
0
Camps Cleared
0
1,587,854
Distance Traveled
1,437,367
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,215
424
59
3
0
252,781
1
W
Merlin
10,703
630
125
7
0
295,126
2
W
Neith
10,233
602
83
5
0
277,759
4
L
Nemesis
9,571
563
92
5
0
333,956
0
W
Thanatos
10,263
604
52
3
0
264,583
2
W
Sobek
9,316
548
41
2
0
355,349
0
L
Geb
7,418
436
21
1
0
295,050
1
L
Artemis
6,768
398
36
2
0
275,584
2
L
Olorun
9,801
577
158
9
0
279,996
1
W
Bakasura
9,198
541
100
6
0
395,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role