Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Bowdown72
Scylla
Gold II
Level 149
God Stats
8W - 10L
1,594 SR
Queue Stats
362W - 375L
1,484 MMR
Solo
Mercury
Mercury
Gold III
FlyBoyJus24
Mercury
Gold III
Level 124
God Stats
7W - 10L
1,523 SR
Queue Stats
90W - 93L
1,453 MMR
Solo
Ganesha
Ganesha
Gold III
SeasonsGreetings
Ganesha
Gold III
Level 153
God Stats
4W - 4L
1,643 SR
Queue Stats
52W - 52L
1,480 MMR
Solo
Tyr
Tyr
Silver II
xl Khaos Ix
Tyr
Silver II
Level 127
God Stats
3W - 2L
1,058 SR
Queue Stats
92W - 98L
1,459 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,464 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,585 SR
1,472 MMR
Jing Wei
Jing Wei
Gold III
JerseyJayDee
Jing Wei
Gold III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 247L
1,468 MMR
Solo
Chaac
Chaac
Silver I
MarcFinesse
Chaac
Silver I
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,452 MMR
Solo
Janus
Janus
Bronze III
colombiano2018
Janus
Bronze III
Level 63
God Stats
0W - 3L
1,496 SR
Queue Stats
7W - 18L
1,495 MMR
Solo
Vulcan
Vulcan
Gold III
minironaldo
Vulcan
Gold III
Level 149
God Stats
56W - 34L
1,707 SR
Queue Stats
423W - 427L
1,483 MMR
Solo
Sobek
Sobek
Gold IV
ziggy921
Sobek
Gold IV
Level 160
God Stats
50W - 43L
1,724 SR
Queue Stats
332W - 336L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 0 / 5
9,516
595
6,389
10,452
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Bowdown72
Scylla
15
7 / 1 / 3
9,785
612
8,990
6,478
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FlyBoyJus24
Mercury
17
6 / 0 / 1
10,037
627
2,957
10,915
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 8
8,600
538
2,508
12,722
6,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 6
8,582
536
7,986
11,358
5,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TiamatDanzaburouAthenaRaCu Chulainn

VS

Bans
HadesPoseidonApolloLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JerseyJayDee
Jing Wei
10
0 / 4 / 0
6,227
389
2,919
7,518
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 0
7,305
457
4,678
8,157
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 1
6,708
419
6,912
10,582
3,590
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
3
0 / 1 / 0
4,919
307
0
723
66
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
ziggy921
Sobek
11
0 / 3 / 1
7,139
446
2,593
13,935
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
5
4.5
W
Scylla
Bowdown72
Scylla
7
1
3
8.5
W
Mercury
FlyBoyJus24
Mercury
6
0
1
6.5
L
Jing Wei
JerseyJayDee
Jing Wei
0
4
0
0
L
1
2
0
0.5
W
1
0
8
5
L
0
7
1
0.07
L
Vulcan
0
1
0
0
W
1
1
6
4
L
Sobek
ziggy921
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,830
Damage
17,102
51,925
Taken
40,915
22,685
Mitigated
20,116
19,541
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,389
3,834
0
6,961
10,452
3,664
4,155
1,117
9,335
0
69,391
W
Scylla
Bowdown72
Scylla
8,990
520
0
1,095
6,478
2,368
1,395
2,593
3,835
56,237
0
W
Mercury
FlyBoyJus24
Mercury
2,957
1,106
0
5,624
10,915
4,443
1,768
1,325
9,565
0
61,583
L
Jing Wei
JerseyJayDee
Jing Wei
2,919
1,945
0
967
7,518
1,451
0
801
6,717
0
31,495
L
4,678
280
0
3,396
8,157
7,289
456
899
7,188
0
37,133
W
2,508
466
0
3,910
12,722
6,553
743
3,720
8,952
20,722
0
L
6,912
346
0
0
10,582
3,590
0
2,991
7,459
40,779
0
L
Vulcan
0
0
0
0
723
66
0
401
322
855
0
W
7,986
1,318
0
1,951
11,358
5,657
2,289
750
10,383
0
41,970
L
Sobek
ziggy921
Sobek
2,593
62
0
2,705
13,935
7,720
0
5,990
7,731
24,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
32,298
447
Minions Killed
233
0
Camps Cleared
0
1,517,217
Distance Traveled
1,360,344
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,516
595
134
8
0
266,588
1
W
Scylla
9,785
612
116
7
0
280,515
0
W
Mercury
10,037
627
115
7
0
352,912
1
L
Jing Wei
6,227
389
56
4
0
216,736
0
L
Chaac
7,305
457
63
4
0
286,958
2
W
Ganesha
8,600
538
3
0
0
319,348
9
L
Janus
6,708
419
73
5
0
278,348
0
L
Vulcan
4,919
307
3
0
0
227,619
0
W
Tyr
8,582
536
79
5
0
297,854
1
L
Sobek
7,139
446
38
2
0
350,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role