Player Matchup

Khepri
Khepri
Platinum III
DoctorPendulum
Khepri
Platinum III
Level 149
God Stats
27W - 20L
1,640 SR
Queue Stats
170W - 136L
1,861 MMR
Solo
Artio
Artio
Platinum I
Emilianoo21
Artio
Platinum I
Level 157
God Stats
16W - 7L
1,334 SR
Queue Stats
251W - 219L
1,850 MMR
Solo
Raijin
Raijin
Platinum III
ReleaseMyCraken
Raijin
Platinum III
Level 138
God Stats
14W - 12L
1,733 SR
Queue Stats
402W - 391L
1,760 MMR
Solo
Mercury
Mercury
Gold IV
SirWick
Mercury
Gold IV
Level 158
God Stats
2W - 0L
1,824 SR
Queue Stats
31W - 30L
1,762 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
iFuzioNx o
Danzaburou
Platinum IV
Level 120
God Stats
7W - 8L
1,724 SR
Queue Stats
325W - 322L
1,756 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,651 SR
1,798 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,533 SR
1,798 MMR
Medusa
Medusa
Gold III
BBQC Fluff
Medusa
Gold III
Level 124
God Stats
1W - 1L
1,721 SR
Queue Stats
41W - 45L
1,639 MMR
Party 1
Tiamat
Tiamat
Platinum II
H20Zenn
Tiamat
Platinum II
Level 131
God Stats
2W - 4L
1,577 SR
Queue Stats
245W - 226L
2,018 MMR
Party 1
Thoth
Thoth
Gold I
The Man 958
Thoth
Gold I
Level 146
God Stats
1W - 2L
1,519 SR
Queue Stats
280W - 255L
1,784 MMR
Party 2
Guan Yu
Guan Yu
Gold I
kynvaris
Guan Yu
Gold I
Level 99
God Stats
11W - 5L
1,415 SR
Queue Stats
146W - 144L
1,833 MMR
Solo
Ymir
Ymir
Gold III
sickonez420
Ymir
Gold III
Level 154
God Stats
0W - 1L
1,432 SR
Queue Stats
123W - 112L
1,718 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 16
12,876
515
6,134
21,132
22,915
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 2 / 14
14,496
580
23,272
31,596
43,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 4 / 12
13,825
553
23,692
17,994
7,609
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SirWick
Mercury
20
11 / 3 / 10
15,559
622
24,855
26,959
13,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
iFuzioNx o
Danzaburou
20
7 / 4 / 8
16,647
666
17,277
20,120
8,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetScyllaAthenaCu ChulainnTsukuyomi

VS

Bans
RavanaSusanoThanatosNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BBQC Fluff
Medusa
20
7 / 5 / 3
13,053
522
21,447
19,213
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
H20Zenn
Tiamat
18
3 / 4 / 7
11,705
468
13,257
20,958
13,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 5
10,330
413
14,208
16,540
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
kynvaris
Guan Yu
18
2 / 5 / 5
11,075
443
8,231
29,110
29,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 6
11,510
460
12,155
28,844
24,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
30
Kills
16
17
Deaths
30
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
BBQC Fluff
Medusa
7
5
3
1.7
W
3
4
16
2.75
W
4
2
14
5.5
L
Tiamat
H20Zenn
Tiamat
3
4
7
1.63
W
5
4
12
2.75
W
Mercury
SirWick
Mercury
11
3
10
5.33
L
2
8
5
0.56
W
Danzaburou
iFuzioNx o
Danzaburou
7
4
8
2.75
L
Guan Yu
kynvaris
Guan Yu
2
5
5
0.9
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,230
Damage
69,298
117,801
Taken
114,665
96,231
Mitigated
81,561
47,565
Healing
32,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BBQC Fluff
Medusa
21,447
10,978
0
3,104
19,213
8,079
1,285
5,841
13,372
0
103,827
W
6,134
1,056
0
1,740
21,132
22,915
177
9,657
11,193
19,057
0
W
23,272
3,630
2,352
19,355
31,596
43,736
862
6,461
25,057
84,995
0
L
Tiamat
H20Zenn
Tiamat
13,257
2,268
0
8,847
20,958
13,104
68
6,507
14,451
86,042
0
W
23,692
1,803
193
4,633
17,994
7,609
999
9,972
7,644
116,629
0
W
Mercury
SirWick
Mercury
24,855
13,203
0
6,352
26,959
13,168
2,708
11,096
15,558
0
146,343
L
14,208
145
0
2,891
16,540
6,000
252
8,591
7,949
64,736
0
W
Danzaburou
iFuzioNx o
Danzaburou
17,277
9,380
0
12,940
20,120
8,803
10,340
4,660
15,412
0
133,351
L
Guan Yu
kynvaris
Guan Yu
8,231
2,178
3,565
9,908
29,110
29,964
36
16,907
12,203
0
56,139
L
12,155
1,813
1,014
3,090
28,844
24,414
0
16,148
12,696
29,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,403
Gold Earned
57,673
694
Minions Killed
567
0
Camps Cleared
0
2,347,757
Distance Traveled
2,175,404
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,053
522
173
7
0
418,071
7
W
Khepri
12,876
515
27
1
0
459,146
8
W
Artio
14,496
580
130
5
0
489,094
2
L
Tiamat
11,705
468
126
5
0
455,622
3
W
Raijin
13,825
553
166
7
0
444,462
6
W
Mercury
15,559
622
161
6
0
535,977
6
L
Thoth
10,330
413
121
5
0
446,098
2
W
Danzaburou
16,647
666
210
8
0
419,078
4
L
Guan Yu
11,075
443
113
5
0
451,237
7
L
Ymir
11,510
460
34
1
0
404,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role