Player Matchup

Medusa
Medusa
Absolutex32
Medusa
Level 136
God Stats
3W - 3L
1,456 SR
Queue Stats
131W - 137L
1,461 Elo+
Party 2
Freya
Freya
Felony11
Freya
Level 129
God Stats
6W - 3L
1,722 SR
Queue Stats
148W - 124L
1,565 Elo+
Party 2
Ra
Ra
FullCDR
Ra
Level 155
God Stats
4W - 0L
1,544 SR
Queue Stats
137W - 131L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
bobbylee13
Cthulhu
Level 43
God Stats
1W - 0L
1,337 SR
Queue Stats
5W - 4L
1,847 Elo+
Party 2
Apollo
Apollo
xiMortalTV
Apollo
Level 22
God Stats
1W - 0L
1,242 SR
Queue Stats
18W - 12L
1,773 Elo+
Party 2
Team Averages
Level 97
1,460 SR
1,636 Elo+

VS

Team Averages
Level 51
1,519 SR
1,466 Elo+
Sylvanus
Sylvanus
Brаndon
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HeBOOOOOOOOOOOO
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
ThanksBoss
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
YankleVonShankle
Geb
Level 125
God Stats
5W - 5L
1,597 SR
Queue Stats
201W - 192L
1,500 Elo+
Solo
Thor
Thor
wolfweb123
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 3 / 17
11,550
963
14,938
13,420
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Felony11
Freya
17
5 / 4 / 20
10,696
891
14,186
16,660
6,379
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 2 / 23
11,854
988
14,676
11,149
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
bobbylee13
Cthulhu
17
9 / 3 / 14
11,508
959
10,657
19,010
22,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
xiMortalTV
Apollo
15
7 / 8 / 11
10,319
860
7,202
15,354
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brаndon
Sylvanus
17
5 / 5 / 10
9,735
811
15,587
17,274
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
HeBOOOOOOOOOOOO
Tsukuyomi
14
1 / 9 / 14
8,699
725
11,231
12,602
5,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
19
9 / 7 / 3
10,415
868
15,706
12,517
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 11
9,103
759
5,485
15,854
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 10 / 12
9,405
784
6,133
14,043
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
70
38
Kills
20
20
Deaths
38
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
3
17
5.5
L
Sylvanus
Brаndon
Sylvanus
5
5
10
2
W
Freya
Felony11
Freya
5
4
20
3.75
W
9
2
23
10.25
L
Tsukuyomi
HeBOOOOOOOOOOOO
Tsukuyomi
1
9
14
0.89
L
Da Ji
9
7
3
1.5
L
2
7
11
1.07
W
Cthulhu
bobbylee13
Cthulhu
9
3
14
5.33
L
3
10
12
0.9
W
Apollo
xiMortalTV
Apollo
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,659
Damage
54,142
75,593
Taken
72,290
46,291
Mitigated
52,541
35,217
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,938
7,303
597
3,347
13,420
5,664
2,690
4,922
8,302
0
29,903
L
Sylvanus
Brаndon
Sylvanus
15,587
3,226
2,166
4,657
17,274
17,212
0
8,653
8,621
23,407
0
W
Freya
Felony11
Freya
14,186
5,941
0
6,210
16,660
6,379
642
7,080
9,580
26,460
0
W
14,676
784
9,818
6,582
11,149
5,684
716
3,341
7,620
37,781
0
L
Tsukuyomi
HeBOOOOOOOOOOOO
Tsukuyomi
11,231
2,592
0
80
12,602
5,732
0
5,167
7,435
0
19,705
L
Da Ji
15,706
2,505
0
0
12,517
6,681
0
7,996
4,521
0
28,377
L
5,485
406
593
1,396
15,854
16,502
0
9,479
6,375
18,422
0
W
Cthulhu
bobbylee13
Cthulhu
10,657
597
2,846
3,048
19,010
22,724
102
2,511
16,499
19,447
0
L
6,133
990
0
377
14,043
6,414
0
8,224
5,819
0
14,334
W
Apollo
xiMortalTV
Apollo
7,202
3,543
335
2,434
15,354
5,840
1,051
3,218
11,502
0
14,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
47,357
134
Minions Killed
83
0
Camps Cleared
0
1,133,297
Distance Traveled
857,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,550
963
29
2
0
230,097
0
L
Sylvanus
9,735
811
15
1
0
176,895
1
W
Freya
10,696
891
22
2
0
202,539
1
W
Ra
11,854
988
61
5
0
247,272
2
L
Tsukuyomi
8,699
725
14
1
0
187,058
0
L
Da Ji
10,415
868
28
2
0
184,674
0
L
Geb
9,103
759
17
1
0
144,211
0
W
Cthulhu
11,508
959
9
1
0
215,944
0
L
Thor
9,405
784
9
1
0
164,887
1
W
Apollo
10,319
860
13
1
0
237,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role