Player Matchup

Yemoja
Yemoja
Hipolitana
Yemoja
Level 22
God Stats
6W - 7L
1,624 SR
Queue Stats
147W - 138L
1,491 Elo+
Party 3
Nox
Nox
MonitaChan
Nox
Level 64
God Stats
1W - 2L
1,308 SR
Queue Stats
73W - 67L
1,532 Elo+
Party 3
Xbalanque
Xbalanque
Sauceology
Xbalanque
Level 65
God Stats
40W - 32L
1,659 SR
Queue Stats
195W - 179L
1,489 Elo+
Party 1
Loki
Loki
Yadielpan
Loki
Level 21
God Stats
16W - 15L
1,521 SR
Queue Stats
58W - 55L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
slopEtopE
Gilgamesh
Level 67
God Stats
9W - 8L
1,604 SR
Queue Stats
97W - 85L
1,478 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,502 Elo+

VS

Team Averages
Level 47
1,450 SR
1,530 Elo+
Hercules
Hercules
LilOlePetey
Hercules
Level 29
God Stats
0W - 3L
1,251 SR
Queue Stats
7W - 9L
1,486 Elo+
Party 2
Tiamat
Tiamat
Priiizy
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,477 Elo+
Party 2
Yemoja
Yemoja
SELLMAN21
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,759 Elo+
Party 2
Izanami
Izanami
WarPanzy
Izanami
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,428 Elo+
Party 2
Chaac
Chaac
iBangWuTang
Chaac
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hipolitana
Yemoja
20
2 / 0 / 28
15,182
1,084
14,399
13,752
17,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 1 / 28
14,613
1,044
18,109
9,574
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Sauceology
Xbalanque
20
12 / 6 / 17
14,697
1,050
41,332
22,475
10,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
7 / 2 / 19
13,431
959
15,401
12,022
6,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
slopEtopE
Gilgamesh
20
14 / 4 / 20
15,732
1,124
31,538
22,000
19,432
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LilOlePetey
Hercules
18
2 / 6 / 7
12,443
889
11,209
29,857
48,134
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Priiizy
Tiamat
19
2 / 11 / 9
13,178
941
17,348
25,101
24,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SELLMAN21
Yemoja
19
0 / 9 / 10
13,237
946
14,123
20,708
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
WarPanzy
Izanami
20
8 / 8 / 4
14,975
1,070
17,875
25,486
11,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 7 / 10
12,576
898
11,807
26,051
22,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
53
41
Kills
13
13
Deaths
41
112
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Hipolitana
Yemoja
2
0
28
16
L
Hercules
LilOlePetey
Hercules
2
6
7
0.92
W
6
1
28
20
L
Tiamat
Priiizy
Tiamat
2
11
9
0.59
L
Yemoja
SELLMAN21
Yemoja
0
9
10
0.56
W
Xbalanque
Sauceology
Xbalanque
12
6
17
3.42
L
Izanami
WarPanzy
Izanami
8
8
4
1.25
W
Loki
7
2
19
8.25
L
1
7
10
0.86
W
Gilgamesh
slopEtopE
Gilgamesh
14
4
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,779
Damage
72,362
79,823
Taken
127,203
58,745
Mitigated
136,054
16,707
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Hipolitana
Yemoja
14,399
2,196
3,830
2,056
13,752
17,869
0
4,721
9,031
40,260
0
L
Hercules
LilOlePetey
Hercules
11,209
3,235
0
7,082
29,857
48,134
0
7,116
22,403
0
14,386
W
18,109
759
0
53
9,574
4,753
0
4,131
5,443
39,110
0
L
Tiamat
Priiizy
Tiamat
17,348
866
426
3,630
25,101
24,960
0
6,268
18,568
45,577
0
L
Yemoja
SELLMAN21
Yemoja
14,123
2,385
4,309
1,536
20,708
28,685
0
4,465
16,097
40,391
0
W
Xbalanque
Sauceology
Xbalanque
41,332
31,395
0
4,013
22,475
10,181
0
11,004
11,471
0
64,641
L
Izanami
WarPanzy
Izanami
17,875
12,307
0
0
25,486
11,874
0
6,436
18,876
0
50,288
W
Loki
15,401
7,713
1,720
1,711
12,022
6,510
0
4,267
7,755
0
36,168
L
11,807
3,530
0
4,370
26,051
22,401
0
7,176
18,751
0
28,967
W
Gilgamesh
slopEtopE
Gilgamesh
31,538
11,524
0
3,324
22,000
19,432
0
7,348
14,139
0
44,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,655
Gold Earned
66,409
246
Minions Killed
236
10
Camps Cleared
5
1,282,667
Distance Traveled
1,168,369
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,182
1,084
49
4
2
251,582
0
L
Hercules
12,443
889
4
0
0
212,940
0
W
Nox
14,613
1,044
66
5
0
277,027
0
L
Tiamat
13,178
941
50
4
4
252,422
0
L
Yemoja
13,237
946
60
4
0
215,813
2
W
Xbalanque
14,697
1,050
49
4
2
223,960
0
L
Izanami
14,975
1,070
90
6
1
238,113
0
W
Loki
13,431
959
47
3
3
283,380
1
L
Chaac
12,576
898
32
2
0
249,081
1
W
Gilgamesh
15,732
1,124
35
3
3
246,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role