Player Matchup

Hera
Hera
BathTimePomf
Hera
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 107L
1,677 Elo+
Party 1
Medusa
Medusa
Vecheslav
Medusa
Level 77
God Stats
16W - 4L
1,774 SR
Queue Stats
68W - 36L
1,725 Elo+
Party 1
Ymir
Ymir
tinycamel976
Ymir
Level 27
God Stats
10W - 4L
1,752 SR
Queue Stats
49W - 37L
1,643 Elo+
Party 1
Team Averages
Level 62
1,675 SR
1,682 Elo+

VS

Team Averages
Level 44
1,506 SR
1,561 Elo+
Jing Wei
Jing Wei
Bustmythatcher
Jing Wei
Level 6
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
DZVII
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
pepitosmurf
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 97L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 13
9,537
954
11,571
4,009
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Vecheslav
Medusa
12
10 / 3 / 8
9,171
917
11,519
8,128
3,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 15
8,678
868
3,773
7,674
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 8 / 3
6,529
653
2,642
11,904
3,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
DZVII
Gilgamesh
10
4 / 6 / 0
7,523
752
6,107
11,402
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 4
6,690
669
2,840
9,971
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
4
4
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Jing Wei
0
8
3
0.19
L
Gilgamesh
DZVII
Gilgamesh
4
6
0
0.67
W
Medusa
Vecheslav
Medusa
10
3
8
4.67
L
0
6
4
0.33
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
11,589
19,811
Taken
33,277
11,420
Mitigated
13,604
4,013
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,571
1,500
0
440
4,009
1,290
798
259
3,750
45,647
0
L
Jing Wei
2,642
2,017
0
0
11,904
3,504
0
5,957
5,519
0
20,685
L
Gilgamesh
DZVII
Gilgamesh
6,107
1,203
0
528
11,402
6,932
0
3,920
7,236
0
21,981
W
Medusa
Vecheslav
Medusa
11,519
4,876
0
1,131
8,128
3,467
1,897
1,270
6,858
0
32,080
L
2,840
1,167
0
2,136
9,971
3,168
0
4,829
5,082
21,009
0
W
3,773
318
0
2,442
7,674
6,663
416
1,334
6,340
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
20,742
132
Minions Killed
104
0
Camps Cleared
0
623,035
Distance Traveled
551,983
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,537
954
54
5
0
210,808
2
L
Jing Wei
6,529
653
41
4
0
164,399
2
L
Gilgamesh
7,523
752
27
3
0
202,814
2
W
Medusa
9,171
917
55
6
0
211,204
3
L
Freya
6,690
669
36
4
0
184,770
3
W
Ymir
8,678
868
23
2
0
201,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role