Player Matchup

Artemis
Artemis
KingFirebolt
Artemis
Level 24
God Stats
3W - 1L
1,884 SR
Queue Stats
70W - 50L
1,553 Elo+
Party 2
Ares
Ares
KássiusAzure
Ares
Level 46
God Stats
1W - 0L
1,763 SR
Queue Stats
83W - 67L
1,549 Elo+
Party 2
Scylla
Scylla
Oníkiri
Scylla
Level 46
God Stats
1W - 0L
1,367 SR
Queue Stats
48W - 33L
1,564 Elo+
Party 2
Team Averages
Level 39
1,671 SR
1,555 Elo+

VS

Team Averages
Level 18
1,616 SR
1,495 Elo+
Izanami
Izanami
DaveD0w0
Izanami
Level 29
God Stats
0W - 1L
1,663 SR
Queue Stats
12W - 14L
1,548 Elo+
Party 1
Olorun
Olorun
YOlOMcSweGGins
Olorun
Level 17
God Stats
9W - 11L
1,588 SR
Queue Stats
13W - 23L
1,379 Elo+
Solo
Chaac
Chaac
xXFORTNITE360Xx
Chaac
Level 8
God Stats
2W - 2L
1,597 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingFirebolt
Artemis
12
8 / 0 / 6
8,989
899
8,263
5,377
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 8
7,670
767
4,629
11,952
9,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Oníkiri
Scylla
11
5 / 3 / 8
8,430
843
7,990
5,890
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaveD0w0
Izanami
10
1 / 5 / 4
6,948
695
6,540
9,399
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 5 / 3
6,773
677
5,663
7,436
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 4 / 2
6,835
684
5,261
8,434
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaveD0w0
Izanami
1
5
4
0.6
W
Artemis
KingFirebolt
Artemis
8
0
6
11
W
1
3
8
1.67
W
Scylla
Oníkiri
Scylla
5
3
8
3
L
2
5
3
0.7
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
17,464
23,219
Taken
25,269
13,261
Mitigated
12,449
2,752
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaveD0w0
Izanami
6,540
4,515
270
2,091
9,399
3,129
447
5,678
3,457
0
26,300
W
Artemis
KingFirebolt
Artemis
8,263
4,484
0
962
5,377
2,267
1,679
1,319
3,767
0
30,060
W
4,629
268
0
864
11,952
9,393
234
2,983
8,438
9,419
0
W
Scylla
Oníkiri
Scylla
7,990
1,532
0
926
5,890
1,601
632
863
4,828
26,838
0
L
5,663
2,416
122
1,220
7,436
2,508
297
2,350
4,952
18,995
0
L
5,261
755
0
1,396
8,434
6,812
30
4,039
4,185
0
12,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
20,556
106
Minions Killed
100
0
Camps Cleared
0
549,883
Distance Traveled
481,172
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,948
695
55
6
0
164,976
2
W
Artemis
8,989
899
57
6
0
184,952
1
W
Ares
7,670
767
6
1
0
190,023
2
W
Scylla
8,430
843
43
4
0
174,908
2
L
Olorun
6,773
677
27
3
0
160,587
1
L
Chaac
6,835
684
18
2
0
155,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role