Player Matchup

Sun Wukong
Sun Wukong
Bronsward
Sun Wukong
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
164W - 171L
1,364 Elo+
Party 3
Kukulkan
Kukulkan
EineEnderGurke
Kukulkan
Level 24
God Stats
10W - 13L
1,481 SR
Queue Stats
59W - 74L
1,420 Elo+
Solo
Da Ji
Da Ji
Kimuzoki
Da Ji
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
161W - 163L
1,551 Elo+
Solo
Rama
Rama
Vikfrid
Rama
Level 24
God Stats
10W - 8L
1,782 SR
Queue Stats
129W - 148L
1,321 Elo+
Party 3
Horus
Horus
Witherskar
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,489 Elo+
Solo
Team Averages
Level 25
1,467 SR
1,429 Elo+

VS

Team Averages
Level 45
1,483 SR
1,459 Elo+
Achilles
Achilles
Alfredio
Achilles
Level 23
God Stats
2W - 1L
1,581 SR
Queue Stats
20W - 21L
1,379 Elo+
Party 2
Arachne
Arachne
CarEloin
Arachne
Level 32
God Stats
2W - 4L
1,345 SR
Queue Stats
114W - 136L
1,305 Elo+
Party 2
Cerberus
Cerberus
DarkslayerCZ
Cerberus
Level 33
God Stats
21W - 33L
1,405 SR
Queue Stats
118W - 141L
1,298 Elo+
Party 2
Anhur
Anhur
Yemoooja
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,729 Elo+
Party 1
Nu Wa
Nu Wa
spunkthechipmunk
Nu Wa
Level 128
God Stats
6W - 8L
1,586 SR
Queue Stats
418W - 404L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bronsward
Sun Wukong
10
4 / 4 / 2
6,808
378
7,683
15,565
7,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
14
2 / 6 / 3
8,264
459
6,293
10,088
3,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Kimuzoki
Da Ji
14
7 / 4 / 2
9,275
515
8,972
14,898
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Vikfrid
Rama
10
1 / 3 / 4
6,807
378
4,652
8,308
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
10
0 / 7 / 6
6,864
381
1,508
10,546
5,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alfredio
Achilles
14
8 / 3 / 5
9,339
519
10,193
12,035
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
CarEloin
Arachne
13
2 / 3 / 7
8,249
458
6,447
9,427
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
DarkslayerCZ
Cerberus
12
2 / 3 / 10
8,519
473
6,699
9,565
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Yemoooja
Anhur
16
2 / 3 / 3
9,218
512
4,164
9,953
3,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 2 / 8
10,848
603
18,169
8,365
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
24
24
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alfredio
Achilles
8
3
5
3.5
L
Sun Wukong
Bronsward
Sun Wukong
4
4
2
1.25
W
Arachne
CarEloin
Arachne
2
3
7
1.83
W
Cerberus
DarkslayerCZ
Cerberus
2
3
10
2.33
L
Kukulkan
2
6
3
0.58
L
Da Ji
Kimuzoki
Da Ji
7
4
2
2
L
Rama
Vikfrid
Rama
1
3
4
1
L
Horus
0
7
6
0.43
W
Anhur
Yemoooja
Anhur
2
3
3
1.17
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
45,672
59,405
Taken
49,345
24,403
Mitigated
35,315
12,947
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alfredio
Achilles
10,193
3,573
0
829
12,035
17,265
1,342
1,853
10,182
0
41,323
L
Sun Wukong
Bronsward
Sun Wukong
7,683
1,307
0
3,677
15,565
7,736
0
6,166
8,949
0
24,058
W
Arachne
CarEloin
Arachne
6,447
4,701
0
1,871
9,427
3,914
146
2,444
6,983
0
51,523
W
Cerberus
DarkslayerCZ
Cerberus
6,699
291
0
2,173
9,565
7,780
362
1,361
8,204
24,695
0
L
Kukulkan
6,293
404
0
862
10,088
3,038
98
5,418
4,342
57,729
0
L
Da Ji
Kimuzoki
Da Ji
8,972
3,297
0
3,042
14,898
5,482
0
4,920
9,580
0
44,480
L
Rama
Vikfrid
Rama
4,652
3,357
0
2,140
8,308
2,593
25
2,426
5,703
0
28,757
L
Horus
1,508
830
1,704
1,522
10,546
5,554
0
4,714
5,513
0
7,426
W
Anhur
Yemoooja
Anhur
4,164
2,542
0
5,235
9,953
3,253
0
354
9,599
0
73,508
W
18,169
2,273
0
2,829
8,365
3,103
82
281
8,084
93,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
46,173
291
Minions Killed
516
0
Camps Cleared
0
1,557,063
Distance Traveled
1,642,072
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,339
519
68
4
0
301,346
0
L
Sun Wukong
6,808
378
26
1
0
357,266
2
W
Arachne
8,249
458
91
5
0
362,938
1
W
Cerberus
8,519
473
57
3
0
318,998
3
L
Kukulkan
8,264
459
119
7
0
308,952
2
L
Da Ji
9,275
515
83
5
0
327,791
1
L
Rama
6,807
378
42
2
0
307,320
3
L
Horus
6,864
381
21
1
0
255,734
2
W
Anhur
9,218
512
148
8
0
312,310
6
W
Nu Wa
10,848
603
152
8
0
346,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role