Player Matchup

Nemesis
Nemesis
Johss94
Nemesis
Level 10
God Stats
3W - 3L
1,555 SR
Queue Stats
15W - 13L
1,447 Elo+
Solo
Amaterasu
Amaterasu
OmgItsPowerAkki
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sercan-Usta
Danzaburou
Level 28
God Stats
3W - 8L
1,535 SR
Queue Stats
32W - 50L
1,389 Elo+
Party 2
Xing Tian
Xing Tian
ShadowHayabusa44
Xing Tian
Level 27
God Stats
25W - 28L
1,690 SR
Queue Stats
75W - 87L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Wabizuke
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 41L
1,373 Elo+
Solo
Team Averages
Level 24
1,556 SR
1,433 Elo+

VS

Team Averages
Level 14
1,550 SR
1,433 Elo+
Sobek
Sobek
 
Sobek
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Endart_
Baron Samedi
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
68W - 86L
1,426 Elo+
Party 1
Scylla
Scylla
Il_Mitico_Gandhi
Scylla
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
546W - 632L
1,262 Elo+
Party 1
Poseidon
Poseidon
Kjekkasen96
Poseidon
Level 8
God Stats
1W - 2L
1,751 SR
Queue Stats
7W - 11L
1,310 Elo+
Solo
Tyr
Tyr
MrsJay x3
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 59L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Johss94
Nemesis
17
7 / 3 / 6
9,855
548
9,073
14,483
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
OmgItsPowerAkki
Amaterasu
16
4 / 4 / 2
9,775
543
8,058
17,677
11,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Sercan-Usta
Danzaburou
14
7 / 2 / 5
10,071
560
11,096
11,935
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
15
7 / 0 / 8
9,906
550
9,618
12,724
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Wabizuke
Kukulkan
16
8 / 3 / 3
9,828
546
8,238
9,734
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 8 / 2
7,217
401
3,137
15,927
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Endart_
Baron Samedi
11
1 / 8 / 1
7,322
407
8,847
10,918
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 1
7,152
397
4,681
11,106
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Kjekkasen96
Poseidon
15
4 / 4 / 0
9,225
513
6,395
8,038
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 1
10,881
605
17,902
16,573
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
33
Kills
11
12
Deaths
33
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
2
0.13
L
Baron Samedi
Endart_
Baron Samedi
1
8
1
0.19
L
0
9
1
0.06
W
Nemesis
Johss94
Nemesis
7
3
6
3.33
L
Poseidon
Kjekkasen96
Poseidon
4
4
0
1
L
6
4
1
1.63
W
Amaterasu
OmgItsPowerAkki
Amaterasu
4
4
2
1.25
W
Danzaburou
Sercan-Usta
Danzaburou
7
2
5
4.75
W
Xing Tian
7
0
8
11
W
Kukulkan
Wabizuke
Kukulkan
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,083
Damage
40,962
66,553
Taken
62,562
37,082
Mitigated
25,820
17,664
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,137
344
0
3,780
15,927
8,805
22
3,694
12,233
17,421
0
L
Baron Samedi
Endart_
Baron Samedi
8,847
760
1,265
1,030
10,918
3,085
88
2,869
8,049
28,045
0
L
4,681
986
0
0
11,106
2,777
294
6,200
4,726
26,828
0
W
Nemesis
Johss94
Nemesis
9,073
5,540
0
2,200
14,483
7,030
0
1,536
12,831
0
79,624
L
Poseidon
Kjekkasen96
Poseidon
6,395
995
0
0
8,038
2,412
362
3,092
4,694
37,970
0
L
17,902
3,500
0
7,051
16,573
8,741
446
1,547
15,004
0
68,939
W
Amaterasu
OmgItsPowerAkki
Amaterasu
8,058
5,467
0
8,950
17,677
11,378
1,530
1,525
15,990
0
48,879
W
Danzaburou
Sercan-Usta
Danzaburou
11,096
4,253
330
4,900
11,935
4,561
1,248
5,801
5,572
0
54,078
W
Xing Tian
9,618
1,123
0
1,284
12,724
10,598
342
7,600
4,388
23,639
0
W
Kukulkan
Wabizuke
Kukulkan
8,238
1,366
0
0
9,734
3,515
1,047
4,619
4,712
52,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
41,797
410
Minions Killed
304
0
Camps Cleared
0
1,716,318
Distance Traveled
1,715,782
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,217
401
25
1
0
331,522
6
L
Baron Samedi
7,322
407
48
3
0
317,192
4
L
Scylla
7,152
397
50
3
0
321,977
0
W
Nemesis
9,855
548
103
6
0
374,955
1
L
Poseidon
9,225
513
73
4
0
369,037
0
L
Tyr
10,881
605
108
6
0
376,054
0
W
Amaterasu
9,775
543
89
5
0
345,317
0
W
Danzaburou
10,071
560
89
5
0
310,001
1
W
Xing Tian
9,906
550
27
2
0
371,826
3
W
Kukulkan
9,828
546
102
6
0
314,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role