Player Matchup

Achilles
Achilles
Gold I
HSPC Peps
Achilles
Gold I
Level 98
God Stats
7W - 4L
1,729 SR
Queue Stats
228W - 236L
1,540 MMR
Solo
Kukulkan
Kukulkan
Gold II
JustSenz
Kukulkan
Gold II
Level 146
God Stats
2W - 2L
1,659 SR
Queue Stats
44W - 37L
1,716 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
SpectR Cobz
Tsukuyomi
Gold III
Level 108
God Stats
29W - 17L
1,653 SR
Queue Stats
73W - 76L
1,328 MMR
Party 1
Ares
Ares
Gold II
Toxicity plz
Ares
Gold II
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
258W - 256L
1,638 MMR
Solo
Izanami
Izanami
Silver II
therealkingsteel
Izanami
Silver II
Level 136
God Stats
3W - 0L
1,585 SR
Queue Stats
10W - 9L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,625 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,570 SR
1,547 MMR
Mercury
Mercury
Gold IV
Arc Hale
Mercury
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,503 MMR
Solo
Skadi
Skadi
Gold II
FatBrandonn
Skadi
Gold II
Level 129
God Stats
5W - 8L
1,579 SR
Queue Stats
234W - 236L
1,547 MMR
Solo
Poseidon
Poseidon
Gold II
L4ST Ban
Poseidon
Gold II
Level 143
God Stats
17W - 13L
1,592 SR
Queue Stats
129W - 117L
1,546 MMR
Solo
Guan Yu
Guan Yu
Gold II
LAFLAMESPONGE8
Guan Yu
Gold II
Level 126
God Stats
77W - 68L
1,622 SR
Queue Stats
750W - 756L
1,612 MMR
Solo
Ymir
Ymir
Gold IV
LVNXCER
Ymir
Gold IV
Level 64
God Stats
72W - 61L
1,556 SR
Queue Stats
727W - 713L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HSPC Peps
Achilles
16
1 / 1 / 1
9,110
607
6,413
9,208
6,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
JustSenz
Kukulkan
13
1 / 2 / 6
8,265
551
6,955
6,946
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SpectR Cobz
Tsukuyomi
15
5 / 2 / 5
8,923
595
6,713
8,258
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 6
9,102
607
7,602
6,990
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 0 / 5
9,372
625
8,636
7,748
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaSetDanzaburouApolloCu Chulainn

VS

Bans
TiamatRamaFenrirCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arc Hale
Mercury
12
2 / 1 / 1
7,195
480
3,304
10,360
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,199
413
3,483
7,095
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
L4ST Ban
Poseidon
12
1 / 5 / 2
6,984
466
4,746
9,292
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
7,999
533
5,505
11,632
11,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
LVNXCER
Ymir
10
0 / 6 / 0
5,842
389
3,867
13,524
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
5
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arc Hale
Mercury
2
1
1
2.5
L
0
3
0
0
W
Achilles
HSPC Peps
Achilles
1
1
1
1.5
W
Kukulkan
JustSenz
Kukulkan
1
2
6
2
L
Poseidon
L4ST Ban
Poseidon
1
5
2
0.4
L
1
2
1
0.75
L
Ymir
LVNXCER
Ymir
0
6
0
0
W
Tsukuyomi
SpectR Cobz
Tsukuyomi
5
2
5
3.75
W
6
0
6
9
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
20,905
39,150
Taken
51,903
23,235
Mitigated
26,914
12,953
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arc Hale
Mercury
3,304
1,370
0
4,676
10,360
3,748
0
2,373
7,987
0
37,596
L
3,483
1,114
0
2,020
7,095
1,778
0
1,777
5,318
0
34,020
W
Achilles
HSPC Peps
Achilles
6,413
1,455
0
3,232
9,208
6,577
0
732
8,476
0
61,750
W
Kukulkan
JustSenz
Kukulkan
6,955
349
0
1,020
6,946
3,040
1,557
2,983
3,963
46,744
0
L
Poseidon
L4ST Ban
Poseidon
4,746
768
0
800
9,292
2,938
0
2,288
7,004
48,906
0
L
5,505
304
438
5,159
11,632
11,630
0
1,657
9,975
0
49,954
L
Ymir
LVNXCER
Ymir
3,867
746
354
2,625
13,524
6,820
0
6,462
7,062
28,880
0
W
Tsukuyomi
SpectR Cobz
Tsukuyomi
6,713
1,299
0
3,378
8,258
5,263
1,544
1,679
6,579
0
56,420
W
7,602
555
0
2,455
6,990
5,400
194
1,674
5,316
21,391
0
W
8,636
5,305
0
2,868
7,748
2,955
681
1,545
6,203
0
75,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
34,219
496
Minions Killed
405
0
Camps Cleared
0
1,559,872
Distance Traveled
1,460,885
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,195
480
78
5
0
325,219
2
L
Skadi
6,199
413
69
5
0
247,066
2
W
Achilles
9,110
607
113
8
0
319,961
2
W
Kukulkan
8,265
551
109
7
0
287,227
2
L
Poseidon
6,984
466
86
6
0
282,449
5
L
Guan Yu
7,999
533
121
8
0
320,873
3
L
Ymir
5,842
389
51
3
0
285,278
0
W
Tsukuyomi
8,923
595
101
7
0
348,014
4
W
Ares
9,102
607
16
1
0
321,803
3
W
Izanami
9,372
625
157
10
0
282,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role