Player Matchup

Izanami
Izanami
D9 plxsma
Izanami
Level 16
God Stats
6W - 4L
1,437 SR
Queue Stats
141W - 160L
1,427 Elo+
Solo
Tiamat
Tiamat
Jenseti
Tiamat
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
N9NE6IX
Raijin
Level 14
God Stats
2W - 1L
1,487 SR
Queue Stats
8W - 13L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
R05HAN
Cu Chulainn
Level 45
God Stats
3W - 2L
1,116 SR
Queue Stats
15W - 17L
1,342 Elo+
Party 2
Yemoja
Yemoja
novacane1980
Yemoja
Level 15
God Stats
3W - 4L
1,327 SR
Queue Stats
3W - 6L
1,259 Elo+
Solo
Team Averages
Level 19
1,373 SR
1,386 Elo+

VS

Team Averages
Level 21
1,640 SR
1,337 Elo+
Scylla
Scylla
Bartus17
Scylla
Level 29
God Stats
3W - 3L
1,847 SR
Queue Stats
108W - 102L
1,374 Elo+
Party 3
Guan Yu
Guan Yu
Matigg777
Guan Yu
Level 20
God Stats
37W - 39L
1,482 SR
Queue Stats
59W - 83L
1,297 Elo+
Party 3
Fenrir
Fenrir
PeeWarmGatorade
Fenrir
Level 29
God Stats
4W - 5L
1,795 SR
Queue Stats
48W - 45L
1,413 Elo+
Solo
Yemoja
Yemoja
Q-hoops-
Yemoja
Level 26
God Stats
2W - 2L
1,575 SR
Queue Stats
283W - 304L
1,394 Elo+
Party 1
Apollo
Apollo
funjumperguy2
Apollo
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D9 plxsma
Izanami
18
4 / 4 / 11
11,959
520
16,295
21,296
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Jenseti
Tiamat
19
19 / 5 / 5
13,362
581
23,588
19,943
14,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
N9NE6IX
Raijin
17
7 / 10 / 11
12,210
531
21,509
17,966
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
R05HAN
Cu Chulainn
19
6 / 3 / 8
12,257
533
18,885
26,286
21,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
14
1 / 10 / 7
9,263
403
4,952
14,985
9,983
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bartus17
Scylla
15
6 / 13 / 7
10,114
440
10,091
20,217
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Matigg777
Guan Yu
18
7 / 4 / 5
11,620
505
7,272
23,354
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 6 / 4
12,725
553
20,125
23,670
12,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Q-hoops-
Yemoja
15
3 / 5 / 5
10,172
442
12,674
21,799
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 3
7,110
309
2,723
16,127
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
37
Kills
29
32
Deaths
37
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bartus17
Scylla
6
13
7
0.73
W
Izanami
D9 plxsma
Izanami
4
4
11
2.38
W
Tiamat
Jenseti
Tiamat
19
5
5
4.3
L
Guan Yu
Matigg777
Guan Yu
7
4
5
2.38
W
Raijin
N9NE6IX
Raijin
7
10
11
1.25
L
13
6
4
2.5
L
Yemoja
Q-hoops-
Yemoja
3
5
5
1.1
W
Cu Chulainn
R05HAN
Cu Chulainn
6
3
8
3.33
L
0
9
3
0.17
W
Yemoja
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,229
Damage
52,885
100,476
Taken
105,167
60,111
Mitigated
64,877
28,643
Healing
26,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bartus17
Scylla
10,091
1,575
462
2,360
20,217
6,549
320
14,175
5,344
44,525
0
W
Izanami
D9 plxsma
Izanami
16,295
11,618
0
7,220
21,296
8,092
2,206
5,841
15,430
0
92,539
W
Tiamat
Jenseti
Tiamat
23,588
3,206
703
7,779
19,943
14,848
1,139
4,825
14,985
49,640
0
L
Guan Yu
Matigg777
Guan Yu
7,272
998
2,999
9,435
23,354
21,302
1,300
10,393
12,716
0
35,902
W
Raijin
N9NE6IX
Raijin
21,509
3,512
826
1,999
17,966
6,080
2,067
5,318
12,382
73,664
0
L
20,125
6,835
0
8,324
23,670
12,417
0
9,445
13,987
0
101,051
L
Yemoja
Q-hoops-
Yemoja
12,674
3,144
1,660
870
21,799
18,835
0
10,276
11,417
45,380
0
W
Cu Chulainn
R05HAN
Cu Chulainn
18,885
2,387
0
7,027
26,286
21,108
829
2,732
23,037
9,883
61,883
L
2,723
2,189
0
696
16,127
5,774
0
7,329
8,762
0
14,006
W
Yemoja
4,952
1,257
2,697
392
14,985
9,983
1,619
3,498
11,235
39,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,051
Gold Earned
51,741
477
Minions Killed
349
0
Camps Cleared
0
1,901,876
Distance Traveled
1,722,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,114
440
82
4
0
287,834
0
W
Izanami
11,959
520
124
5
0
377,437
0
W
Tiamat
13,362
581
54
2
0
425,016
2
L
Guan Yu
11,620
505
57
2
0
451,152
1
W
Raijin
12,210
531
126
5
0
374,452
0
L
Fenrir
12,725
553
142
6
0
404,197
5
L
Yemoja
10,172
442
41
2
0
359,468
0
W
Cu Chulainn
12,257
533
113
5
0
437,366
0
L
Apollo
7,110
309
27
1
0
219,881
0
W
Yemoja
9,263
403
60
3
0
287,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role