Player Matchup

Nemesis
Nemesis
Silver IV
BLUNTWRAITH
Nemesis
Silver IV
Level 126
God Stats
2W - 5L
1,599 SR
Queue Stats
35W - 36L
1,457 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Chriiss_19_
Heimdallr
Bronze III
Level 104
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 4L
1,459 MMR
Solo
Mulan
Mulan
Bronze III
Ovi Wan Kenobii
Mulan
Bronze III
Level 48
God Stats
2W - 3L
1,331 SR
Queue Stats
8W - 12L
1,435 MMR
Solo
Janus
Janus
Bronze III
grimre4per1331
Janus
Bronze III
Level 125
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,459 MMR
Solo
Cerberus
Cerberus
Silver IV
speccobra95
Cerberus
Silver IV
Level 129
God Stats
14W - 6L
1,651 SR
Queue Stats
27W - 26L
1,444 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,417 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,671 SR
1,465 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
J_RASSIX
Hera
Gold II
Level 160
God Stats
50W - 22L
1,719 SR
Queue Stats
177W - 161L
1,462 MMR
Solo
Athena
Athena
Gold IV
Le_rorre
Athena
Gold IV
Level 157
God Stats
5W - 6L
1,684 SR
Queue Stats
216W - 221L
1,445 MMR
Solo
Guan Yu
Guan Yu
Silver II
TR3DIZZL3
Guan Yu
Silver II
Level 100
God Stats
6W - 1L
1,842 SR
Queue Stats
28W - 32L
1,468 MMR
Solo
Mercury
Mercury
Gold IV
kickUdown9404
Mercury
Gold IV
Level 138
God Stats
24W - 23L
1,608 SR
Queue Stats
296W - 293L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLUNTWRAITH
Nemesis
8
0 / 4 / 2
4,751
475
3,084
7,947
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Chriiss_19_
Heimdallr
9
1 / 1 / 0
5,320
532
3,937
5,064
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,394
439
3,292
7,627
1,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,962
496
1,223
4,081
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
speccobra95
Cerberus
8
1 / 3 / 1
5,049
505
2,340
7,998
3,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetTsukuyomiEsetDanzaburouCu Chulainn

VS

Bans
CthulhuKaliApolloSun WukongHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 2 / 3
5,527
553
3,741
4,614
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
12
3 / 0 / 1
6,513
651
3,335
2,610
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
Le_rorre
Athena
9
2 / 0 / 4
5,618
562
3,186
6,501
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
TR3DIZZL3
Guan Yu
12
5 / 0 / 1
6,653
665
7,002
7,339
4,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
10
4 / 0 / 2
6,289
629
2,249
5,672
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
15
15
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
3
1.25
L
Nemesis
BLUNTWRAITH
Nemesis
0
4
2
0.25
L
Heimdallr
Chriiss_19_
Heimdallr
1
1
0
1
W
Hera
3
0
1
3.5
W
Athena
Le_rorre
Athena
2
0
4
4
L
0
4
0
0
W
Guan Yu
TR3DIZZL3
Guan Yu
5
0
1
5.5
L
0
3
0
0
W
Mercury
4
0
2
5
L
Cerberus
speccobra95
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,876
Damage
19,513
32,717
Taken
26,736
9,839
Mitigated
10,277
7,936
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,741
3,059
0
1,550
4,614
1,053
639
826
3,788
0
25,776
L
Nemesis
BLUNTWRAITH
Nemesis
3,084
1,280
0
829
7,947
2,168
0
1,454
6,493
0
27,055
L
Heimdallr
Chriiss_19_
Heimdallr
3,937
1,841
0
1,415
5,064
1,502
0
424
4,640
0
28,540
W
Hera
3,335
615
0
1,440
2,610
736
0
554
1,978
41,453
0
W
Athena
Le_rorre
Athena
3,186
1,024
0
2,462
6,501
2,387
0
1,136
5,329
15,788
0
L
3,292
394
0
1,473
7,627
1,635
0
0
7,627
0
16,372
W
Guan Yu
TR3DIZZL3
Guan Yu
7,002
829
62
3,104
7,339
4,467
0
0
7,339
0
34,049
L
1,223
0
0
788
4,081
1,183
0
1,845
2,236
25,578
0
W
Mercury
2,249
1,149
0
2,640
5,672
1,634
659
883
4,739
0
30,780
L
Cerberus
speccobra95
Cerberus
2,340
316
0
3,431
7,998
3,351
0
2,798
5,200
17,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,476
Gold Earned
30,600
249
Minions Killed
308
0
Camps Cleared
0
937,873
Distance Traveled
1,047,647
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,527
553
51
5
0
195,892
1
L
Nemesis
4,751
475
51
5
0
214,746
2
L
Heimdallr
5,320
532
58
6
0
183,067
2
W
Hera
6,513
651
95
10
0
200,913
3
W
Athena
5,618
562
24
2
0
212,249
2
L
Mulan
4,394
439
34
3
0
188,128
2
W
Guan Yu
6,653
665
64
6
0
195,632
2
L
Janus
4,962
496
55
6
0
160,798
3
W
Mercury
6,289
629
74
7
0
242,961
3
L
Cerberus
5,049
505
51
5
0
191,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role