Player Matchup

Apollo
Apollo
Alixandrines
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 106L
1,361 Elo+
Solo
Neith
Neith
Haku_TTV
Neith
Level 29
God Stats
3W - 1L
1,779 SR
Queue Stats
54W - 51L
1,362 Elo+
Party 1
Camazotz
Camazotz
Hazer_Kira
Camazotz
Level 31
God Stats
2W - 2L
1,246 SR
Queue Stats
61W - 65L
1,365 Elo+
Party 1
Yemoja
Yemoja
Rayan111203
Yemoja
Level 9
God Stats
4W - 1L
1,242 SR
Queue Stats
12W - 6L
1,411 Elo+
Party 1
Nox
Nox
nikulcho
Nox
Level 29
God Stats
25W - 24L
1,465 SR
Queue Stats
47W - 52L
1,370 Elo+
Party 1
Team Averages
Level 24
1,446 SR
1,374 Elo+

VS

Team Averages
Level 15
1,496 SR
1,314 Elo+
Tiamat
Tiamat
A-B0MB-GIRL
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2
Fenrir
Fenrir
Demoniaco_79
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 287L
1,427 Elo+
Solo
Apollo
Apollo
Giuleo_
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
kakuniek500
Zhong Kui
Level 29
God Stats
3W - 9L
1,481 SR
Queue Stats
389W - 423L
1,104 Elo+
Solo
Chang'e
Chang'e
neveE35
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 7 / 16
11,308
435
7,791
14,477
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Haku_TTV
Neith
20
21 / 4 / 11
13,822
532
26,148
16,623
6,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Hazer_Kira
Camazotz
20
18 / 1 / 18
14,302
550
25,038
28,268
12,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
16
1 / 2 / 18
12,120
466
4,941
14,122
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 0 / 16
13,216
508
22,967
14,224
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 15 / 2
8,555
329
6,263
18,915
7,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
4 / 8 / 5
10,566
406
12,617
22,997
21,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Giuleo_
Apollo
13
0 / 11 / 3
8,586
330
5,814
19,059
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
kakuniek500
Zhong Kui
18
5 / 9 / 4
11,898
458
30,916
26,855
14,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
neveE35
Chang'e
14
3 / 14 / 5
10,341
398
10,729
23,877
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
33
55
Kills
14
14
Deaths
57
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
15
2
0.2
W
Apollo
2
7
16
1.43
L
Fenrir
4
8
5
0.81
L
Apollo
Giuleo_
Apollo
0
11
3
0.14
W
Neith
Haku_TTV
Neith
21
4
11
6.63
W
Camazotz
Hazer_Kira
Camazotz
18
1
18
27
W
Yemoja
1
2
18
5
L
Zhong Kui
kakuniek500
Zhong Kui
5
9
4
0.78
L
Chang'e
neveE35
Chang'e
3
14
5
0.39
W
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,885
Damage
66,339
87,714
Taken
111,703
43,948
Mitigated
57,058
38,036
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,263
533
0
1,850
18,915
7,162
84
4,782
14,133
19,119
0
W
Apollo
7,791
3,730
0
1,125
14,477
5,471
3,546
8,947
5,530
0
47,573
L
Fenrir
12,617
2,721
0
3,180
22,997
21,879
649
5,454
17,543
0
64,461
L
Apollo
Giuleo_
Apollo
5,814
3,549
0
0
19,059
5,251
120
4,373
14,686
0
41,855
W
Neith
Haku_TTV
Neith
26,148
14,301
0
5,922
16,623
6,568
4,748
9,725
6,898
0
78,436
W
Camazotz
Hazer_Kira
Camazotz
25,038
9,073
0
19,277
28,268
12,916
121
12,436
15,832
0
97,375
W
Yemoja
4,941
1,976
4,407
2,607
14,122
13,085
1,602
7,797
6,325
28,073
0
L
Zhong Kui
kakuniek500
Zhong Kui
30,916
2,953
453
10,028
26,855
14,749
2,130
8,917
17,938
87,461
0
L
Chang'e
neveE35
Chang'e
10,729
1,027
1,662
4,083
23,877
8,017
534
4,382
19,495
43,979
0
W
22,967
1,008
0
4,698
14,224
5,908
584
9,003
5,221
76,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,768
Gold Earned
49,946
472
Minions Killed
359
0
Camps Cleared
0
2,295,632
Distance Traveled
2,029,412
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,555
329
11
0
0
419,052
0
W
Apollo
11,308
435
80
3
0
468,143
0
L
Fenrir
10,566
406
92
4
0
480,259
0
L
Apollo
8,586
330
75
3
0
375,764
0
W
Neith
13,822
532
113
4
0
417,892
2
W
Camazotz
14,302
550
117
5
0
521,469
1
W
Yemoja
12,120
466
48
2
0
429,732
1
L
Zhong Kui
11,898
458
126
5
0
396,110
1
L
Chang'e
10,341
398
55
2
0
358,227
0
W
Nox
13,216
508
114
4
0
458,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role