Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
CGhuart
Kuzenbo
Diamond IV
Level 147
God Stats
26W - 16L
1,719 SR
Queue Stats
127W - 119L
1,982 MMR
Solo
Vulcan
Vulcan
Platinum I
HvS_Simba
Vulcan
Platinum I
Level 122
God Stats
3W - 1L
1,874 SR
Queue Stats
47W - 47L
2,035 MMR
Party 1
Set
Set
Platinum III
HvS_Truth_
Set
Platinum III
Level 122
God Stats
20W - 15L
1,688 SR
Queue Stats
80W - 77L
1,867 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,760 SR
1,961 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,593 SR
1,936 MMR
Ymir
Ymir
Platinum I
iunm
Ymir
Platinum I
Level 125
God Stats
5W - 7L
1,793 SR
Queue Stats
110W - 127L
2,031 MMR
Solo
Raijin
Raijin
Gold IV
thecarter3006
Raijin
Gold IV
Level 148
God Stats
1W - 5L
1,486 SR
Queue Stats
75W - 90L
1,754 MMR
Solo
Pele
Pele
Platinum II
xStaticShock21
Pele
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 131L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CGhuart
Kuzenbo
14
2 / 2 / 8
11,954
703
8,555
16,594
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
HvS_Simba
Vulcan
16
4 / 5 / 7
11,985
705
15,767
11,111
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 2
12,422
731
13,381
12,527
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
KumbhakarnaCthulhuAthenaDanzaburouAphrodite

VS

Bans
ChaacDiscordiaMedusaChang'eHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
iunm
Ymir
15
4 / 2 / 5
12,120
713
8,363
15,718
17,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 3
9,974
587
9,470
9,665
4,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 4
11,157
656
10,478
18,332
8,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
9
10
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CGhuart
Kuzenbo
2
2
8
3
W
Vulcan
HvS_Simba
Vulcan
4
5
7
1.5
W
8
3
2
3
L
Ymir
iunm
Ymir
4
2
5
3.25
L
2
5
3
0.7
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,703
Damage
28,311
40,232
Taken
43,715
30,998
Mitigated
29,598
9,756
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CGhuart
Kuzenbo
8,555
3,043
0
2,949
16,594
18,766
44
5,956
10,638
28,197
0
W
Vulcan
HvS_Simba
Vulcan
15,767
3,893
0
3,389
11,111
4,079
685
6,032
5,079
63,546
0
W
13,381
5,221
0
3,418
12,527
8,153
2,860
6,685
5,842
0
65,499
L
Ymir
iunm
Ymir
8,363
2,036
0
1,219
15,718
17,391
350
9,448
6,270
32,722
0
L
9,470
528
0
421
9,665
4,055
117
4,309
5,356
45,691
0
L
10,478
2,037
0
3,638
18,332
8,152
724
10,605
7,727
0
65,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
33,251
216
Minions Killed
212
0
Camps Cleared
0
974,463
Distance Traveled
860,761
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,954
703
32
2
0
347,959
7
W
Vulcan
11,985
705
84
5
0
321,205
2
W
Set
12,422
731
100
6
0
305,299
2
L
Ymir
12,120
713
40
2
0
293,943
0
L
Raijin
9,974
587
88
5
0
265,843
1
L
Pele
11,157
656
84
5
0
300,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role