Player Matchup

Bacchus
Bacchus
BrewmasterWrench
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 150L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
KingAlistair2019
Guan Yu
Level 27
God Stats
5W - 2L
1,796 SR
Queue Stats
131W - 170L
1,565 Elo+
Party 1
Ra
Ra
MrMooCow143
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
StillNortle
Bellona
Level 28
God Stats
0W - 6L
1,213 SR
Queue Stats
329W - 444L
1,526 Elo+
Party 1
Cupid
Cupid
VoxLight
Cupid
Level 11
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 2L
1,813 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,589 Elo+

VS

Team Averages
Level 23
1,607 SR
1,564 Elo+
Bellona
Bellona
Groosalugg
Bellona
Level 8
God Stats
6W - 7L
1,670 SR
Queue Stats
102W - 122L
1,610 Elo+
Party 2
Thanatos
Thanatos
ShadowOfAchilles
Thanatos
Level 13
God Stats
5W - 2L
1,810 SR
Queue Stats
204W - 92L
1,761 Elo+
Solo
Cthulhu
Cthulhu
Zachv09
Cthulhu
Level 28
God Stats
24W - 19L
1,494 SR
Queue Stats
415W - 385L
1,560 Elo+
Solo
Cupid
Cupid
easypete69420
Cupid
Level 18
God Stats
3W - 1L
1,753 SR
Queue Stats
420W - 376L
1,671 Elo+
Solo
Hades
Hades
ioyalty
Hades
Level 46
God Stats
3W - 1L
1,309 SR
Queue Stats
5W - 9L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,956
386
4,735
10,478
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 2
8,180
454
6,310
13,031
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 11 / 1
7,343
408
5,312
14,680
3,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
StillNortle
Bellona
13
0 / 5 / 1
7,409
412
4,339
17,845
17,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
VoxLight
Cupid
11
3 / 7 / 2
7,228
402
6,551
11,922
3,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Groosalugg
Bellona
18
4 / 0 / 4
10,852
603
10,367
11,397
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
18 / 0 / 5
12,280
682
18,089
13,976
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Zachv09
Cthulhu
15
4 / 4 / 10
9,740
541
8,889
14,630
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 7
9,610
534
8,447
9,493
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
ioyalty
Hades
15
1 / 3 / 7
9,434
524
6,393
11,070
5,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
31
32
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bellona
Groosalugg
Bellona
4
0
4
6
L
3
4
2
1
L
1
11
1
0.14
W
18
0
5
20.5
L
Bellona
StillNortle
Bellona
0
5
1
0.1
L
Cupid
VoxLight
Cupid
3
7
2
0.57
W
Cthulhu
Zachv09
Cthulhu
4
4
10
2.25
W
4
1
7
7.5
W
Hades
ioyalty
Hades
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
52,185
67,956
Taken
60,566
38,474
Mitigated
37,598
17,414
Healing
38,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,735
451
0
2,197
10,478
6,877
0
2,564
7,914
20,143
0
W
Bellona
Groosalugg
Bellona
10,367
3,520
0
6,496
11,397
9,957
1,999
480
10,909
0
64,430
L
6,310
974
598
4,750
13,031
7,383
0
4,873
8,158
0
48,401
L
5,312
1,090
423
3,207
14,680
3,450
855
2,143
12,537
41,869
0
W
18,089
4,320
0
17,772
13,976
6,631
0
1,895
11,925
0
98,959
L
Bellona
StillNortle
Bellona
4,339
784
231
3,496
17,845
17,422
0
3,059
14,786
0
33,891
L
Cupid
VoxLight
Cupid
6,551
2,602
241
2,271
11,922
3,342
0
2,643
9,279
0
22,108
W
Cthulhu
Zachv09
Cthulhu
8,889
204
813
3,909
14,630
11,399
175
2,630
11,932
39,560
0
W
8,447
4,880
168
4,069
9,493
4,284
1,782
1,620
7,873
0
73,342
W
Hades
ioyalty
Hades
6,393
972
440
4,861
11,070
5,327
820
2,938
7,880
48,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
51,916
331
Minions Killed
561
0
Camps Cleared
0
1,548,670
Distance Traveled
1,776,125
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,956
386
38
2
0
312,055
5
W
Bellona
10,852
603
141
8
0
365,661
6
L
Guan Yu
8,180
454
89
5
0
342,962
3
L
Ra
7,343
408
83
5
0
279,205
8
W
Thanatos
12,280
682
144
8
0
429,066
1
L
Bellona
7,409
412
76
4
0
320,903
2
L
Cupid
7,228
402
45
3
0
293,545
4
W
Cthulhu
9,740
541
65
4
0
360,017
3
W
Cupid
9,610
534
104
6
0
308,857
3
W
Hades
9,434
524
107
6
0
312,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role