Player Matchup

Arachne
Arachne
CyberCryptid404
Arachne
Level 29
God Stats
4W - 6L
1,434 SR
Queue Stats
97W - 86L
1,461 Elo+
Solo
Apollo
Apollo
Jacobcrutcher
Apollo
Level 42
God Stats
2W - 2L
1,338 SR
Queue Stats
47W - 44L
1,455 Elo+
Party 1
Sol
Sol
JohnWar82
Sol
Level 18
God Stats
5W - 2L
1,256 SR
Queue Stats
13W - 16L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Lemonwing
Amaterasu
Level 23
God Stats
18W - 13L
1,612 SR
Queue Stats
21W - 17L
1,361 Elo+
Party 1
Sobek
Sobek
scottimuss
Sobek
Level 22
God Stats
2W - 2L
1,665 SR
Queue Stats
8W - 7L
1,397 Elo+
Solo
Team Averages
Level 27
1,461 SR
1,413 Elo+

VS

Team Averages
Level 19
1,451 SR
1,315 Elo+
Gilgamesh
Gilgamesh
Damicarter
Gilgamesh
Level 26
God Stats
30W - 29L
1,419 SR
Queue Stats
166W - 245L
1,127 Elo+
Solo
Yemoja
Yemoja
JustRift
Yemoja
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo
Kukulkan
Kukulkan
MercyMooMoo
Kukulkan
Level 27
God Stats
23W - 35L
1,376 SR
Queue Stats
174W - 254L
1,321 Elo+
Solo
Raijin
Raijin
SimpingReaper
Raijin
Level 8
God Stats
2W - 4L
1,198 SR
Queue Stats
58W - 63L
1,353 Elo+
Solo
Hun Batz
Hun Batz
gdxmerino
Hun Batz
Level 28
God Stats
6W - 3L
1,764 SR
Queue Stats
102W - 135L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 2
8,924
637
10,145
10,869
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 2
5,927
423
3,685
6,427
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 1
7,198
514
1,816
6,204
2,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Lemonwing
Amaterasu
14
7 / 2 / 0
8,141
582
5,377
9,641
4,582
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
11
3 / 3 / 3
6,852
489
5,043
8,627
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damicarter
Gilgamesh
10
0 / 5 / 1
5,873
420
3,169
7,966
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
JustRift
Yemoja
10
2 / 1 / 3
6,921
494
4,398
7,280
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
MercyMooMoo
Kukulkan
11
0 / 5 / 0
6,273
448
2,219
9,351
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 2
5,983
427
4,277
7,065
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
gdxmerino
Hun Batz
12
5 / 4 / 2
7,487
535
4,239
8,997
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
21
Kills
8
8
Deaths
21
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
Gilgamesh
Damicarter
Gilgamesh
0
5
1
0.1
W
1
1
2
2
W
0
0
1
0.5
L
Yemoja
JustRift
Yemoja
2
1
3
3.5
W
Amaterasu
Lemonwing
Amaterasu
7
2
0
3.5
L
Kukulkan
MercyMooMoo
Kukulkan
0
5
0
0
L
1
6
2
0.33
L
Hun Batz
gdxmerino
Hun Batz
5
4
2
1.5
W
Sobek
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
18,302
41,768
Taken
40,659
19,045
Mitigated
17,071
17,850
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,145
6,152
0
7,207
10,869
3,827
86
1,056
9,813
0
44,625
L
Gilgamesh
Damicarter
Gilgamesh
3,169
1,071
0
1,346
7,966
4,480
0
0
7,966
0
19,448
W
3,685
1,492
0
1,215
6,427
1,930
0
3,469
2,958
0
28,893
W
1,816
412
0
2,618
6,204
2,070
333
1,403
4,801
43,126
3,038
L
Yemoja
JustRift
Yemoja
4,398
929
486
2,992
7,280
3,896
28
2,419
4,861
21,215
0
W
Amaterasu
Lemonwing
Amaterasu
5,377
1,294
0
4,480
9,641
4,582
201
228
9,413
0
38,029
L
Kukulkan
MercyMooMoo
Kukulkan
2,219
304
0
2,569
9,351
3,272
710
1,571
7,780
33,019
0
L
4,277
920
0
0
7,065
2,162
84
2,439
4,626
31,733
0
L
Hun Batz
gdxmerino
Hun Batz
4,239
1,776
0
1,786
8,997
3,261
0
398
8,599
0
37,106
W
Sobek
5,043
244
0
2,330
8,627
6,636
0
4,738
3,889
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
32,537
308
Minions Killed
270
0
Camps Cleared
0
1,274,386
Distance Traveled
1,154,395
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,924
637
81
6
0
302,674
0
L
Gilgamesh
5,873
420
36
3
0
209,408
1
W
Apollo
5,927
423
61
4
0
240,116
0
W
Sol
7,198
514
89
6
0
236,168
0
L
Yemoja
6,921
494
27
2
0
257,997
4
W
Amaterasu
8,141
582
59
4
0
218,779
0
L
Kukulkan
6,273
448
71
5
0
213,002
4
L
Raijin
5,983
427
58
4
0
219,957
0
L
Hun Batz
7,487
535
78
6
0
254,031
6
W
Sobek
6,852
489
18
1
0
276,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role