Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrAwsum17
Cthulhu
Level 17
God Stats
17W - 18L
1,507 SR
Queue Stats
46W - 61L
1,394 Elo+
Solo
Chronos
Chronos
FurryGeoduck951
Chronos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,448 Elo+
Solo
Chaac
Chaac
Major_Pain626
Chaac
Level 7
God Stats
1W - 1L
1,190 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Ra
Ra
Ravenclaw2522
Ra
Level 15
God Stats
5W - 0L
1,749 SR
Queue Stats
49W - 40L
1,401 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,449 Elo+

VS

Team Averages
Level 17
1,445 SR
1,337 Elo+
Loki
Loki
ANDREW720
Loki
Level 32
God Stats
6W - 8L
1,698 SR
Queue Stats
43W - 68L
1,292 Elo+
Party 1
Ares
Ares
NJM320
Ares
Level 32
God Stats
7W - 16L
1,253 SR
Queue Stats
183W - 207L
1,291 Elo+
Party 1
Bellona
Bellona
SuperPeenyPower
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
SuperiorSoul_22
Artemis
Level 15
God Stats
86W - 57L
1,496 SR
Queue Stats
124W - 115L
1,312 Elo+
Solo
Anhur
Anhur
ZebraCakeBoss
Anhur
Level 6
God Stats
14W - 25L
1,278 SR
Queue Stats
36W - 68L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 2 / 7
6,922
461
6,428
7,253
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
DrAwsum17
Cthulhu
12
3 / 1 / 11
8,295
553
4,664
9,491
4,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
12 / 1 / 4
9,683
646
10,500
8,959
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 2
8,868
591
7,322
8,334
7,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 0
8,420
561
2,750
5,670
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 4 / 1
6,517
434
4,284
8,077
2,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
NJM320
Ares
8
0 / 4 / 0
5,365
358
3,246
7,875
5,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

9
0 / 6 / 1
5,891
393
1,941
9,256
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 3 / 0
7,212
481
4,855
7,830
2,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 8 / 2
5,868
391
4,455
8,781
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
25
Kills
6
7
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
7
2.75
L
Loki
3
4
1
0.88
W
Cthulhu
DrAwsum17
Cthulhu
3
1
11
8.5
W
12
1
4
14
W
6
1
2
7
L
Ares
NJM320
Ares
0
4
0
0
W
2
2
0
1
L
0
6
1
0.08
L
2
3
0
0.67
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
18,781
39,707
Taken
41,819
19,010
Mitigated
20,091
13,289
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,428
1,344
0
849
7,253
2,236
239
817
6,436
0
22,420
L
Loki
4,284
1,071
0
0
8,077
2,329
0
2,462
5,579
0
29,030
W
Cthulhu
DrAwsum17
Cthulhu
4,664
409
0
3,695
9,491
4,794
812
1,106
8,385
19,502
0
W
10,500
2,644
0
4,575
8,959
2,966
3,618
1,128
7,831
69,320
0
W
7,322
1,650
0
2,220
8,334
7,013
720
195
8,139
0
48,822
L
Ares
NJM320
Ares
3,246
344
0
0
7,875
5,152
0
4,366
3,509
17,825
0
W
2,750
494
531
1,419
5,670
2,001
433
0
5,670
46,559
0
L
1,941
1,193
0
104
9,256
6,928
75
1,139
8,117
0
19,775
L
4,855
2,361
0
1,963
7,830
2,887
0
4,062
3,600
0
36,714
L
4,455
2,300
0
0
8,781
2,795
434
5,681
3,100
0
21,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
30,853
396
Minions Killed
247
0
Camps Cleared
0
1,412,096
Distance Traveled
1,227,795
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,922
461
35
2
0
300,160
0
L
Loki
6,517
434
53
4
0
288,328
0
W
Cthulhu
8,295
553
29
2
0
290,763
5
W
Chronos
9,683
646
117
8
0
272,925
1
W
Chaac
8,868
591
102
7
0
277,140
0
L
Ares
5,365
358
29
2
0
216,205
0
W
Ra
8,420
561
113
8
0
271,108
2
L
Bellona
5,891
393
49
3
0
249,561
0
L
Artemis
7,212
481
79
5
0
237,118
1
L
Anhur
5,868
391
37
2
0
236,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role