Player Matchup

Gilgamesh
Gilgamesh
Devistator2000
Gilgamesh
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,550 Elo+
Party 1
Rama
Rama
McLoin
Rama
Level 26
God Stats
1W - 0L
1,188 SR
Queue Stats
8W - 9L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
salthound
Cthulhu
Level 107
God Stats
2W - 3L
1,444 SR
Queue Stats
19W - 24L
1,496 Elo+
Party 1
Team Averages
Level 50
1,377 SR
1,559 Elo+

VS

Team Averages
Level 27
1,467 SR
1,226 Elo+
Anubis
Anubis
DjdXpertSniper
Anubis
Level 26
God Stats
21W - 38L
1,333 SR
Queue Stats
95W - 149L
1,268 Elo+
Solo
Medusa
Medusa
Ggrandma198
Medusa
Level 37
God Stats
0W - 2L
1,697 SR
Queue Stats
72W - 114L
1,216 Elo+
Party 2
Jormungandr
Jormungandr
hernkinater
Jormungandr
Level 18
God Stats
2W - 7L
1,373 SR
Queue Stats
54W - 81L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devistator2000
Gilgamesh
16
4 / 6 / 9
13,548
616
10,268
18,688
15,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
McLoin
Rama
19
8 / 5 / 10
14,788
672
27,844
25,846
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
salthound
Cthulhu
18
8 / 1 / 9
15,588
709
22,290
24,442
31,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 4
14,518
660
23,519
20,971
14,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
17
4 / 10 / 4
13,056
593
19,488
23,741
12,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
hernkinater
Jormungandr
16
1 / 2 / 8
12,370
562
7,818
26,786
34,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
20
Kills
12
12
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Devistator2000
Gilgamesh
4
6
9
1.42
L
7
8
4
1.13
L
Medusa
4
10
4
0.6
W
Rama
McLoin
Rama
8
5
10
2.6
L
Jormungandr
hernkinater
Jormungandr
1
2
8
2.5
W
Cthulhu
salthound
Cthulhu
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,402
Damage
50,825
68,976
Taken
71,498
57,156
Mitigated
62,175
17,258
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Devistator2000
Gilgamesh
10,268
2,042
0
979
18,688
15,707
500
10,185
8,503
0
28,249
L
23,519
985
0
6,123
20,971
14,745
0
9,521
11,450
85,271
0
L
Medusa
19,488
12,430
326
7,418
23,741
12,478
92
7,458
16,283
0
68,529
W
Rama
McLoin
Rama
27,844
23,182
0
12,174
25,846
10,256
2,318
11,614
14,232
0
83,035
L
Jormungandr
hernkinater
Jormungandr
7,818
2,269
0
4,162
26,786
34,952
27
5,320
21,466
25,805
0
W
Cthulhu
salthound
Cthulhu
22,290
2,195
544
3,561
24,442
31,193
0
9,577
14,865
66,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
39,944
183
Minions Killed
214
0
Camps Cleared
0
1,186,319
Distance Traveled
954,815
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,548
616
22
1
0
394,082
1
L
Anubis
14,518
660
111
5
0
296,301
0
L
Medusa
13,056
593
84
4
0
280,937
0
W
Rama
14,788
672
98
4
0
362,842
1
L
Jormungandr
12,370
562
19
1
0
377,577
3
W
Cthulhu
15,588
709
63
3
0
429,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role