Player Matchup

Thor
Thor
BlueRanger_0605
Thor
Level 29
God Stats
2W - 4L
1,369 SR
Queue Stats
219W - 242L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Broken_Show1
Gilgamesh
Level 24
God Stats
4W - 1L
1,630 SR
Queue Stats
45W - 46L
1,437 Elo+
Solo
Apollo
Apollo
Dustin0704
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
GankMeBruv
Poseidon
Level 22
God Stats
41W - 44L
1,448 SR
Queue Stats
73W - 75L
1,495 Elo+
Solo
Arachne
Arachne
Zoidberg1369
Arachne
Level 5
God Stats
3W - 3L
1,296 SR
Queue Stats
12W - 17L
1,426 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,472 Elo+

VS

Team Averages
Level 42
1,541 SR
1,501 Elo+
Athena
Athena
Depicual
Athena
Level 12
God Stats
2W - 3L
1,551 SR
Queue Stats
9W - 7L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
Riki Hache
Gilgamesh
Level 148
God Stats
7W - 5L
1,581 SR
Queue Stats
283W - 282L
1,482 Elo+
Party 1
Nemesis
Nemesis
SaltMatrix
Nemesis
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 5L
1,662 Elo+
Solo
Ra
Ra
ThaHomieRon
Ra
Level 17
God Stats
2W - 0L
1,468 SR
Queue Stats
20W - 8L
1,493 Elo+
Solo
Danzaburou
Danzaburou
ernyjam
Danzaburou
Level 29
God Stats
43W - 46L
1,604 SR
Queue Stats
173W - 171L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,665
518
2,411
4,353
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Broken_Show1
Gilgamesh
8
0 / 1 / 0
4,565
507
3,999
5,738
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Dustin0704
Apollo
4
0 / 4 / 1
3,772
419
672
2,906
625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
GankMeBruv
Poseidon
8
0 / 2 / 1
4,729
525
1,565
3,908
1,095
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Zoidberg1369
Arachne
9
4 / 0 / 0
5,491
610
5,413
5,176
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Depicual
Athena
8
0 / 0 / 4
4,908
545
1,494
4,241
2,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Riki Hache
Gilgamesh
10
0 / 1 / 1
5,527
614
3,344
9,442
3,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SaltMatrix
Nemesis
8
1 / 1 / 0
4,927
547
512
4,414
1,094
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 0
5,762
640
2,729
4,373
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ernyjam
Danzaburou
9
6 / 1 / 0
5,878
653
3,393
4,074
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Gilgamesh
Broken_Show1
Gilgamesh
0
1
0
0
W
Athena
Depicual
Athena
0
0
4
2
L
Apollo
Dustin0704
Apollo
0
4
1
0.13
L
Poseidon
GankMeBruv
Poseidon
0
2
1
0.25
W
Gilgamesh
Riki Hache
Gilgamesh
0
1
1
0.5
W
Nemesis
SaltMatrix
Nemesis
1
1
0
1
W
2
1
0
2
L
Arachne
Zoidberg1369
Arachne
4
0
0
4
W
Danzaburou
ernyjam
Danzaburou
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
11,472
22,081
Taken
26,544
7,462
Mitigated
9,048
3,891
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,411
668
0
1,166
4,353
1,165
0
630
3,699
0
20,741
L
Gilgamesh
Broken_Show1
Gilgamesh
3,999
1,231
0
826
5,738
2,647
0
0
5,738
0
20,983
W
Athena
Depicual
Athena
1,494
423
369
1,736
4,241
2,115
762
517
3,668
11,386
0
L
Apollo
Dustin0704
Apollo
672
366
0
0
2,906
625
0
370
2,536
0
6,889
L
Poseidon
GankMeBruv
Poseidon
1,565
142
0
805
3,908
1,095
129
2,388
1,379
22,966
0
W
Gilgamesh
Riki Hache
Gilgamesh
3,344
846
0
4,293
9,442
3,316
0
0
9,167
0
30,330
W
Nemesis
SaltMatrix
Nemesis
512
194
0
1,922
4,414
1,094
105
93
4,256
0
17,233
W
2,729
639
45
1,998
4,373
1,322
712
747
3,514
32,388
0
L
Arachne
Zoidberg1369
Arachne
5,413
4,022
0
1,094
5,176
1,930
0
598
4,506
0
25,296
W
Danzaburou
ernyjam
Danzaburou
3,393
1,572
0
1,269
4,074
1,201
1,509
0
4,074
0
28,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
27,002
182
Minions Killed
256
0
Camps Cleared
0
795,463
Distance Traveled
828,878
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,665
518
42
5
0
170,479
1
L
Gilgamesh
4,565
507
34
4
0
182,336
2
W
Athena
4,908
545
34
4
0
163,786
1
L
Apollo
3,772
419
8
1
0
85,838
0
L
Poseidon
4,729
525
48
5
0
162,962
1
W
Gilgamesh
5,527
614
77
9
0
154,159
0
W
Nemesis
4,927
547
33
4
0
144,530
2
W
Ra
5,762
640
70
8
0
183,202
4
L
Arachne
5,491
610
50
6
0
193,848
0
W
Danzaburou
5,878
653
42
5
0
183,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role