Player Matchup

Gilgamesh
Gilgamesh
CagedBjorn
Gilgamesh
Level 105
God Stats
6W - 5L
1,653 SR
Queue Stats
12W - 15L
1,510 Elo+
Party 3
Cupid
Cupid
CptNeptunez
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,461 Elo+
Party 1
Poseidon
Poseidon
Febreez
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,525 Elo+
Party 3
Ymir
Ymir
Red Buff GG
Ymir
Level 77
God Stats
2W - 11L
1,477 SR
Queue Stats
242W - 253L
1,562 Elo+
Party 1
Thor
Thor
Sir Zylex
Thor
Level 157
God Stats
4W - 9L
1,213 SR
Queue Stats
305W - 316L
1,551 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,522 Elo+

VS

Team Averages
Level 77
1,731 SR
1,684 Elo+
Bacchus
Bacchus
Dawnblazer
Bacchus
Level 140
God Stats
5W - 1L
1,846 SR
Queue Stats
116W - 69L
1,899 Elo+
Party 2
Tyr
Tyr
ElGhost44
Tyr
Level 15
God Stats
10W - 7L
1,639 SR
Queue Stats
201W - 192L
1,302 Elo+
Solo
Neith
Neith
Measurements
Neith
Level 25
God Stats
21W - 31L
1,493 SR
Queue Stats
22W - 32L
1,427 Elo+
Solo
Kukulkan
Kukulkan
ThatOneGuy2020
Kukulkan
Level 47
God Stats
3W - 1L
1,780 SR
Queue Stats
140W - 68L
1,840 Elo+
Party 2
Ares
Ares
ThePvtRyann
Ares
Level 157
God Stats
1W - 0L
1,894 SR
Queue Stats
100W - 62L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CagedBjorn
Gilgamesh
14
2 / 4 / 1
8,149
627
6,752
14,179
5,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 1
7,220
555
5,125
12,474
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Febreez
Poseidon
15
0 / 3 / 0
7,787
599
8,346
8,469
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 4 / 4
7,820
602
2,442
9,928
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 3 / 2
8,138
626
6,049
8,022
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dawnblazer
Bacchus
15
2 / 0 / 13
9,265
713
6,120
8,970
8,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 0 / 8
11,135
857
5,420
9,429
7,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 13
9,759
751
7,886
8,149
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
18
9 / 0 / 11
11,654
896
15,680
5,735
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 14
10,219
786
8,198
11,538
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
4
Kills
22
22
Deaths
4
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CagedBjorn
Gilgamesh
2
4
1
0.63
L
0
8
1
0.06
W
Bacchus
Dawnblazer
Bacchus
2
0
13
8.5
W
7
0
8
11
L
Poseidon
Febreez
Poseidon
0
3
0
0
W
3
2
13
4.75
L
0
4
4
0.5
L
Thor
2
3
2
1
W
Kukulkan
9
0
11
14.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
43,304
53,072
Taken
43,821
28,110
Mitigated
32,945
4,625
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CagedBjorn
Gilgamesh
6,752
810
0
642
14,179
5,872
0
9,104
5,075
0
25,508
L
5,125
1,612
446
935
12,474
5,169
0
6,884
5,590
0
17,803
W
Bacchus
Dawnblazer
Bacchus
6,120
536
1,066
2,408
8,970
8,861
167
2,651
6,296
14,743
0
W
5,420
1,331
0
2,211
9,429
7,396
1,569
2,585
6,769
1,005
27,527
L
Poseidon
Febreez
Poseidon
8,346
1,220
0
1,239
8,469
3,202
0
5,739
2,730
42,722
0
W
7,886
3,858
0
2,968
8,149
3,541
2,272
2,148
5,876
0
34,505
L
2,442
0
0
1,163
9,928
7,308
0
3,207
6,721
11,311
0
L
Thor
6,049
1,237
0
200
8,022
6,559
0
5,701
2,321
0
18,291
W
Kukulkan
15,680
1,743
0
750
5,735
2,791
1,408
1,832
3,878
65,138
0
W
8,198
661
388
3,616
11,538
10,356
718
1,961
9,477
19,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
52,032
200
Minions Killed
318
6
Camps Cleared
9
985,720
Distance Traveled
1,251,139
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,149
627
44
3
0
225,570
1
L
Cupid
7,220
555
35
3
1
194,441
3
W
Bacchus
9,265
713
21
2
1
250,942
2
W
Tyr
11,135
857
62
5
0
274,089
1
L
Poseidon
7,787
599
77
6
5
225,198
0
W
Neith
9,759
751
66
5
4
230,954
1
L
Ymir
7,820
602
10
1
0
138,224
2
L
Thor
8,138
626
34
3
0
202,287
4
W
Kukulkan
11,654
896
150
12
4
250,214
1
W
Ares
10,219
786
19
1
0
244,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role