Player Matchup

Artemis
Artemis
CallMeDestroy
Artemis
Level 3
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1
Fenrir
Fenrir
Jordaan_Jr77
Fenrir
Level 2
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1
King Arthur
King Arthur
Lootsky
King Arthur
Level 6
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo
Geb
Geb
MoCreamm
Geb
Level 14
God Stats
1W - 1L
1,808 SR
Queue Stats
113W - 110L
1,233 Elo+
Solo
Kukulkan
Kukulkan
Thoonski
Kukulkan
Level 18
God Stats
8W - 8L
1,499 SR
Queue Stats
55W - 65L
1,342 Elo+
Solo
Team Averages
Level 9
1,521 SR
1,332 Elo+

VS

Team Averages
Level 19
1,528 SR
1,324 Elo+
Ao Kuang
Ao Kuang
DrHuevos43
Ao Kuang
Level 22
God Stats
4W - 4L
1,790 SR
Queue Stats
73W - 100L
1,412 Elo+
Party 2
Chaac
Chaac
GodzillaQc
Chaac
Level 25
God Stats
17W - 17L
1,490 SR
Queue Stats
31W - 31L
1,409 Elo+
Party 3
Hou Yi
Hou Yi
SebQc420
Hou Yi
Level 26
God Stats
7W - 11L
1,362 SR
Queue Stats
76W - 91L
1,321 Elo+
Party 3
Ares
Ares
bahoui69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 3
He Bo
He Bo
chadd3k
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
3 / 2 / 11
6,636
553
7,321
5,613
1,794
Boots

Boots

+6%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
12
10 / 2 / 2
7,094
591
5,853
9,671
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Lootsky
King Arthur
11
2 / 2 / 0
6,334
528
5,535
10,182
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 1 / 5
7,210
601
5,359
6,724
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Thoonski
Kukulkan
12
4 / 3 / 3
7,251
604
2,756
6,040
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrHuevos43
Ao Kuang
11
8 / 1 / 0
7,127
594
8,728
9,402
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
0 / 2 / 1
5,870
489
4,831
5,840
2,531
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
SebQc420
Hou Yi
8
1 / 7 / 0
5,198
433
5,022
9,212
2,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
5
0 / 8 / 0
4,387
366
432
8,500
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
chadd3k
He Bo
10
1 / 8 / 3
6,443
537
3,706
7,452
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
25
Kills
10
10
Deaths
26
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
2
11
4.25
L
Ao Kuang
DrHuevos43
Ao Kuang
8
1
0
8
L
Chaac
0
2
1
0.25
W
Fenrir
10
2
2
5.5
W
King Arthur
Lootsky
King Arthur
2
2
0
1
W
6
1
5
8.5
L
Hou Yi
SebQc420
Hou Yi
1
7
0
0.14
W
Kukulkan
Thoonski
Kukulkan
4
3
3
1.83
L
Ares
0
8
0
0
L
He Bo
chadd3k
He Bo
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
22,719
38,230
Taken
40,406
16,839
Mitigated
12,930
11,302
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
7,321
5,130
0
754
5,613
1,794
133
1,961
3,648
0
22,093
L
Ao Kuang
DrHuevos43
Ao Kuang
8,728
2,910
0
3,926
9,402
3,032
0
1,789
7,463
29,536
0
L
Chaac
4,831
1,019
0
1,490
5,840
2,531
766
0
5,515
0
30,158
W
Fenrir
5,853
1,051
258
4,956
9,671
3,570
39
1,653
7,970
0
30,061
W
King Arthur
Lootsky
King Arthur
5,535
930
0
2,907
10,182
5,758
144
3,116
7,066
0
25,964
W
5,359
1,754
0
696
6,724
3,822
251
1,465
5,259
24,904
0
L
Hou Yi
SebQc420
Hou Yi
5,022
3,337
0
1,095
9,212
2,201
40
2,461
6,751
0
22,477
W
Kukulkan
Thoonski
Kukulkan
2,756
641
160
1,571
6,040
1,895
1,691
4,451
1,421
32,400
0
L
Ares
432
223
0
112
8,500
3,159
53
2,049
6,451
3,257
0
L
He Bo
chadd3k
He Bo
3,706
536
0
607
7,452
2,007
0
1,546
5,736
20,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
29,025
253
Minions Killed
199
0
Camps Cleared
0
1,013,205
Distance Traveled
1,003,420
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,636
553
32
3
0
188,601
0
L
Ao Kuang
7,127
594
54
5
0
240,679
3
L
Chaac
5,870
489
57
5
0
186,682
0
W
Fenrir
7,094
591
62
5
0
216,889
0
W
King Arthur
6,334
528
48
4
0
222,682
0
W
Geb
7,210
601
39
3
0
209,268
0
L
Hou Yi
5,198
433
41
3
0
176,234
0
W
Kukulkan
7,251
604
72
6
0
175,765
0
L
Ares
4,387
366
7
1
0
226,721
1
L
He Bo
6,443
537
40
3
0
173,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role