Player Matchup

Discordia
Discordia
 
Discordia
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
D3Vergz0
Gilgamesh
Level 17
God Stats
4W - 1L
1,662 SR
Queue Stats
16W - 6L
1,751 Elo+
Party 1
Bastet
Bastet
Olecram3487
Bastet
Level 22
God Stats
9W - 2L
1,959 SR
Queue Stats
62W - 46L
1,799 Elo+
Party 1
Heimdallr
Heimdallr
OriginalFall99
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
bestdestroyer217
Ymir
Level 29
God Stats
2W - 3L
1,349 SR
Queue Stats
82W - 57L
1,637 Elo+
Solo
Team Averages
Level 39
1,594 SR
1,637 Elo+

VS

Team Averages
Level 18
1,585 SR
1,605 Elo+
Ra
Ra
Aaron115420
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,774 Elo+
Solo
Gilgamesh
Gilgamesh
OGkushslayer69
Gilgamesh
Level 27
God Stats
5W - 2L
1,708 SR
Queue Stats
256W - 221L
1,516 Elo+
Party 2
Nemesis
Nemesis
SI-El-Pepe
Nemesis
Level 18
God Stats
36W - 29L
1,611 SR
Queue Stats
80W - 62L
1,594 Elo+
Party 2
Ymir
Ymir
The_LoganL21
Ymir
Level 26
God Stats
10W - 5L
1,381 SR
Queue Stats
211W - 181L
1,505 Elo+
Party 2
Apollo
Apollo
juako6922
Apollo
Level 5
God Stats
3W - 2L
1,727 SR
Queue Stats
5W - 3L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 0
6,423
535
700
3,297
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
D3Vergz0
Gilgamesh
13
4 / 0 / 3
8,141
678
7,116
10,312
4,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
13
11 / 2 / 2
7,652
638
7,910
8,374
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
OriginalFall99
Heimdallr
13
5 / 1 / 4
7,860
655
8,193
6,278
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 11
7,322
610
4,046
9,408
4,407
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,976
331
1,178
2,925
789
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
OGkushslayer69
Gilgamesh
10
0 / 4 / 0
6,050
504
6,156
8,991
4,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
SI-El-Pepe
Nemesis
9
1 / 3 / 0
5,622
469
3,289
7,081
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 1
5,457
455
1,293
9,005
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
juako6922
Apollo
7
1 / 7 / 0
4,840
403
4,026
9,355
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
2
4
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
0
0
L
0
4
0
0
W
Gilgamesh
D3Vergz0
Gilgamesh
4
0
3
5.5
L
Gilgamesh
OGkushslayer69
Gilgamesh
0
4
0
0
W
Bastet
11
2
2
6
W
Heimdallr
OriginalFall99
Heimdallr
5
1
4
7
L
Nemesis
SI-El-Pepe
Nemesis
1
3
0
0.33
L
0
4
1
0.13
W
2
0
11
7.5
L
Apollo
juako6922
Apollo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
15,942
37,669
Taken
37,357
14,869
Mitigated
14,209
12,520
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
700
101
0
909
3,297
933
543
0
3,297
33,678
0
L
1,178
229
114
274
2,925
789
0
297
2,628
5,489
0
W
Gilgamesh
D3Vergz0
Gilgamesh
7,116
2,153
0
4,480
10,312
4,492
0
503
9,809
0
42,992
L
Gilgamesh
OGkushslayer69
Gilgamesh
6,156
1,951
0
1,792
8,991
4,505
0
515
8,476
0
34,060
W
Bastet
7,910
2,428
0
2,020
8,374
2,983
960
233
8,141
0
37,264
W
Heimdallr
OriginalFall99
Heimdallr
8,193
4,525
0
3,781
6,278
2,054
1,856
457
5,821
0
54,808
L
Nemesis
SI-El-Pepe
Nemesis
3,289
2,067
0
198
7,081
2,041
0
779
6,302
0
23,784
L
1,293
288
0
1,043
9,005
4,708
0
1,735
7,270
22,213
0
W
4,046
1,233
0
1,330
9,408
4,407
593
1,278
8,130
16,968
0
L
Apollo
juako6922
Apollo
4,026
2,258
540
2,257
9,355
2,166
0
1,420
7,935
0
16,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
25,945
363
Minions Killed
199
0
Camps Cleared
0
1,113,237
Distance Traveled
1,026,199
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,423
535
67
6
0
169,048
0
L
Ra
3,976
331
3
0
0
86,225
1
W
Gilgamesh
8,141
678
98
8
0
245,643
2
L
Gilgamesh
6,050
504
82
7
0
223,034
0
W
Bastet
7,652
638
66
6
0
279,118
3
W
Heimdallr
7,860
655
96
8
0
183,291
2
L
Nemesis
5,622
469
53
4
0
268,866
0
L
Ymir
5,457
455
38
3
0
216,308
0
W
Ymir
7,322
610
36
3
0
236,137
3
L
Apollo
4,840
403
23
2
0
231,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role