Player Matchup

Cupid
Cupid
Gold III
Aggressive6460
Cupid
Gold III
Level 41
God Stats
2W - 1L
1,950 SR
Queue Stats
141W - 105L
1,699 MMR
Party 2
Ne Zha
Ne Zha
Silver V
Damesss
Ne Zha
Silver V
Level 99
God Stats
14W - 19L
1,574 SR
Queue Stats
68W - 72L
1,242 MMR
Party 2
Scylla
Scylla
Gold I
HSPC Peps
Scylla
Gold I
Level 98
God Stats
1W - 1L
1,324 SR
Queue Stats
228W - 236L
1,494 MMR
Solo
Guan Yu
Guan Yu
Gold IV
LVNXCER
Guan Yu
Gold IV
Level 64
God Stats
19W - 35L
1,357 SR
Queue Stats
727W - 713L
1,480 MMR
Solo
Artio
Artio
Silver II
therealkingsteel
Artio
Silver II
Level 136
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 9L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,501 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,611 SR
1,476 MMR
Cu Chulainn
Cu Chulainn
Gold III
BEATNGU4LOLZ
Cu Chulainn
Gold III
Level 141
God Stats
15W - 16L
1,749 SR
Queue Stats
104W - 100L
1,624 MMR
Party 1
Hera
Hera
Gold II
Jeram1ahh
Hera
Gold II
Level 78
God Stats
0W - 2L
1,234 SR
Queue Stats
288W - 305L
1,458 MMR
Solo
Danzaburou
Danzaburou
Bronze III
OgKiLlA247
Danzaburou
Bronze III
Level 160
God Stats
1W - 1L
1,735 SR
Queue Stats
20W - 31L
1,457 MMR
Solo
Cerberus
Cerberus
Gold I
jank090404
Cerberus
Gold I
Level 160
God Stats
24W - 20L
1,715 SR
Queue Stats
647W - 664L
1,489 MMR
Solo
Arachne
Arachne
Gold V
ochopinko13
Arachne
Gold V
Level 145
God Stats
46W - 32L
1,623 SR
Queue Stats
337W - 339L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
12,632
665
24,152
17,814
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Damesss
Ne Zha
16
6 / 4 / 9
10,443
550
8,883
14,180
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
HSPC Peps
Scylla
17
6 / 2 / 11
11,119
585
12,293
8,629
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LVNXCER
Guan Yu
16
6 / 4 / 11
10,496
552
10,634
14,875
17,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 1 / 18
9,957
524
9,014
17,203
17,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ApolloSetPersephoneTiamatAphrodite

VS

Bans
CthulhuAthenaAnhurTsukuyomiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEATNGU4LOLZ
Cu Chulainn
16
1 / 6 / 4
9,562
503
9,443
17,996
12,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
11
1 / 9 / 2
7,623
401
8,260
10,950
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OgKiLlA247
Danzaburou
16
0 / 8 / 2
9,338
491
9,304
17,331
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
jank090404
Cerberus
12
0 / 7 / 4
7,758
408
5,750
21,222
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ochopinko13
Arachne
14
10 / 7 / 1
9,838
518
7,124
15,679
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
37
Kills
12
13
Deaths
37
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
L
Cu Chulainn
BEATNGU4LOLZ
Cu Chulainn
1
6
4
0.5
W
Ne Zha
Damesss
Ne Zha
6
4
9
2.63
W
Scylla
HSPC Peps
Scylla
6
2
11
5.75
L
Hera
1
9
2
0.22
W
Guan Yu
LVNXCER
Guan Yu
6
4
11
2.88
L
Danzaburou
OgKiLlA247
Danzaburou
0
8
2
0.13
L
Cerberus
jank090404
Cerberus
0
7
4
0.29
L
Arachne
ochopinko13
Arachne
10
7
1
1.5
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,976
Damage
39,881
72,701
Taken
83,178
51,637
Mitigated
38,117
32,444
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,152
15,327
936
10,039
17,814
7,800
5,270
4,000
13,814
0
109,532
L
Cu Chulainn
BEATNGU4LOLZ
Cu Chulainn
9,443
1,816
0
2,821
17,996
12,945
502
1,716
15,905
0
65,753
W
Ne Zha
Damesss
Ne Zha
8,883
2,351
0
4,650
14,180
5,627
801
1,215
12,617
0
57,240
W
Scylla
HSPC Peps
Scylla
12,293
2,533
0
2,311
8,629
3,207
1,511
2,618
6,011
81,651
0
L
Hera
8,260
1,581
0
152
10,950
2,568
0
5,062
5,813
39,810
0
W
Guan Yu
LVNXCER
Guan Yu
10,634
2,405
3,748
6,727
14,875
17,765
0
2,479
12,396
0
51,648
L
Danzaburou
OgKiLlA247
Danzaburou
9,304
3,964
0
5,518
17,331
5,262
128
3,380
13,926
0
70,184
L
Cerberus
jank090404
Cerberus
5,750
219
0
5,105
21,222
10,932
0
5,221
15,926
30,774
0
L
Arachne
ochopinko13
Arachne
7,124
4,274
0
3,476
15,679
6,410
0
5,928
9,726
0
39,319
W
9,014
1,480
941
3,092
17,203
17,238
1,311
3,698
13,505
29,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,647
Gold Earned
44,119
531
Minions Killed
474
0
Camps Cleared
0
1,858,436
Distance Traveled
1,622,869
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,632
665
159
8
0
342,642
0
L
Cu Chulainn
9,562
503
127
7
0
318,897
4
W
Ne Zha
10,443
550
90
5
0
370,746
2
W
Scylla
11,119
585
142
7
0
361,276
3
L
Hera
7,623
401
74
4
0
343,115
6
W
Guan Yu
10,496
552
94
5
0
378,435
0
L
Danzaburou
9,338
491
131
7
0
278,724
3
L
Cerberus
7,758
408
65
3
0
316,933
8
L
Arachne
9,838
518
77
4
0
365,200
3
W
Artio
9,957
524
46
2
0
405,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role