Player Matchup

Ares
Ares
Gold IV
SirWick
Ares
Gold IV
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 30L
1,808 MMR
Solo
Janus
Janus
Gold I
The Man 958
Janus
Gold I
Level 146
God Stats
10W - 7L
1,605 SR
Queue Stats
280W - 255L
1,830 MMR
Party 2
Izanami
Izanami
Platinum IV
iFuzioNx o
Izanami
Platinum IV
Level 120
God Stats
82W - 65L
1,520 SR
Queue Stats
325W - 322L
1,802 MMR
Solo
King Arthur
King Arthur
Platinum IV
rob_9570
King Arthur
Platinum IV
Level 126
God Stats
7W - 7L
1,538 SR
Queue Stats
158W - 151L
1,815 MMR
Solo
Camazotz
Camazotz
Gold III
sickonez420
Camazotz
Gold III
Level 154
God Stats
0W - 1L
1,726 SR
Queue Stats
123W - 112L
1,764 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,578 SR
1,804 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,561 SR
1,804 MMR
Anhur
Anhur
Gold III
BBQC Fluff
Anhur
Gold III
Level 124
God Stats
1W - 1L
1,637 SR
Queue Stats
41W - 45L
1,593 MMR
Party 1
Agni
Agni
Platinum IV
Cp_-Szn
Agni
Platinum IV
Level 159
God Stats
1W - 7L
1,346 SR
Queue Stats
269W - 244L
1,834 MMR
Solo
Khepri
Khepri
Platinum IV
DoctorPendulum
Khepri
Platinum IV
Level 149
God Stats
27W - 20L
1,615 SR
Queue Stats
170W - 136L
1,815 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Emilianoo21
Guan Yu
Platinum I
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
251W - 219L
1,804 MMR
Solo
Danzaburou
Danzaburou
Platinum II
H20Zenn
Danzaburou
Platinum II
Level 131
God Stats
8W - 4L
1,704 SR
Queue Stats
245W - 226L
1,972 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
SirWick
Ares
13
2 / 6 / 6
9,530
414
9,785
25,589
20,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 2
10,784
469
10,961
13,604
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iFuzioNx o
Izanami
20
4 / 5 / 1
12,744
554
17,111
24,523
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
rob_9570
King Arthur
18
3 / 6 / 1
11,315
492
16,657
23,066
18,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
sickonez420
Camazotz
15
1 / 4 / 5
9,405
409
11,281
22,454
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaScyllaSetCu ChulainnTiamat

VS

Bans
ApolloRavanaSobekTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
3 / 4 / 4
12,912
561
10,961
19,474
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Cp_-Szn
Agni
20
8 / 3 / 8
13,419
583
18,769
13,889
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 13
11,444
498
6,337
17,598
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Emilianoo21
Guan Yu
20
5 / 3 / 14
13,581
590
18,662
30,543
35,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
H20Zenn
Danzaburou
20
9 / 2 / 10
14,535
632
24,417
18,157
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
15
Kills
26
26
Deaths
15
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
4
4
1.25
W
Agni
Cp_-Szn
Agni
8
3
8
4
W
1
3
13
2.5
W
Guan Yu
Emilianoo21
Guan Yu
5
3
14
4
W
Danzaburou
H20Zenn
Danzaburou
9
2
10
7
L
Ares
SirWick
Ares
2
6
6
0.83
L
5
5
2
1.2
L
Izanami
iFuzioNx o
Izanami
4
5
1
0.9
L
King Arthur
rob_9570
King Arthur
3
6
1
0.58
L
Camazotz
sickonez420
Camazotz
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,795
Damage
79,146
109,236
Taken
99,661
60,710
Mitigated
75,352
27,751
Healing
51,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
10,961
6,833
0
7,917
19,474
7,289
0
3,006
16,394
0
90,240
W
Agni
Cp_-Szn
Agni
18,769
785
156
4,437
13,889
5,681
1,789
4,845
8,862
101,280
0
W
6,337
630
0
6,110
17,598
18,785
852
4,563
12,791
22,033
0
W
Guan Yu
Emilianoo21
Guan Yu
18,662
3,574
5,301
17,003
30,543
35,525
977
4,720
25,730
0
77,278
W
Danzaburou
H20Zenn
Danzaburou
24,417
10,545
0
10,795
18,157
8,072
8,512
4,568
13,404
0
115,100
L
Ares
SirWick
Ares
9,785
731
0
3,049
25,589
20,450
0
5,866
19,723
38,975
0
L
10,961
509
0
2,193
13,604
4,155
460
5,036
8,568
63,652
0
L
Izanami
iFuzioNx o
Izanami
17,111
12,825
0
11,334
24,523
9,741
388
4,507
20,016
0
126,125
L
King Arthur
rob_9570
King Arthur
16,657
1,801
0
1,555
23,066
18,713
246
4,109
18,957
0
91,522
L
Camazotz
sickonez420
Camazotz
11,281
2,409
0
9,620
22,454
7,651
135
5,588
16,866
0
62,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,778
Gold Earned
65,891
671
Minions Killed
585
0
Camps Cleared
0
2,054,860
Distance Traveled
2,233,831
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,912
561
161
7
0
390,230
8
W
Agni
13,419
583
131
6
0
474,852
4
W
Khepri
11,444
498
23
1
0
459,854
7
W
Guan Yu
13,581
590
127
6
0
471,749
1
W
Danzaburou
14,535
632
143
6
0
437,146
3
L
Ares
9,530
414
35
2
0
401,003
11
L
Janus
10,784
469
146
6
0
448,247
8
L
Izanami
12,744
554
221
10
0
350,213
9
L
King Arthur
11,315
492
164
7
0
358,754
1
L
Camazotz
9,405
409
105
5
0
496,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role