Player Matchup

Chaac
Chaac
LargeCold
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LukieDookie97
Gilgamesh
Level 70
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 9L
1,260 Elo+
Party 1
Olorun
Olorun
Shadowunit13
Olorun
Level 40
God Stats
1W - 3L
1,444 SR
Queue Stats
5W - 19L
1,193 Elo+
Party 1
Team Averages
Level 58
1,410 SR
1,318 Elo+

VS

Team Averages
Level 113
1,478 SR
1,402 Elo+
Scylla
Scylla
Lupu006
Scylla
Level 142
God Stats
4W - 4L
1,458 SR
Queue Stats
247W - 366L
1,320 Elo+
Party 2
Neith
Neith
STaNLeY-IPkisS04
Neith
Level 138
God Stats
13W - 25L
1,539 SR
Queue Stats
312W - 442L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
Skrillex_7w7
Gilgamesh
Level 58
God Stats
14W - 15L
1,438 SR
Queue Stats
142W - 129L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LargeCold
Chaac
15
6 / 3 / 4
12,232
720
18,604
23,392
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
LukieDookie97
Gilgamesh
14
3 / 10 / 7
11,727
690
14,153
19,988
13,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
2 / 9 / 7
11,060
651
8,680
18,208
13,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lupu006
Scylla
16
7 / 4 / 12
13,291
782
16,398
11,841
4,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 4 / 13
11,356
668
14,204
14,797
5,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Skrillex_7w7
Gilgamesh
15
10 / 3 / 10
12,701
747
20,164
21,557
17,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
11
Kills
22
22
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
LargeCold
Chaac
6
3
4
2.67
L
Gilgamesh
LukieDookie97
Gilgamesh
3
10
7
0.65
W
Scylla
Lupu006
Scylla
7
4
12
3.25
W
5
4
13
2.88
L
Olorun
2
9
7
0.61
W
Gilgamesh
Skrillex_7w7
Gilgamesh
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
50,766
61,588
Taken
48,195
44,908
Mitigated
27,686
20,752
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
LargeCold
Chaac
18,604
7,482
1,706
10,236
23,392
17,491
767
5,439
17,953
0
44,726
L
Gilgamesh
LukieDookie97
Gilgamesh
14,153
3,566
740
1,342
19,988
13,956
0
5,495
14,493
0
42,461
W
Scylla
Lupu006
Scylla
16,398
2,287
369
2,705
11,841
4,433
572
1,205
10,436
37,589
0
W
14,204
5,514
616
4,716
14,797
5,914
468
2,453
12,069
0
45,742
L
Olorun
8,680
3,759
2,125
4,603
18,208
13,461
223
5,584
12,624
30,945
0
W
Gilgamesh
Skrillex_7w7
Gilgamesh
20,164
5,293
0
7,241
21,557
17,339
543
5,532
15,625
0
52,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
37,348
137
Minions Killed
160
0
Camps Cleared
0
811,896
Distance Traveled
861,789
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,232
720
62
4
0
327,431
4
L
Gilgamesh
11,727
690
35
2
0
252,400
2
W
Scylla
13,291
782
41
2
0
287,219
2
W
Neith
11,356
668
62
4
0
261,743
1
L
Olorun
11,060
651
40
2
0
232,065
1
W
Gilgamesh
12,701
747
57
3
0
312,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role