Player Matchup

Odin
Odin
BEAST0BOY
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JbOaEbYe
Chaac
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
594W - 591L
1,612 Elo+
Solo
Ah Puch
Ah Puch
Killnaytor
Ah Puch
Level 123
God Stats
14W - 5L
1,848 SR
Queue Stats
447W - 454L
1,572 Elo+
Solo
Zeus
Zeus
ReportDorkyPork
Zeus
Level 160
God Stats
5W - 3L
1,529 SR
Queue Stats
370W - 391L
1,497 Elo+
Solo
Hera
Hera
Zharum
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 148
1,576 SR
1,536 Elo+

VS

Team Averages
Level 124
1,502 SR
1,528 Elo+
Awilix
Awilix
DignusPL
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,625 Elo+
Party 1
Khepri
Khepri
I-Vindicta-I
Khepri
Level 124
God Stats
8W - 5L
1,510 SR
Queue Stats
705W - 692L
1,526 Elo+
Solo
Achilles
Achilles
Jackob145
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Lothiss
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,541 Elo+
Party 1
Merlin
Merlin
nyndentens
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
7 / 2 / 15
10,760
897
9,004
15,200
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
JbOaEbYe
Chaac
16
7 / 3 / 13
10,310
859
12,468
16,166
19,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Killnaytor
Ah Puch
15
0 / 4 / 10
9,079
757
11,970
9,828
4,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 11
9,782
815
11,595
8,010
3,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Zharum
Hera
18
10 / 2 / 11
10,999
917
14,026
10,883
5,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DignusPL
Awilix
13
1 / 5 / 4
7,757
646
5,453
11,845
7,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
1 / 5 / 4
8,811
734
3,739
14,626
15,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Jackob145
Achilles
16
3 / 6 / 4
9,141
762
8,196
12,958
6,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Lothiss
Nu Wa
15
0 / 6 / 6
8,149
679
8,710
12,077
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
nyndentens
Merlin
17
5 / 6 / 3
9,346
779
11,428
11,338
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
28
Kills
10
15
Deaths
28
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
7
2
15
7.25
L
Awilix
DignusPL
Awilix
1
5
4
0.6
L
Khepri
1
5
4
0.6
L
Achilles
Jackob145
Achilles
3
6
4
0.83
W
Chaac
JbOaEbYe
Chaac
7
3
13
4.5
W
Ah Puch
Killnaytor
Ah Puch
0
4
10
1.25
L
Nu Wa
Lothiss
Nu Wa
0
6
6
0.5
W
4
4
11
2.38
W
Hera
Zharum
Hera
10
2
11
7.75
L
Merlin
nyndentens
Merlin
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,063
Damage
37,526
60,087
Taken
62,844
52,165
Mitigated
42,558
22,278
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,004
1,868
1,975
2,924
15,200
18,927
512
4,515
10,560
349
16,771
L
Awilix
DignusPL
Awilix
5,453
1,862
780
2,156
11,845
7,632
0
7,513
4,282
0
10,116
L
Khepri
3,739
201
1,482
1,716
14,626
15,777
47
9,050
5,426
6,687
0
L
Achilles
Jackob145
Achilles
8,196
1,460
703
2,042
12,958
6,727
0
7,728
5,109
0
17,093
W
Chaac
JbOaEbYe
Chaac
12,468
1,705
1,139
5,655
16,166
19,552
416
5,261
10,830
0
22,340
W
Ah Puch
Killnaytor
Ah Puch
11,970
686
1,864
1,942
9,828
4,116
1,794
5,781
4,022
26,968
0
L
Nu Wa
Lothiss
Nu Wa
8,710
2,318
2,008
1,928
12,077
6,263
193
7,921
4,063
28,020
0
W
11,595
254
287
503
8,010
3,633
688
3,920
4,090
24,329
0
W
Hera
Zharum
Hera
14,026
2,333
2,372
3,617
10,883
5,937
1,815
4,400
6,383
42,163
0
L
Merlin
nyndentens
Merlin
11,428
168
266
179
11,338
6,159
688
5,665
5,473
27,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
43,204
145
Minions Killed
100
0
Camps Cleared
0
1,082,256
Distance Traveled
939,881
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,760
897
14
1
0
252,924
3
L
Awilix
7,757
646
17
1
0
196,204
2
L
Khepri
8,811
734
4
0
0
187,905
4
L
Achilles
9,141
762
28
2
0
218,114
0
W
Chaac
10,310
859
10
1
0
222,027
3
W
Ah Puch
9,079
757
38
3
0
207,370
3
L
Nu Wa
8,149
679
25
2
0
165,419
0
W
Zeus
9,782
815
34
3
0
180,565
0
W
Hera
10,999
917
49
4
0
219,370
3
L
Merlin
9,346
779
26
2
0
172,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role