Player Matchup

Achilles
Achilles
Akinbenwa
Achilles
Level 21
God Stats
0W - 2L
1,562 SR
Queue Stats
67W - 65L
1,237 Elo+
Party 3
Tiamat
Tiamat
Alexj2003
Tiamat
Level 19
God Stats
13W - 9L
1,518 SR
Queue Stats
180W - 138L
1,464 Elo+
Party 3
Tyr
Tyr
GeneralShyGuy02
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 31L
1,588 Elo+
Party 3
Heimdallr
Heimdallr
chanGeRL
Heimdallr
Level 17
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 9L
1,298 Elo+
Party 3
Nemesis
Nemesis
rimzSupreme
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,644 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,446 Elo+

VS

Team Averages
Level 17
1,670 SR
1,591 Elo+
Cthulhu
Cthulhu
Arkañ
Cthulhu
Level 10
God Stats
13W - 9L
1,563 SR
Queue Stats
13W - 9L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
Galacticnours
Ao Kuang
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 2
Apollo
Apollo
Jona101103
Apollo
Level 25
God Stats
14W - 5L
1,825 SR
Queue Stats
50W - 25L
1,733 Elo+
Party 1
Da Ji
Da Ji
Ydrasick
Da Ji
Level 21
God Stats
3W - 1L
1,625 SR
Queue Stats
18W - 12L
1,487 Elo+
Party 2
Athena
Athena
shoshabershash
Athena
Level 24
God Stats
28W - 11L
1,837 SR
Queue Stats
50W - 24L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akinbenwa
Achilles
16
2 / 6 / 1
9,987
526
8,499
14,653
15,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Alexj2003
Tiamat
15
8 / 7 / 1
9,915
522
12,470
15,258
9,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 7 / 2
8,915
469
12,557
20,585
15,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
chanGeRL
Heimdallr
13
0 / 8 / 4
7,994
421
5,081
15,002
5,363
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
rimzSupreme
Nemesis
14
2 / 7 / 1
8,875
467
3,456
14,613
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkañ
Cthulhu
16
9 / 2 / 7
11,265
593
13,846
13,708
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Galacticnours
Ao Kuang
14
2 / 8 / 9
9,488
499
6,809
16,208
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Jona101103
Apollo
18
10 / 3 / 7
12,391
652
17,085
18,821
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Ydrasick
Da Ji
19
12 / 4 / 6
12,296
647
14,245
14,392
10,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 15
10,525
554
6,685
14,329
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
18
Kills
35
35
Deaths
19
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akinbenwa
Achilles
2
6
1
0.42
L
Tiamat
Alexj2003
Tiamat
8
7
1
1.21
W
Cthulhu
Arkañ
Cthulhu
9
2
7
6.25
W
Ao Kuang
Galacticnours
Ao Kuang
2
8
9
0.81
L
6
7
2
1
W
Apollo
Jona101103
Apollo
10
3
7
4.5
W
Da Ji
Ydrasick
Da Ji
12
4
6
3.75
L
Heimdallr
chanGeRL
Heimdallr
0
8
4
0.25
L
Nemesis
rimzSupreme
Nemesis
2
7
1
0.36
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
58,670
80,111
Taken
77,458
53,905
Mitigated
50,726
14,332
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akinbenwa
Achilles
8,499
3,154
0
1,780
14,653
15,853
3,277
6,786
7,478
0
58,718
L
Tiamat
Alexj2003
Tiamat
12,470
558
75
2,832
15,258
9,806
239
5,219
9,895
48,351
0
W
Cthulhu
Arkañ
Cthulhu
13,846
1,066
1,171
3,982
13,708
13,937
903
4,500
9,054
60,775
0
W
Ao Kuang
Galacticnours
Ao Kuang
6,809
1,426
0
4,574
16,208
6,365
0
4,623
11,283
30,622
0
L
12,557
3,709
0
5,793
20,585
15,990
0
6,683
13,507
0
44,394
W
Apollo
Jona101103
Apollo
17,085
10,605
0
11,182
18,821
7,571
2,643
1,825
16,945
0
109,367
W
Da Ji
Ydrasick
Da Ji
14,245
4,705
0
2,655
14,392
10,254
184
2,170
12,042
0
80,711
L
Heimdallr
chanGeRL
Heimdallr
5,081
2,484
438
511
15,002
5,363
0
3,271
11,641
0
33,112
L
Nemesis
rimzSupreme
Nemesis
3,456
1,398
0
2,903
14,613
6,893
109
4,146
10,250
0
44,508
W
6,685
1,745
0
1,414
14,329
12,599
143
2,264
11,957
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,686
Gold Earned
55,965
381
Minions Killed
472
0
Camps Cleared
0
1,693,170
Distance Traveled
1,811,504
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,987
526
112
6
0
323,654
1
L
Tiamat
9,915
522
73
4
0
323,335
0
W
Cthulhu
11,265
593
103
5
0
379,885
1
W
Ao Kuang
9,488
499
46
2
0
327,268
3
L
Tyr
8,915
469
56
3
0
363,890
0
W
Apollo
12,391
652
149
8
0
350,949
1
W
Da Ji
12,296
647
128
7
0
377,081
0
L
Heimdallr
7,994
421
51
3
0
323,642
0
L
Nemesis
8,875
467
89
5
0
358,649
0
W
Athena
10,525
554
46
2
0
376,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role