Player Matchup

Discordia
Discordia
Immortal22Love
Discordia
Level 125
God Stats
6W - 8L
1,465 SR
Queue Stats
253W - 262L
1,506 Elo+
Solo
Achilles
Achilles
Rashndaar
Achilles
Level 124
God Stats
2W - 1L
1,701 SR
Queue Stats
60W - 52L
1,548 Elo+
Solo
Izanami
Izanami
VigorousPeach9
Izanami
Level 103
God Stats
3W - 2L
1,927 SR
Queue Stats
129W - 111L
1,527 Elo+
Solo
Team Averages
Level 117
1,698 SR
1,527 Elo+

VS

Team Averages
Level 75
1,646 SR
1,448 Elo+
Osiris
Osiris
Artistic_Daddy1
Osiris
Level 85
God Stats
1W - 0L
1,714 SR
Queue Stats
38W - 56L
1,674 Elo+
Party 1
Kukulkan
Kukulkan
Lordgugu2
Kukulkan
Level 62
God Stats
10W - 13L
1,435 SR
Queue Stats
17W - 31L
1,285 Elo+
Solo
King Arthur
King Arthur
RyomenSukuna_00
King Arthur
Level 79
God Stats
1W - 0L
1,788 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Immortal22Love
Discordia
13
3 / 3 / 3
9,746
650
10,470
10,245
3,138
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rashndaar
Achilles
10
2 / 5 / 3
8,725
582
5,813
13,634
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 8 / 4
9,827
655
10,049
12,660
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
10,607
707
8,819
15,598
9,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Lordgugu2
Kukulkan
14
4 / 1 / 7
10,584
706
8,544
5,615
2,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
RyomenSukuna_00
King Arthur
15
10 / 2 / 4
11,333
756
11,544
16,117
12,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Discordia
Immortal22Love
Discordia
3
3
3
1.5
W
Kukulkan
Lordgugu2
Kukulkan
4
1
7
7.5
L
Achilles
Rashndaar
Achilles
2
5
3
0.7
W
King Arthur
RyomenSukuna_00
King Arthur
10
2
4
6
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
28,907
36,539
Taken
37,330
19,812
Mitigated
24,273
7,332
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,819
3,792
381
6,888
15,598
9,508
1,635
5,280
10,180
0
54,018
L
Discordia
Immortal22Love
Discordia
10,470
1,214
0
1,236
10,245
3,138
124
2,719
7,526
44,341
0
W
Kukulkan
Lordgugu2
Kukulkan
8,544
1,151
0
1,001
5,615
2,247
1,246
1,427
4,113
41,496
0
L
Achilles
Rashndaar
Achilles
5,813
1,459
0
4,104
13,634
12,793
0
3,549
10,085
0
14,185
W
King Arthur
RyomenSukuna_00
King Arthur
11,544
615
0
2,060
16,117
12,518
478
3,892
11,241
0
38,607
L
10,049
6,969
0
1,992
12,660
3,881
705
2,362
10,298
0
51,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
32,524
167
Minions Killed
177
0
Camps Cleared
0
616,826
Distance Traveled
841,798
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,607
707
52
3
0
300,995
2
L
Discordia
9,746
650
59
4
0
203,942
5
W
Kukulkan
10,584
706
88
6
0
249,007
0
L
Achilles
8,725
582
12
1
0
185,883
0
W
King Arthur
11,333
756
37
2
0
291,796
2
L
Izanami
9,827
655
96
6
0
227,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role