Player Matchup

Gilgamesh
Gilgamesh
Bklyn-Sav
Gilgamesh
Level 66
God Stats
24W - 15L
1,586 SR
Queue Stats
99W - 85L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
CarmeloTheKid
Cthulhu
Level 62
God Stats
55W - 56L
1,433 SR
Queue Stats
218W - 211L
1,452 Elo+
Party 2
Izanami
Izanami
Harikkun
Izanami
Level 105
God Stats
12W - 9L
1,626 SR
Queue Stats
90W - 76L
1,486 Elo+
Party 1
Geb
Geb
ThirdDayOut
Geb
Level 83
God Stats
6W - 4L
1,550 SR
Queue Stats
319W - 320L
1,433 Elo+
Party 2
Anubis
Anubis
Warlord_X21
Anubis
Level 138
God Stats
2W - 1L
1,742 SR
Queue Stats
62W - 50L
1,496 Elo+
Party 1
Team Averages
Level 91
1,587 SR
1,470 Elo+

VS

Team Averages
Level 92
1,552 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
Kilercroc2
Tsukuyomi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
MDLNSHS---17
Nu Wa
Level 122
God Stats
10W - 10L
1,576 SR
Queue Stats
342W - 340L
1,502 Elo+
Party 3
Ymir
Ymir
N0_BRA_TATA_SAG
Ymir
Level 68
God Stats
1W - 1L
1,720 SR
Queue Stats
631W - 684L
1,463 Elo+
Solo
Artemis
Artemis
Spenceman02
Artemis
Level 87
God Stats
26W - 31L
1,495 SR
Queue Stats
147W - 178L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
matucoxd025
Gilgamesh
Level 98
God Stats
3W - 7L
1,469 SR
Queue Stats
295W - 277L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bklyn-Sav
Gilgamesh
13
6 / 3 / 5
8,039
618
5,627
10,806
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
14
5 / 2 / 4
8,116
624
10,032
10,236
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Harikkun
Izanami
11
3 / 1 / 4
6,967
536
4,583
5,604
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 8
7,051
542
4,455
8,056
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
14
4 / 1 / 2
7,988
614
8,104
9,693
5,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kilercroc2
Tsukuyomi
12
5 / 5 / 1
7,461
574
5,903
10,415
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
7,212
555
7,633
7,872
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 2
6,617
509
3,987
7,471
4,605
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Spenceman02
Artemis
9
1 / 1 / 2
5,909
455
2,764
5,995
1,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
matucoxd025
Gilgamesh
10
0 / 6 / 3
6,449
496
7,045
13,060
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
9
9
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bklyn-Sav
Gilgamesh
6
3
5
2.83
W
Cthulhu
5
2
4
3.5
W
Izanami
Harikkun
Izanami
3
1
4
5
L
Tsukuyomi
Kilercroc2
Tsukuyomi
5
5
1
1.1
L
1
4
3
0.63
L
2
5
2
0.6
L
Artemis
Spenceman02
Artemis
1
1
2
2
W
3
2
8
3.5
W
Anubis
4
1
2
5
L
Gilgamesh
matucoxd025
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
27,332
44,395
Taken
44,813
22,591
Mitigated
19,763
15,982
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bklyn-Sav
Gilgamesh
5,627
2,138
0
3,314
10,806
3,917
0
2,687
8,119
0
35,250
W
Cthulhu
10,032
1,079
185
3,358
10,236
6,883
1,017
1,699
8,537
44,924
0
W
Izanami
Harikkun
Izanami
4,583
2,184
0
1,470
5,604
2,084
2,412
1,259
4,345
0
44,129
L
Tsukuyomi
Kilercroc2
Tsukuyomi
5,903
1,385
0
2,765
10,415
3,351
0
3,514
6,901
0
32,219
L
7,633
2,185
0
1,223
7,872
2,066
574
5,928
1,944
45,841
0
L
3,987
1,306
0
66
7,471
4,605
0
2,849
4,622
16,875
0
L
Artemis
Spenceman02
Artemis
2,764
1,009
0
2,313
5,995
1,656
0
1,965
4,030
0
27,174
W
4,455
321
0
1,228
8,056
4,513
849
2,256
5,800
22,545
0
W
Anubis
8,104
275
158
6,269
9,693
5,194
178
3,719
5,974
61,163
0
L
Gilgamesh
matucoxd025
Gilgamesh
7,045
1,964
0
2,752
13,060
8,085
0
8,335
4,725
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
33,648
400
Minions Killed
276
0
Camps Cleared
0
1,238,957
Distance Traveled
1,053,173
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,039
618
82
6
0
258,530
0
W
Cthulhu
8,116
624
87
7
0
274,946
0
W
Izanami
6,967
536
78
6
0
224,135
8
L
Tsukuyomi
7,461
574
61
5
0
229,652
1
L
Nu Wa
7,212
555
65
5
0
222,411
0
L
Ymir
6,617
509
32
2
0
202,224
5
L
Artemis
5,909
455
53
4
0
166,162
2
W
Geb
7,051
542
36
3
0
254,149
0
W
Anubis
7,988
614
117
9
0
227,197
4
L
Gilgamesh
6,449
496
65
5
0
232,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role