Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Brap2000
Ravana
Level 60
God Stats
4W - 9L
1,276 SR
Queue Stats
359W - 321L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
Eren332
Jormungandr
Level 98
God Stats
11W - 8L
1,642 SR
Queue Stats
422W - 321L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
Smeagle_918
Heimdallr
Level 128
God Stats
7W - 10L
1,606 SR
Queue Stats
390W - 346L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
mrmuad
Gilgamesh
Level 157
God Stats
18W - 11L
1,648 SR
Queue Stats
442W - 431L
1,547 Elo+
Party 1
Team Averages
Level 110
1,534 SR
1,549 Elo+

VS

Team Averages
Level 126
1,635 SR
1,564 Elo+
Heimdallr
Heimdallr
FLCLCrimson
Heimdallr
Level 149
God Stats
10W - 5L
1,738 SR
Queue Stats
102W - 92L
1,710 Elo+
Party 3
Khepri
Khepri
Fire Axe52
Khepri
Level 97
God Stats
35W - 22L
1,681 SR
Queue Stats
77W - 63L
1,562 Elo+
Party 3
Gilgamesh
Gilgamesh
Ghostricster
Gilgamesh
Level 104
God Stats
19W - 2L
1,756 SR
Queue Stats
126W - 103L
1,506 Elo+
Party 3
Hercules
Hercules
PiklPowr
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
TRAVIX 110 PR
Baba Yaga
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 207L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 4 / 1
10,385
472
12,225
20,427
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Brap2000
Ravana
15
2 / 4 / 3
9,314
423
5,770
12,895
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Eren332
Jormungandr
20
1 / 0 / 0
12,504
568
12,976
10,526
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Smeagle_918
Heimdallr
17
1 / 6 / 2
10,286
468
7,936
17,057
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
mrmuad
Gilgamesh
14
1 / 8 / 1
9,015
410
8,809
20,672
9,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FLCLCrimson
Heimdallr
19
7 / 3 / 4
11,476
522
14,304
14,896
7,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Fire Axe52
Khepri
17
3 / 0 / 7
10,827
492
5,948
11,971
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Ghostricster
Gilgamesh
20
9 / 0 / 4
12,369
562
15,062
14,463
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
PiklPowr
Hercules
19
1 / 1 / 1
11,410
519
6,426
16,570
17,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
TRAVIX 110 PR
Baba Yaga
17
2 / 3 / 7
10,479
476
12,190
13,007
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
22
22
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
1
0.63
L
Ravana
Brap2000
Ravana
2
4
3
0.88
L
Jormungandr
Eren332
Jormungandr
1
0
0
1
W
Heimdallr
FLCLCrimson
Heimdallr
7
3
4
3
W
Khepri
Fire Axe52
Khepri
3
0
7
6.5
W
Gilgamesh
Ghostricster
Gilgamesh
9
0
4
11
W
Hercules
PiklPowr
Hercules
1
1
1
1.5
L
Heimdallr
Smeagle_918
Heimdallr
1
6
2
0.33
W
Baba Yaga
TRAVIX 110 PR
Baba Yaga
2
3
7
1.83
L
Gilgamesh
mrmuad
Gilgamesh
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
53,930
81,577
Taken
70,907
41,825
Mitigated
48,518
26,870
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,225
787
0
7,694
20,427
8,206
788
9,143
10,744
72,473
0
L
Ravana
Brap2000
Ravana
5,770
1,277
0
5,241
12,895
5,132
0
1,891
10,774
0
53,251
L
Jormungandr
Eren332
Jormungandr
12,976
3,045
0
4,362
10,526
11,492
0
0
10,076
100,086
0
W
Heimdallr
FLCLCrimson
Heimdallr
14,304
6,152
0
4,703
14,896
7,239
3,590
261
14,595
0
87,449
W
Khepri
Fire Axe52
Khepri
5,948
970
941
4,904
11,971
10,367
285
2,506
9,411
44,204
0
W
Gilgamesh
Ghostricster
Gilgamesh
15,062
6,001
0
1,385
14,463
8,180
0
3,030
11,232
0
115,042
W
Hercules
PiklPowr
Hercules
6,426
2,342
0
7,632
16,570
17,243
220
10,881
4,889
0
81,213
L
Heimdallr
Smeagle_918
Heimdallr
7,936
3,628
0
6,015
17,057
7,018
771
2,938
14,039
0
75,885
W
Baba Yaga
TRAVIX 110 PR
Baba Yaga
12,190
1,700
0
3,784
13,007
5,489
158
7,096
5,579
73,629
0
L
Gilgamesh
mrmuad
Gilgamesh
8,809
2,241
0
3,558
20,672
9,977
0
3,254
17,306
0
46,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,504
Gold Earned
56,561
685
Minions Killed
693
0
Camps Cleared
0
1,937,753
Distance Traveled
2,164,354
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,385
472
191
9
0
423,817
0
L
Ravana
9,314
423
99
5
0
354,696
4
L
Jormungandr
12,504
568
212
10
0
362,118
3
W
Heimdallr
11,476
522
150
7
0
444,667
4
W
Khepri
10,827
492
74
3
0
450,807
5
W
Gilgamesh
12,369
562
157
7
0
490,905
5
W
Hercules
11,410
519
193
9
0
372,191
6
L
Heimdallr
10,286
468
119
5
0
374,282
7
W
Baba Yaga
10,479
476
119
5
0
405,784
4
L
Gilgamesh
9,015
410
64
3
0
422,840
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role