Player Matchup

Aphrodite
Aphrodite
Lou Sass3141
Aphrodite
Level 4
God Stats
1W - 2L
1,358 SR
Queue Stats
40W - 33L
1,428 Elo+
Party 1
Ra
Ra
SlytlyStoopid57
Ra
Level 24
God Stats
8W - 4L
1,606 SR
Queue Stats
72W - 43L
1,330 Elo+
Party 1
Neith
Neith
Supreme_Dubie
Neith
Level 27
God Stats
15W - 16L
1,383 SR
Queue Stats
19W - 18L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
Unity_K1NGZ
Heimdallr
Level 17
God Stats
24W - 24L
1,423 SR
Queue Stats
79W - 65L
1,443 Elo+
Solo
Bakasura
Bakasura
x-IAM-_-UNKNOWN-
Bakasura
Level 29
God Stats
0W - 2L
1,411 SR
Queue Stats
22W - 24L
1,434 Elo+
Solo
Team Averages
Level 20
1,436 SR
1,395 Elo+

VS

Team Averages
Level 22
1,498 SR
1,370 Elo+
Jormungandr
Jormungandr
Bad Gatorlol
Jormungandr
Level 8
God Stats
8W - 9L
1,341 SR
Queue Stats
9W - 14L
1,239 Elo+
Solo
Hercules
Hercules
Jaydend4206491
Hercules
Level 27
God Stats
8W - 9L
1,478 SR
Queue Stats
59W - 64L
1,479 Elo+
Solo
The Morrigan
The Morrigan
Rashad777
The Morrigan
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,383 Elo+
Party 2
Izanami
Izanami
RottenManna
Izanami
Level 28
God Stats
14W - 3L
1,644 SR
Queue Stats
125W - 109L
1,417 Elo+
Party 2
Hel
Hel
xEmberFox
Hel
Level 24
God Stats
6W - 4L
1,526 SR
Queue Stats
86W - 87L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lou Sass3141
Aphrodite
19
4 / 14 / 13
12,564
1,047
11,526
23,440
13,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 16
12,416
1,035
10,114
9,339
8,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 7 / 13
14,770
1,231
29,187
21,955
10,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Unity_K1NGZ
Heimdallr
19
8 / 8 / 11
14,038
1,170
27,814
21,594
10,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 14 / 10
12,263
1,022
14,419
25,397
10,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bad Gatorlol
Jormungandr
19
5 / 2 / 17
12,923
1,077
8,397
15,878
14,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
20
4 / 3 / 24
12,775
1,065
10,768
27,525
22,511
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Rashad777
The Morrigan
20
12 / 4 / 19
15,379
1,282
20,620
14,461
6,168
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
RottenManna
Izanami
20
22 / 11 / 19
17,462
1,455
46,104
28,124
12,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 9 / 13
12,361
1,030
10,632
17,455
9,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
138
29
Kills
46
46
Deaths
29
63
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bad Gatorlol
Jormungandr
5
2
17
6.75
W
Hercules
4
3
24
5.33
L
Aphrodite
Lou Sass3141
Aphrodite
4
14
13
0.75
W
The Morrigan
Rashad777
The Morrigan
12
4
19
5.38
W
Izanami
RottenManna
Izanami
22
11
19
2.86
L
2
3
16
3.33
L
11
7
13
2.5
L
Heimdallr
Unity_K1NGZ
Heimdallr
8
8
11
1.69
L
4
14
10
0.64
W
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,060
Damage
96,521
101,725
Taken
103,443
53,035
Mitigated
64,651
14,864
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bad Gatorlol
Jormungandr
8,397
1,716
0
1,186
15,878
14,644
0
2,139
13,209
26,752
0
W
Hercules
10,768
3,047
585
5,860
27,525
22,511
0
6,301
20,994
0
21,683
L
Aphrodite
Lou Sass3141
Aphrodite
11,526
3,997
15
3,512
23,440
13,587
0
5,604
17,833
28,996
0
W
The Morrigan
Rashad777
The Morrigan
20,620
5,638
0
1,133
14,461
6,168
0
1,762
12,139
42,899
3,914
W
Izanami
RottenManna
Izanami
46,104
31,769
0
3,451
28,124
12,287
0
6,765
20,919
0
67,230
L
10,114
223
1,120
68
9,339
8,760
0
4,161
5,178
34,086
0
L
29,187
19,909
219
6,632
21,955
10,333
0
8,107
13,848
0
55,464
L
Heimdallr
Unity_K1NGZ
Heimdallr
27,814
16,568
0
3,026
21,594
10,180
0
8,721
12,873
0
69,537
L
14,419
10,324
0
272
25,397
10,175
0
11,049
14,348
0
22,590
W
10,632
1,076
2,780
1,941
17,455
9,041
0
4,673
12,732
37,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,051
Gold Earned
70,900
242
Minions Killed
221
9
Camps Cleared
1
1,075,650
Distance Traveled
1,181,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,923
1,077
28
2
1
205,197
2
W
Hercules
12,775
1,065
9
1
0
313,104
0
L
Aphrodite
12,564
1,047
36
3
0
195,367
2
W
The Morrigan
15,379
1,282
63
5
0
214,585
0
W
Izanami
17,462
1,455
51
4
0
226,601
0
L
Ra
12,416
1,035
56
5
0
241,772
0
L
Neith
14,770
1,231
64
5
1
204,315
0
L
Heimdallr
14,038
1,170
74
6
5
218,358
2
L
Bakasura
12,263
1,022
12
1
3
215,838
0
W
Hel
12,361
1,030
70
6
0
221,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role