Player Matchup

Cthulhu
Cthulhu
Elbakno
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,392 Elo+
Party 2
Ra
Ra
MRBlackpopola09
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,482 Elo+
Party 2
Nemesis
Nemesis
Nobody213
Nemesis
Level 4
God Stats
6W - 4L
1,507 SR
Queue Stats
8W - 5L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheOneGT
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,406 Elo+
Party 2
Ullr
Ullr
edwinliburd
Ullr
Level 18
God Stats
2W - 1L
1,770 SR
Queue Stats
13W - 10L
1,455 Elo+
Party 2
Team Averages
Level 9
1,555 SR
1,434 Elo+

VS

Team Averages
Level 13
1,535 SR
1,511 Elo+
Vulcan
Vulcan
Bappo_Attacko14
Vulcan
Level 29
God Stats
47W - 21L
1,608 SR
Queue Stats
522W - 483L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
FirexEzaki
Cernunnos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
ShaolinShades
Gilgamesh
Level 10
God Stats
3W - 1L
1,568 SR
Queue Stats
7W - 5L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
YourDad3796
Baba Yaga
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
unicornkills22
Thor
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
371W - 336L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elbakno
Cthulhu
9
0 / 3 / 3
6,207
388
3,253
8,486
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 0
7,659
479
1,446
3,633
1,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Nobody213
Nemesis
13
3 / 2 / 0
7,792
487
3,609
11,259
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TheOneGT
Cu Chulainn
9
0 / 5 / 0
6,477
405
1,129
6,670
4,225
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 1 / 0
7,817
489
4,716
8,218
2,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,603
600
4,065
5,702
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
FirexEzaki
Cernunnos
12
0 / 4 / 4
7,203
450
4,465
7,575
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ShaolinShades
Gilgamesh
15
6 / 0 / 2
9,808
613
6,709
7,061
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
YourDad3796
Baba Yaga
12
1 / 3 / 3
8,123
508
4,145
7,179
2,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 1
8,435
527
1,114
7,945
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
11
11
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Cthulhu
Elbakno
Cthulhu
0
3
3
0.5
W
Cernunnos
FirexEzaki
Cernunnos
0
4
4
0.5
L
0
0
0
0
L
Nemesis
Nobody213
Nemesis
3
2
0
1.5
W
Gilgamesh
ShaolinShades
Gilgamesh
6
0
2
7
L
Cu Chulainn
TheOneGT
Cu Chulainn
0
5
0
0
W
Baba Yaga
YourDad3796
Baba Yaga
1
3
3
0.83
L
5
1
0
5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
20,498
38,266
Taken
35,462
17,675
Mitigated
14,392
9,196
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,065
1,328
207
2,050
5,702
1,962
1,895
675
5,027
60,000
0
L
Cthulhu
Elbakno
Cthulhu
3,253
136
0
1,153
8,486
6,121
553
2,797
5,655
10,400
0
W
Cernunnos
FirexEzaki
Cernunnos
4,465
2,124
0
331
7,575
2,548
2,823
1,323
6,127
0
31,835
L
1,446
0
40
1,196
3,633
1,257
135
804
2,761
45,539
0
L
Nemesis
Nobody213
Nemesis
3,609
1,655
0
4,838
11,259
3,475
0
1,644
9,521
0
44,225
W
Gilgamesh
ShaolinShades
Gilgamesh
6,709
1,856
0
1,230
7,061
5,097
2,080
940
6,096
0
55,746
L
Cu Chulainn
TheOneGT
Cu Chulainn
1,129
242
0
54
6,670
4,225
0
0
6,670
0
20,813
W
Baba Yaga
YourDad3796
Baba Yaga
4,145
409
0
1,533
7,179
2,248
1,421
1,504
5,568
23,357
0
L
4,716
2,550
0
1,915
8,218
2,597
2,785
2,743
5,449
0
39,576
W
1,114
99
0
4,430
7,945
2,537
0
0
7,945
0
52,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
43,172
337
Minions Killed
440
0
Camps Cleared
0
1,122,479
Distance Traveled
1,425,233
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,603
600
127
8
0
297,597
3
L
Cthulhu
6,207
388
16
1
0
168,292
0
W
Cernunnos
7,203
450
65
4
0
273,819
5
L
Ra
7,659
479
92
6
0
269,545
5
L
Nemesis
7,792
487
80
5
0
263,662
3
W
Gilgamesh
9,808
613
117
7
0
284,746
0
L
Cu Chulainn
6,477
405
58
4
0
204,670
0
W
Baba Yaga
8,123
508
37
2
0
278,138
2
L
Ullr
7,817
489
91
6
0
216,310
2
W
Thor
8,435
527
94
6
0
290,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role