Player Matchup

Cernunnos
Cernunnos
Bronze III
BCotten
Cernunnos
Bronze III
Level 116
God Stats
9W - 17L
1,636 SR
Queue Stats
21W - 34L
1,184 MMR
Party 2
Bacchus
Bacchus
Gold III
Henword
Bacchus
Gold III
Level 130
God Stats
0W - 1L
1,212 SR
Queue Stats
172W - 171L
1,169 MMR
Solo
Nemesis
Nemesis
Gold V
WatchMeGoHAAM
Nemesis
Gold V
Level 56
God Stats
10W - 11L
1,601 SR
Queue Stats
93W - 106L
1,189 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
gcstrick85
Cu Chulainn
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze I
tornochentoxyz
Nu Wa
Bronze I
Level 41
God Stats
0W - 2L
1,159 SR
Queue Stats
3W - 13L
1,071 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,422 SR
1,223 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,501 SR
1,220 MMR
Hun Batz
Hun Batz
Silver II
Andruiss
Hun Batz
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Juancholomeo
Merlin
Bronze III
Level 124
God Stats
1W - 0L
1,829 SR
Queue Stats
16W - 35L
1,090 MMR
Solo
Bellona
Bellona
Silver III
Kissmyhomies
Bellona
Silver III
Level 65
God Stats
3W - 7L
1,230 SR
Queue Stats
31W - 30L
1,124 MMR
Solo
Sylvanus
Sylvanus
Gold III
Nehxas
Sylvanus
Gold III
Level 160
God Stats
51W - 45L
1,557 SR
Queue Stats
728W - 728L
1,312 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Upproarr
Heimdallr
Silver II
Level 109
God Stats
7W - 9L
1,391 SR
Queue Stats
510W - 500L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BCotten
Cernunnos
7
0 / 2 / 0
4,298
430
3,227
6,304
1,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Henword
Bacchus
7
0 / 2 / 0
4,702
470
3,364
6,724
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
10
1 / 2 / 0
5,430
543
3,428
7,032
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
gcstrick85
Cu Chulainn
9
1 / 3 / 1
5,690
569
4,168
7,402
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 3 / 0
3,807
381
99
2,828
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bans
ScyllaDanzaburouSetGuan YuAthena

VS

Bans
ApolloJanusAnhurTiamatKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andruiss
Hun Batz
11
2 / 0 / 4
6,143
614
2,499
5,696
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
0 / 0 / 2
5,646
565
2,208
1,936
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Kissmyhomies
Bellona
11
4 / 2 / 0
6,269
627
6,745
7,601
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Nehxas
Sylvanus
9
3 / 0 / 3
5,279
528
4,357
7,042
2,742
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Upproarr
Heimdallr
9
2 / 0 / 4
5,527
553
5,691
4,970
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Andruiss
Hun Batz
2
0
4
4
L
Cernunnos
BCotten
Cernunnos
0
2
0
0
L
Bacchus
Henword
Bacchus
0
2
0
0
W
Merlin
0
0
2
1
W
Bellona
Kissmyhomies
Bellona
4
2
0
2
W
Sylvanus
Nehxas
Sylvanus
3
0
3
4.5
W
Heimdallr
Upproarr
Heimdallr
2
0
4
4
L
Nemesis
1
2
0
0.5
L
Cu Chulainn
gcstrick85
Cu Chulainn
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,286
Damage
21,500
30,290
Taken
27,245
11,492
Mitigated
12,149
9,289
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Andruiss
Hun Batz
2,499
884
0
3,567
5,696
1,762
0
0
5,696
0
35,645
L
Cernunnos
BCotten
Cernunnos
3,227
970
0
2,564
6,304
1,373
0
2,031
4,219
0
22,886
L
Bacchus
Henword
Bacchus
3,364
362
0
2,535
6,724
3,161
0
2,770
3,905
12,056
0
W
Merlin
2,208
55
0
611
1,936
543
226
0
1,936
29,042
0
W
Bellona
Kissmyhomies
Bellona
6,745
3,528
0
1,689
7,601
5,275
0
150
7,451
0
31,522
W
Sylvanus
Nehxas
Sylvanus
4,357
1,690
1,758
2,882
7,042
2,742
280
2,653
4,389
19,407
0
W
Heimdallr
Upproarr
Heimdallr
5,691
3,060
0
1,317
4,970
1,827
1,148
810
4,160
0
30,267
L
Nemesis
3,428
1,608
0
2,998
7,032
2,320
0
579
6,341
0
24,518
L
Cu Chulainn
gcstrick85
Cu Chulainn
4,168
1,237
0
1,192
7,402
4,090
0
0
7,402
470
23,403
L
99
99
0
0
2,828
548
0
839
1,845
2,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
28,864
190
Minions Killed
301
0
Camps Cleared
0
911,197
Distance Traveled
936,860
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,143
614
82
8
0
211,957
0
L
Cernunnos
4,298
430
48
5
0
147,130
1
L
Bacchus
4,702
470
18
2
0
232,366
2
W
Merlin
5,646
565
66
7
0
200,742
4
W
Bellona
6,269
627
71
7
0
191,119
1
W
Sylvanus
5,279
528
15
2
0
167,069
0
W
Heimdallr
5,527
553
67
7
0
165,973
1
L
Nemesis
5,430
543
55
6
0
237,290
2
L
Cu Chulainn
5,690
569
65
7
0
172,920
0
L
Nu Wa
3,807
381
4
0
0
121,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role