Player Matchup

King Arthur
King Arthur
MariustRex
King Arthur
Level 28
God Stats
17W - 30L
1,386 SR
Queue Stats
138W - 161L
1,398 Elo+
Party 1
Anubis
Anubis
fajardomurcia22
Anubis
Level 42
God Stats
16W - 13L
1,518 SR
Queue Stats
68W - 88L
1,375 Elo+
Party 1
Yemoja
Yemoja
gatopolihromo
Yemoja
Level 13
God Stats
4W - 3L
1,477 SR
Queue Stats
4W - 5L
1,371 Elo+
Solo
Apollo
Apollo
minikane1411
Apollo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 83L
1,450 Elo+
Party 1
Loki
Loki
ruuulooo_09
Loki
Level 26
God Stats
20W - 18L
1,545 SR
Queue Stats
155W - 206L
1,425 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,404 Elo+

VS

Team Averages
Level 21
1,672 SR
1,382 Elo+
Jing Wei
Jing Wei
Karismas
Jing Wei
Level 25
God Stats
7W - 7L
1,620 SR
Queue Stats
61W - 63L
1,431 Elo+
Party 3
Hades
Hades
PeKai21
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yasuokii
Tsukuyomi
Level 18
God Stats
3W - 3L
1,798 SR
Queue Stats
75W - 70L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
iZapGod
Gilgamesh
Level 27
God Stats
3W - 2L
1,847 SR
Queue Stats
66W - 62L
1,420 Elo+
Party 2
Cerberus
Cerberus
krumbly
Cerberus
Level 29
God Stats
21W - 16L
1,595 SR
Queue Stats
122W - 129L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MariustRex
King Arthur
19
3 / 2 / 5
11,458
573
12,355
21,822
19,781
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 2 / 4
12,900
645
19,610
14,418
8,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 4
8,427
421
5,227
11,578
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
14
5 / 7 / 2
9,490
475
10,713
15,352
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
10,141
507
4,588
15,398
5,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Karismas
Jing Wei
15
6 / 5 / 4
9,858
493
9,484
12,905
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
PeKai21
Hades
10
0 / 7 / 1
6,751
338
3,164
10,025
3,233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Yasuokii
Tsukuyomi
17
9 / 6 / 1
11,139
557
18,142
19,469
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
iZapGod
Gilgamesh
14
1 / 5 / 6
9,357
468
15,508
18,313
9,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
krumbly
Cerberus
12
1 / 4 / 10
8,768
438
10,817
16,115
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
26
Kills
17
18
Deaths
27
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Karismas
Jing Wei
6
5
4
1.6
W
King Arthur
MariustRex
King Arthur
3
2
5
2.75
L
Hades
PeKai21
Hades
0
7
1
0.07
L
Tsukuyomi
Yasuokii
Tsukuyomi
9
6
1
1.58
W
14
2
4
8
W
0
3
4
0.67
L
Gilgamesh
iZapGod
Gilgamesh
1
5
6
0.8
L
Cerberus
krumbly
Cerberus
1
4
10
1.5
W
Apollo
5
7
2
0.86
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,493
Damage
57,115
78,568
Taken
76,827
45,262
Mitigated
35,733
30,170
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Karismas
Jing Wei
9,484
6,949
0
995
12,905
3,536
926
5,321
7,584
0
57,152
W
King Arthur
MariustRex
King Arthur
12,355
523
0
8,250
21,822
19,781
0
30
21,792
0
70,025
L
Hades
PeKai21
Hades
3,164
745
62
1,606
10,025
3,233
0
6,619
3,406
18,896
0
L
Tsukuyomi
Yasuokii
Tsukuyomi
18,142
5,376
0
6,478
19,469
7,631
24
4,087
15,382
0
65,203
W
19,610
1,024
111
8,617
14,418
8,291
1,684
4,574
9,844
103,967
0
W
5,227
710
288
1,712
11,578
6,424
208
4,725
6,853
23,842
0
L
Gilgamesh
iZapGod
Gilgamesh
15,508
4,156
0
3,067
18,313
9,574
0
2,832
15,481
30
54,311
L
Cerberus
krumbly
Cerberus
10,817
888
0
5,188
16,115
11,759
95
5,978
10,137
31,494
0
W
Apollo
10,713
4,941
70
3,619
15,352
5,099
372
3,980
11,372
0
56,580
W
4,588
1,014
999
6,504
15,398
5,667
0
702
14,696
0
61,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
45,873
534
Minions Killed
363
0
Camps Cleared
0
1,817,930
Distance Traveled
1,733,289
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,858
493
93
5
0
327,850
1
W
King Arthur
11,458
573
145
7
0
406,195
1
L
Hades
6,751
338
31
2
0
291,228
0
L
Tsukuyomi
11,139
557
93
5
0
393,956
4
W
Anubis
12,900
645
168
8
0
312,594
7
W
Yemoja
8,427
421
29
1
0
352,522
3
L
Gilgamesh
9,357
468
96
5
0
367,712
5
L
Cerberus
8,768
438
50
3
0
352,543
1
W
Apollo
9,490
475
88
4
0
353,600
0
W
Loki
10,141
507
104
5
0
393,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role