Player Matchup

Agni
Agni
Haritsfarras
Agni
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Apollo
Apollo
ImaBooo
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,574 Elo+
Solo
Raijin
Raijin
Mister_Animal420
Raijin
Level 28
God Stats
17W - 14L
1,530 SR
Queue Stats
110W - 163L
1,314 Elo+
Party 1
Geb
Geb
Prince__97420
Geb
Level 17
God Stats
26W - 28L
1,501 SR
Queue Stats
69W - 103L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
Slimestuff
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,470 Elo+

VS

Team Averages
Level 7
1,587 SR
1,464 Elo+
Geb
Geb
BlooDeFire
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Bradistanian
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
Riooh
Fenrir
Level 15
God Stats
2W - 2L
1,787 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 3
Hercules
Hercules
TheDuckKnight29
Hercules
Level 8
God Stats
1W - 2L
1,646 SR
Queue Stats
26W - 25L
1,425 Elo+
Party 2
Bellona
Bellona
d-_-bRedders
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 21
16,191
1,079
38,063
18,926
7,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ImaBooo
Apollo
20
17 / 2 / 18
17,969
1,198
57,827
20,372
10,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 8 / 22
16,199
1,080
31,995
21,316
10,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 10 / 20
14,710
981
13,395
25,080
36,331
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Slimestuff
Gilgamesh
20
3 / 11 / 23
15,074
1,005
21,666
30,552
21,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 26
14,113
941
12,361
23,377
23,301
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Bradistanian
Guan Yu
20
5 / 10 / 25
15,247
1,016
24,245
35,787
47,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Riooh
Fenrir
20
21 / 8 / 12
18,260
1,217
32,269
34,074
23,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
20
7 / 8 / 23
15,141
1,009
23,306
42,857
46,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
d-_-bRedders
Bellona
20
3 / 10 / 20
14,687
979
18,106
36,919
31,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
144
39
Kills
38
38
Deaths
39
104
Assists
106
Player
Kills
Deaths
Assists
KDA
L
2
3
26
5
L
Guan Yu
Bradistanian
Guan Yu
5
10
25
1.75
W
7
7
21
2.5
W
Apollo
ImaBooo
Apollo
17
2
18
13
W
8
8
22
2.38
W
4
10
20
1.4
L
Fenrir
Riooh
Fenrir
21
8
12
3.38
W
Gilgamesh
Slimestuff
Gilgamesh
3
11
23
1.32
L
Hercules
7
8
23
2.31
L
Bellona
d-_-bRedders
Bellona
3
10
20
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,946
Damage
110,287
116,246
Taken
173,014
86,025
Mitigated
172,953
17,568
Healing
31,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,361
1,058
2,062
1,209
23,377
23,301
0
9,631
13,746
28,062
0
L
Guan Yu
Bradistanian
Guan Yu
24,245
5,023
5,695
6,204
35,787
47,931
0
18,006
17,781
0
41,950
W
38,063
4,127
586
3,752
18,926
7,766
0
1,498
17,428
73,236
0
W
Apollo
ImaBooo
Apollo
57,827
40,524
0
9,269
20,372
10,273
0
3,029
17,343
0
87,018
W
31,995
5,557
163
1,956
21,316
10,497
0
1,557
19,759
53,074
0
W
13,395
1,389
0
65
25,080
36,331
0
2,715
22,365
27,279
0
L
Fenrir
Riooh
Fenrir
32,269
10,390
0
2,223
34,074
23,018
0
15,958
18,116
0
45,628
W
Gilgamesh
Slimestuff
Gilgamesh
21,666
8,670
0
1,777
30,552
21,158
0
3,562
26,990
0
40,522
L
Hercules
23,306
6,634
0
11,658
42,857
46,767
0
19,705
23,152
0
41,396
L
Bellona
d-_-bRedders
Bellona
18,106
7,957
0
2,495
36,919
31,936
0
20,153
16,766
0
59,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,143
Gold Earned
77,448
255
Minions Killed
235
9
Camps Cleared
1
1,256,107
Distance Traveled
1,499,315
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,113
941
34
2
0
270,616
3
L
Guan Yu
15,247
1,016
34
2
0
303,471
0
W
Agni
16,191
1,079
83
6
0
229,419
0
W
Apollo
17,969
1,198
56
4
3
279,463
0
W
Raijin
16,199
1,080
52
3
5
224,659
0
W
Geb
14,710
981
14
1
0
276,056
0
L
Fenrir
18,260
1,217
31
2
1
345,416
1
W
Gilgamesh
15,074
1,005
50
3
1
246,510
5
L
Hercules
15,141
1,009
36
2
0
284,503
0
L
Bellona
14,687
979
100
7
0
295,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role