Player Matchup

Sol
Sol
Chybee
Sol
Level 87
God Stats
3W - 2L
1,822 SR
Queue Stats
406W - 451L
1,501 Elo+
Party 3
Xbalanque
Xbalanque
Quinx Touka
Xbalanque
Level 58
God Stats
2W - 1L
1,548 SR
Queue Stats
189W - 181L
1,493 Elo+
Party 3
Zeus
Zeus
SomeDumbDuck
Zeus
Level 102
God Stats
5W - 3L
1,554 SR
Queue Stats
583W - 599L
1,499 Elo+
Party 3
Athena
Athena
Volicitty
Athena
Level 112
God Stats
6W - 6L
1,596 SR
Queue Stats
331W - 330L
1,595 Elo+
Party 3
Nemesis
Nemesis
noeystarlight
Nemesis
Level 123
God Stats
10W - 5L
1,687 SR
Queue Stats
174W - 158L
1,570 Elo+
Party 3
Team Averages
Level 96
1,641 SR
1,532 Elo+

VS

Team Averages
Level 112
1,476 SR
1,519 Elo+
Heimdallr
Heimdallr
IvanDJ95
Heimdallr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 273L
1,514 Elo+
Party 2
Merlin
Merlin
JEDAiV1095
Merlin
Level 125
God Stats
1W - 4L
1,303 SR
Queue Stats
406W - 422L
1,504 Elo+
Party 2
Ravana
Ravana
esmaltiano
Ravana
Level 100
God Stats
4W - 5L
1,461 SR
Queue Stats
275W - 287L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
zL Blitx
Gilgamesh
Level 151
God Stats
22W - 22L
1,616 SR
Queue Stats
684W - 669L
1,541 Elo+
Party 1
Fenrir
Fenrir
zL Yoshikage
Fenrir
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 130L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chybee
Sol
15
2 / 4 / 2
9,642
482
4,310
14,032
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Quinx Touka
Xbalanque
19
6 / 4 / 3
12,231
612
12,353
13,287
6,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 3
10,345
517
12,588
10,429
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Volicitty
Athena
15
2 / 0 / 7
10,015
501
10,329
19,331
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
19
8 / 2 / 4
11,852
593
12,337
15,278
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IvanDJ95
Heimdallr
17
3 / 4 / 2
10,288
514
7,994
14,373
6,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
JEDAiV1095
Merlin
15
1 / 2 / 4
9,163
458
14,469
10,367
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
esmaltiano
Ravana
16
6 / 7 / 2
10,208
510
10,144
14,007
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
zL Blitx
Gilgamesh
14
1 / 3 / 3
8,012
401
9,350
19,436
12,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
13
2 / 5 / 2
8,246
412
6,338
15,944
6,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
13
13
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
Chybee
Sol
2
4
2
0.75
L
Heimdallr
IvanDJ95
Heimdallr
3
4
2
1
L
Merlin
JEDAiV1095
Merlin
1
2
4
1.5
W
Xbalanque
Quinx Touka
Xbalanque
6
4
3
1.88
W
3
3
3
1.5
W
Athena
Volicitty
Athena
2
0
7
5.5
L
Ravana
esmaltiano
Ravana
6
7
2
1
W
Nemesis
8
2
4
5
L
Gilgamesh
zL Blitx
Gilgamesh
1
3
3
0.83
L
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,917
Damage
48,295
72,357
Taken
74,127
40,934
Mitigated
34,721
20,607
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Chybee
Sol
4,310
441
0
5,178
14,032
4,752
1,964
5,282
8,750
57,533
0
L
Heimdallr
IvanDJ95
Heimdallr
7,994
2,528
0
5,762
14,373
6,711
782
163
14,210
0
71,588
L
Merlin
JEDAiV1095
Merlin
14,469
1,342
0
284
10,367
3,708
0
5,745
4,622
60,744
0
W
Xbalanque
Quinx Touka
Xbalanque
12,353
4,971
0
3,324
13,287
6,027
3,278
343
12,944
0
84,975
W
12,588
1,805
0
4,528
10,429
4,791
2,653
491
9,938
61,744
0
W
Athena
Volicitty
Athena
10,329
3,165
0
5,659
19,331
17,072
81
5,047
14,284
43,056
0
L
Ravana
esmaltiano
Ravana
10,144
2,631
0
2,590
14,007
5,530
83
5,299
8,708
0
62,395
W
Nemesis
12,337
5,449
0
1,918
15,278
8,292
862
3,306
11,972
0
77,621
L
Gilgamesh
zL Blitx
Gilgamesh
9,350
2,405
0
4,912
19,436
12,559
0
10,766
8,670
0
39,336
L
Fenrir
6,338
1,592
0
4,995
15,944
6,213
0
5,254
10,690
0
43,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
45,917
550
Minions Killed
474
0
Camps Cleared
0
1,979,163
Distance Traveled
1,802,869
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,642
482
104
5
0
364,063
3
L
Heimdallr
10,288
514
134
7
0
283,551
2
L
Merlin
9,163
458
106
5
0
364,432
7
W
Xbalanque
12,231
612
160
8
0
380,550
4
W
Zeus
10,345
517
114
6
0
349,648
5
W
Athena
10,015
501
56
3
0
449,774
6
L
Ravana
10,208
510
108
5
0
392,359
2
W
Nemesis
11,852
593
116
6
0
435,128
4
L
Gilgamesh
8,012
401
68
3
0
404,028
1
L
Fenrir
8,246
412
58
3
0
358,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role