Player Matchup

Jormungandr
Jormungandr
Butter alot
Jormungandr
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
160W - 141L
1,512 Elo+
Party 2
Scylla
Scylla
KillTheG0D
Scylla
Level 147
God Stats
3W - 1L
1,766 SR
Queue Stats
90W - 65L
1,486 Elo+
Party 2
Susano
Susano
Reaching Toska
Susano
Level 81
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SMITE_Banned_5
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 131L
1,473 Elo+
Solo
Tyr
Tyr
The Blowfush
Tyr
Level 29
God Stats
4W - 0L
1,967 SR
Queue Stats
67W - 45L
1,594 Elo+
Party 2
Team Averages
Level 76
1,683 SR
1,513 Elo+

VS

Team Averages
Level 46
1,508 SR
1,383 Elo+
Ymir
Ymir
Loreslave
Ymir
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 29L
1,308 Elo+
Party 1
Bakasura
Bakasura
OfficerTeej
Bakasura
Level 27
God Stats
0W - 1L
1,472 SR
Queue Stats
16W - 22L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
SmokinBongAllDay
Baron Samedi
Level 17
God Stats
4W - 3L
1,766 SR
Queue Stats
273W - 303L
1,542 Elo+
Solo
Ganesha
Ganesha
SoldierLeon69
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,528 Elo+
Party 1
Hachiman
Hachiman
WarWolf69
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Butter alot
Jormungandr
19
7 / 3 / 16
11,615
830
12,803
16,415
18,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
KillTheG0D
Scylla
20
18 / 2 / 13
14,243
1,017
35,516
9,995
5,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 5 / 18
11,246
803
21,894
15,979
11,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 7 / 23
10,876
777
13,327
18,996
13,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 17
10,268
733
7,080
15,599
17,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 6 / 11
11,206
800
9,110
18,710
21,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
OfficerTeej
Bakasura
17
7 / 12 / 7
10,602
757
10,753
18,319
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SmokinBongAllDay
Baron Samedi
17
6 / 7 / 9
10,930
781
11,999
17,199
16,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
17
0 / 6 / 15
9,374
670
7,607
33,322
24,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
WarWolf69
Hachiman
18
4 / 5 / 14
10,151
725
14,277
14,659
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
78
36
Kills
22
23
Deaths
36
87
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Butter alot
Jormungandr
7
3
16
5
W
Scylla
KillTheG0D
Scylla
18
2
13
12.25
L
Ymir
5
6
11
1.75
L
Bakasura
OfficerTeej
Bakasura
7
12
7
0.88
W
6
5
18
3
W
3
7
23
2.07
L
Baron Samedi
SmokinBongAllDay
Baron Samedi
6
7
9
1.5
L
Ganesha
0
6
15
1.25
W
2
6
17
1.75
L
Hachiman
WarWolf69
Hachiman
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,620
Damage
53,746
76,984
Taken
102,209
65,930
Mitigated
74,956
25,433
Healing
35,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Butter alot
Jormungandr
12,803
1,821
2,220
2,042
16,415
18,454
308
4,106
12,143
27,622
0
W
Scylla
KillTheG0D
Scylla
35,516
4,563
959
3,442
9,995
5,118
1,835
4,318
5,567
65,327
0
L
Ymir
9,110
349
1,440
1,685
18,710
21,051
190
10,344
8,245
16,908
0
L
Bakasura
OfficerTeej
Bakasura
10,753
6,465
1,170
1,827
18,319
7,555
710
7,657
10,587
0
12,007
W
21,894
4,109
1,773
4,681
15,979
11,396
1,617
8,724
7,123
0
35,015
W
13,327
2,685
1,813
4,235
18,996
13,219
478
6,704
11,644
0
22,723
L
Baron Samedi
SmokinBongAllDay
Baron Samedi
11,999
981
6,332
4,885
17,199
16,026
69
8,664
8,419
26,135
0
L
Ganesha
7,607
753
3,431
12,440
33,322
24,273
0
14,094
18,690
22,164
0
W
7,080
700
1,544
2,724
15,599
17,743
90
4,864
10,245
0
10,736
L
Hachiman
WarWolf69
Hachiman
14,277
10,068
1,071
852
14,659
6,051
935
7,560
7,024
0
25,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
52,263
145
Minions Killed
117
0
Camps Cleared
0
1,320,528
Distance Traveled
1,156,783
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,615
830
24
2
0
224,649
1
W
Scylla
14,243
1,017
82
6
0
254,084
0
L
Ymir
11,206
800
28
2
0
246,003
1
L
Bakasura
10,602
757
11
1
0
216,264
0
W
Susano
11,246
803
32
2
0
265,775
0
W
Fenrir
10,876
777
7
1
0
278,125
0
L
Baron Samedi
10,930
781
37
3
0
218,976
1
L
Ganesha
9,374
670
0
0
0
236,230
0
W
Tyr
10,268
733
0
0
0
297,895
1
L
Hachiman
10,151
725
41
3
0
239,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role