Player Matchup

Artio
Artio
HazyBabba
Artio
Level 108
God Stats
35W - 38L
1,488 SR
Queue Stats
438W - 454L
1,441 Elo+
Party 1
Persephone
Persephone
I ZeroNova I
Persephone
Level 68
God Stats
3W - 3L
1,719 SR
Queue Stats
478W - 440L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
MarwiinChelios
Amaterasu
Level 103
God Stats
13W - 16L
1,803 SR
Queue Stats
108W - 173L
1,450 Elo+
Party 1
Team Averages
Level 93
1,670 SR
1,454 Elo+

VS

Team Averages
Level 80
1,448 SR
1,337 Elo+
Horus
Horus
AngProud
Horus
Level 65
God Stats
15W - 5L
1,656 SR
Queue Stats
92W - 119L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Papigutti
Gilgamesh
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
129W - 176L
1,438 Elo+
Solo
Hades
Hades
Thordek21
Hades
Level 87
God Stats
4W - 3L
1,189 SR
Queue Stats
11W - 31L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HazyBabba
Artio
16
8 / 7 / 7
14,073
670
20,850
31,234
31,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Persephone
I ZeroNova I
Persephone
18
5 / 7 / 7
13,506
643
35,696
18,429
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MarwiinChelios
Amaterasu
11
3 / 8 / 5
11,590
552
7,711
16,569
15,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AngProud
Horus
17
7 / 6 / 12
15,114
720
12,760
32,883
22,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Papigutti
Gilgamesh
18
8 / 9 / 9
14,796
705
20,444
21,335
13,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Thordek21
Hades
18
8 / 1 / 7
14,882
709
21,109
26,165
11,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
16
Kills
23
22
Deaths
16
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
AngProud
Horus
7
6
12
2.17
L
Artio
HazyBabba
Artio
8
7
7
1.64
L
Persephone
I ZeroNova I
Persephone
5
7
7
1.21
L
Amaterasu
MarwiinChelios
Amaterasu
3
8
5
0.69
W
Gilgamesh
Papigutti
Gilgamesh
8
9
9
1.39
W
Hades
Thordek21
Hades
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,257
Damage
54,313
66,232
Taken
80,383
52,645
Mitigated
47,506
21,827
Healing
34,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AngProud
Horus
12,760
6,490
3,185
11,884
32,883
22,717
626
24,581
7,591
2,296
24,464
L
Artio
HazyBabba
Artio
20,850
2,306
3,523
14,451
31,234
31,356
0
9,024
22,210
38,365
0
L
Persephone
I ZeroNova I
Persephone
35,696
3,139
0
2,527
18,429
6,244
0
7,517
10,905
95,749
0
L
Amaterasu
MarwiinChelios
Amaterasu
7,711
3,570
0
1,326
16,569
15,045
0
5,281
11,288
262
16,498
W
Gilgamesh
Papigutti
Gilgamesh
20,444
6,666
0
2,753
21,335
13,468
0
13,115
7,744
0
99,862
W
Hades
Thordek21
Hades
21,109
1,824
1,695
15,220
26,165
11,321
2,066
17,516
8,184
63,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
44,792
147
Minions Killed
189
0
Camps Cleared
0
941,644
Distance Traveled
1,116,006
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,114
720
25
1
0
377,833
0
L
Artio
14,073
670
28
1
0
353,193
2
L
Persephone
13,506
643
110
5
0
351,443
0
L
Amaterasu
11,590
552
9
0
0
237,008
0
W
Gilgamesh
14,796
705
95
5
0
365,571
3
W
Hades
14,882
709
69
3
0
372,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role