Player Matchup

Ra
Ra
Ermigueee
Ra
Level 14
God Stats
3W - 1L
1,736 SR
Queue Stats
23W - 20L
1,453 Elo+
Party 2
Bellona
Bellona
KronixI
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Arachne
Arachne
ManuelMM5066
Arachne
Level 18
God Stats
8W - 8L
1,873 SR
Queue Stats
42W - 40L
1,508 Elo+
Party 2
Bacchus
Bacchus
Nachordo
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
TheAstro234
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,462 Elo+
Party 2
Team Averages
Level 24
1,622 SR
1,485 Elo+

VS

Team Averages
Level 20
1,281 SR
1,237 Elo+
Thor
Thor
Gaabry90
Thor
Level 23
God Stats
4W - 9L
1,189 SR
Queue Stats
5W - 10L
1,175 Elo+
Party 1
Gilgamesh
Gilgamesh
I0I Rob I0I
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,176 Elo+
Party 1
Thanatos
Thanatos
Mysticcks
Thanatos
Level 5
God Stats
4W - 11L
1,233 SR
Queue Stats
4W - 11L
1,203 Elo+
Solo
Xing Tian
Xing Tian
Ziffo52
Xing Tian
Level 42
God Stats
8W - 13L
983 SR
Queue Stats
19W - 33L
1,131 Elo+
Party 1
Kukulkan
Kukulkan
sssfamiii
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
4,975
553
3,121
3,986
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
KronixI
Bellona
8
2 / 3 / 4
4,767
530
1,771
4,679
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ManuelMM5066
Arachne
9
4 / 0 / 5
5,363
596
4,041
4,481
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bacchus
Nachordo
Bacchus
8
4 / 1 / 12
5,854
650
5,541
4,285
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
TheAstro234
Artemis
8
5 / 3 / 3
5,279
587
3,203
4,801
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
1 / 4 / 1
4,097
455
2,044
3,756
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
I0I Rob I0I
Gilgamesh
3
0 / 5 / 0
3,379
375
701
5,043
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Mysticcks
Thanatos
7
3 / 3 / 1
5,138
571
2,452
5,560
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Ziffo52
Xing Tian
6
1 / 4 / 1
4,495
499
2,625
8,450
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
sssfamiii
Kukulkan
8
3 / 3 / 0
4,820
536
3,135
3,547
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
8
8
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Thor
1
4
1
0.38
L
Gilgamesh
I0I Rob I0I
Gilgamesh
0
5
0
0
W
Bellona
KronixI
Bellona
2
3
4
1.33
W
Arachne
ManuelMM5066
Arachne
4
0
5
6.5
L
Thanatos
Mysticcks
Thanatos
3
3
1
1.17
W
Bacchus
Nachordo
Bacchus
4
1
12
10
W
Artemis
TheAstro234
Artemis
5
3
3
2.17
L
Xing Tian
Ziffo52
Xing Tian
1
4
1
0.38
L
Kukulkan
sssfamiii
Kukulkan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
10,957
22,232
Taken
26,356
10,094
Mitigated
8,951
5,379
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,121
231
287
1,163
3,986
1,184
120
1,063
2,637
24,175
0
L
Thor
2,044
314
0
242
3,756
986
0
1,160
2,528
0
7,443
L
Gilgamesh
I0I Rob I0I
Gilgamesh
701
160
0
201
5,043
968
0
1,808
3,221
0
3,552
W
Bellona
KronixI
Bellona
1,771
627
0
162
4,679
2,957
210
596
4,059
0
12,635
W
Arachne
ManuelMM5066
Arachne
4,041
3,330
0
1,887
4,481
1,240
0
759
3,722
0
18,469
L
Thanatos
Mysticcks
Thanatos
2,452
1,176
0
3,017
5,560
1,898
0
1,511
4,019
0
18,203
W
Bacchus
Nachordo
Bacchus
5,541
1,822
0
1,495
4,285
2,963
28
1,492
2,755
12,826
0
W
Artemis
TheAstro234
Artemis
3,203
1,963
0
385
4,801
1,750
604
1,420
3,299
0
18,169
L
Xing Tian
Ziffo52
Xing Tian
2,625
355
0
1,606
8,450
4,082
0
2,517
5,909
7,985
0
L
Kukulkan
sssfamiii
Kukulkan
3,135
271
0
250
3,547
1,017
0
1,432
2,017
19,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
21,929
153
Minions Killed
115
0
Camps Cleared
0
858,846
Distance Traveled
708,114
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,975
553
39
4
0
171,577
0
L
Thor
4,097
455
13
1
0
133,806
0
L
Gilgamesh
3,379
375
7
1
0
117,298
0
W
Bellona
4,767
530
23
3
0
181,679
0
W
Arachne
5,363
596
46
5
0
171,138
0
L
Thanatos
5,138
571
38
4
0
146,272
3
W
Bacchus
5,854
650
8
1
0
167,690
1
W
Artemis
5,279
587
37
4
0
166,762
0
L
Xing Tian
4,495
499
14
2
0
163,051
1
L
Kukulkan
4,820
536
43
5
0
147,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role