Player Matchup

Vamana
Vamana
Capetostar
Vamana
Level 35
God Stats
5W - 7L
1,705 SR
Queue Stats
92W - 106L
1,536 Elo+
Party 3
Apollo
Apollo
Gameplayer8426
Apollo
Level 4
God Stats
1W - 1L
1,239 SR
Queue Stats
3W - 4L
1,282 Elo+
Solo
Kukulkan
Kukulkan
Josi_JP97
Kukulkan
Level 26
God Stats
94W - 126L
1,493 SR
Queue Stats
185W - 237L
1,505 Elo+
Party 1
Yemoja
Yemoja
Lancelot5342
Yemoja
Level 26
God Stats
6W - 5L
1,534 SR
Queue Stats
131W - 119L
1,557 Elo+
Party 3
Bastet
Bastet
roBBie21
Bastet
Level 29
God Stats
15W - 10L
1,238 SR
Queue Stats
271W - 290L
1,515 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,479 Elo+

VS

Team Averages
Level 12
1,397 SR
1,304 Elo+
Nike
Nike
Alltieris
Nike
Level 27
God Stats
6W - 7L
1,758 SR
Queue Stats
235W - 234L
1,552 Elo+
Solo
Guan Yu
Guan Yu
CaioRenNarigudo
Guan Yu
Level 12
God Stats
1W - 3L
1,201 SR
Queue Stats
26W - 33L
1,285 Elo+
Party 2
Bellona
Bellona
Sydney0321
Bellona
Level 7
God Stats
4W - 10L
1,251 SR
Queue Stats
7W - 20L
1,314 Elo+
Party 2
Hel
Hel
yelena11
Hel
Level 7
God Stats
12W - 15L
1,276 SR
Queue Stats
14W - 19L
1,279 Elo+
Party 2
Discordia
Discordia
yuumiranha
Discordia
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Capetostar
Vamana
20
19 / 1 / 18
14,933
1,149
37,300
23,763
21,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 9 / 16
11,541
888
8,799
15,343
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Josi_JP97
Kukulkan
20
7 / 0 / 27
14,264
1,097
34,009
7,744
4,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
20
2 / 0 / 35
14,538
1,118
8,762
10,348
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
roBBie21
Bastet
20
16 / 2 / 13
14,566
1,120
23,876
11,528
5,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
6 / 6 / 4
13,322
1,025
18,582
24,685
24,097
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 13 / 10
11,368
874
8,368
31,057
39,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Sydney0321
Bellona
18
4 / 2 / 6
11,881
914
13,813
21,306
15,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 10 / 8
11,255
866
8,926
21,483
8,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
yuumiranha
Discordia
17
1 / 13 / 9
10,892
838
13,226
21,578
8,401
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
49
44
Kills
12
12
Deaths
44
109
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nike
6
6
4
1.33
L
0
13
10
0.38
W
Vamana
Capetostar
Vamana
19
1
18
28
W
0
9
16
0.89
W
Kukulkan
Josi_JP97
Kukulkan
7
0
27
20.5
W
Yemoja
2
0
35
19.5
L
Bellona
Sydney0321
Bellona
4
2
6
3.5
W
Bastet
roBBie21
Bastet
16
2
13
11.25
L
1
10
8
0.5
L
Discordia
yuumiranha
Discordia
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,746
Damage
62,915
68,726
Taken
120,109
51,247
Mitigated
96,735
21,680
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
18,582
2,574
0
850
24,685
24,097
0
6,241
18,444
506
49,470
L
8,368
633
3,898
4,832
31,057
39,757
0
10,099
20,958
0
25,292
W
Vamana
Capetostar
Vamana
37,300
24,229
0
4,955
23,763
21,154
0
9,797
13,966
516
53,057
W
8,799
6,000
0
1,000
15,343
6,066
0
4,602
10,741
0
20,158
W
Kukulkan
Josi_JP97
Kukulkan
34,009
2,213
0
225
7,744
4,051
0
1,587
6,157
66,822
0
W
Yemoja
8,762
2,744
11,305
4,195
10,348
14,337
0
4,165
6,183
21,375
0
L
Bellona
Sydney0321
Bellona
13,813
6,133
0
1,632
21,306
15,618
0
10,252
11,054
21
35,376
W
Bastet
roBBie21
Bastet
23,876
5,469
0
0
11,528
5,639
0
2,507
9,021
0
48,885
L
8,926
584
6,878
4,264
21,483
8,862
0
6,468
15,015
28,217
0
L
Discordia
yuumiranha
Discordia
13,226
1,337
262
430
21,578
8,401
0
10,105
11,473
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,842
Gold Earned
58,718
224
Minions Killed
237
11
Camps Cleared
1
1,342,674
Distance Traveled
1,176,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,322
1,025
75
6
0
244,563
1
L
Guan Yu
11,368
874
31
2
0
230,234
0
W
Vamana
14,933
1,149
27
2
0
288,267
1
W
Apollo
11,541
888
28
2
1
202,650
0
W
Kukulkan
14,264
1,097
91
7
0
301,365
0
W
Yemoja
14,538
1,118
26
2
1
228,725
1
L
Bellona
11,881
914
52
4
1
304,169
1
W
Bastet
14,566
1,120
52
4
9
321,667
0
L
Hel
11,255
866
45
3
0
204,267
0
L
Discordia
10,892
838
34
3
0
192,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role