Player Matchup

Kukulkan
Kukulkan
Alabamaredneck9
Kukulkan
Level 27
God Stats
15W - 20L
1,339 SR
Queue Stats
53W - 51L
1,413 Elo+
Party 1
Fenrir
Fenrir
Bahamnut
Fenrir
Level 12
God Stats
22W - 20L
1,508 SR
Queue Stats
25W - 24L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
DBTuck_12
Zhong Kui
Level 29
God Stats
9W - 8L
1,744 SR
Queue Stats
57W - 61L
1,484 Elo+
Solo
Artemis
Artemis
DicipleZ
Artemis
Level 7
God Stats
3W - 2L
1,745 SR
Queue Stats
56W - 44L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
Sirlancelot321
Cabrakan
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
304W - 292L
1,491 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,460 Elo+

VS

Team Averages
Level 17
1,538 SR
1,398 Elo+
Sol
Sol
Abzynthe6164
Sol
Level 25
God Stats
119W - 116L
1,617 SR
Queue Stats
190W - 244L
1,490 Elo+
Party 2
Thor
Thor
DarkraiLover
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,184 Elo+
Solo
Achilles
Achilles
FlintlockPaulie
Achilles
Level 28
God Stats
85W - 82L
1,606 SR
Queue Stats
237W - 301L
1,505 Elo+
Party 2
Loki
Loki
Stanford_IV
Loki
Level 20
God Stats
35W - 32L
1,575 SR
Queue Stats
193W - 222L
1,459 Elo+
Solo
Pele
Pele
Vinsauce9417
Pele
Level 8
God Stats
5W - 2L
1,392 SR
Queue Stats
63W - 55L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 15
12,296
1,118
12,888
7,560
3,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Bahamnut
Fenrir
19
12 / 7 / 17
12,755
1,160
18,385
17,298
9,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
DBTuck_12
Zhong Kui
20
9 / 3 / 23
13,691
1,245
26,111
19,096
15,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DicipleZ
Artemis
20
11 / 2 / 18
13,734
1,249
24,746
8,801
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
18
4 / 4 / 22
11,573
1,052
13,582
13,261
11,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
10,436
949
13,803
21,515
12,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
7 / 9 / 7
12,061
1,096
17,704
22,583
9,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
5 / 10 / 7
11,230
1,021
14,111
24,671
17,716
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

16
4 / 10 / 9
11,853
1,078
10,241
21,011
11,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 6 / 11
9,915
901
4,959
12,086
4,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
60
42
Kills
17
17
Deaths
42
95
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
Kukulkan
6
1
15
13.5
W
Fenrir
Bahamnut
Fenrir
12
7
17
2.93
W
Zhong Kui
DBTuck_12
Zhong Kui
9
3
23
6.83
L
7
9
7
1.17
W
Artemis
DicipleZ
Artemis
11
2
18
10
L
Achilles
5
10
7
0.85
W
Cabrakan
4
4
22
3.75
L
4
10
9
0.85
L
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,712
Damage
60,818
66,016
Taken
101,866
44,274
Mitigated
55,121
16,446
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,803
3,701
0
2,583
21,515
12,343
0
13,326
8,189
37,616
0
W
Kukulkan
12,888
1,214
0
0
7,560
3,376
0
728
6,832
37,016
0
W
Fenrir
Bahamnut
Fenrir
18,385
4,452
0
1,000
17,298
9,862
0
2,321
14,868
0
21,536
W
Zhong Kui
DBTuck_12
Zhong Kui
26,111
5,904
981
10,500
19,096
15,205
0
5,227
13,869
49,443
0
L
17,704
4,044
0
0
22,583
9,332
0
10,102
12,481
0
46,368
W
Artemis
DicipleZ
Artemis
24,746
11,074
442
2,375
8,801
4,214
0
1,595
7,206
0
57,084
L
Achilles
14,111
6,437
0
97
24,671
17,716
0
14,170
10,501
0
25,717
W
Cabrakan
13,582
2,257
0
1,148
13,261
11,617
0
3,932
9,329
21,158
0
L
10,241
2,652
0
1,172
21,011
11,035
0
9,749
11,262
0
23,445
L
4,959
293
0
127
12,086
4,695
0
5,234
6,852
0
12,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,049
Gold Earned
55,495
209
Minions Killed
165
8
Camps Cleared
6
1,077,120
Distance Traveled
969,339
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,436
949
46
4
0
187,482
1
W
Kukulkan
12,296
1,118
61
6
3
233,237
0
W
Fenrir
12,755
1,160
5
0
0
253,815
4
W
Zhong Kui
13,691
1,245
62
6
0
196,237
0
L
Thor
12,061
1,096
60
5
0
204,742
0
W
Artemis
13,734
1,249
64
6
4
205,952
0
L
Achilles
11,230
1,021
21
2
1
225,167
0
W
Cabrakan
11,573
1,052
17
2
1
187,879
2
L
Loki
11,853
1,078
20
2
4
203,808
0
L
Pele
9,915
901
18
2
1
148,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role