Player Matchup

Apollo
Apollo
Bempty
Apollo
Level 18
God Stats
54W - 50L
1,626 SR
Queue Stats
82W - 60L
1,527 Elo+
Party 1
King Arthur
King Arthur
Firebutters
King Arthur
Level 23
God Stats
223W - 121L
1,632 SR
Queue Stats
619W - 322L
1,518 Elo+
Party 1
Ra
Ra
GAMERRR210
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MattressPuncher
Tsukuyomi
Level 16
God Stats
98W - 50L
1,544 SR
Queue Stats
137W - 87L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
Powpay44
Gilgamesh
Level 27
God Stats
17W - 7L
1,325 SR
Queue Stats
723W - 413L
1,559 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,506 Elo+

VS

Team Averages
Level 22
1,458 SR
1,511 Elo+
Ra
Ra
Bdog_2000
Ra
Level 28
God Stats
1W - 8L
1,243 SR
Queue Stats
31W - 42L
1,407 Elo+
Solo
Chaac
Chaac
Black_jezus99
Chaac
Level 29
God Stats
6W - 7L
1,436 SR
Queue Stats
15W - 21L
1,434 Elo+
Solo
Chang'e
Chang'e
Duchtom
Chang'e
Level 22
God Stats
6W - 4L
1,612 SR
Queue Stats
34W - 49L
1,484 Elo+
Solo
Ullr
Ullr
DyeZomby
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
SteTefo7
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bempty
Apollo
17
1 / 3 / 16
10,895
908
8,665
13,718
6,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Firebutters
King Arthur
19
7 / 0 / 14
12,304
1,025
20,867
17,916
21,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 0 / 23
12,040
1,003
19,850
4,730
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
MattressPuncher
Tsukuyomi
18
7 / 3 / 11
11,571
964
10,636
14,650
6,558
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Powpay44
Gilgamesh
20
16 / 2 / 11
14,392
1,199
30,011
22,569
27,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 7
10,601
883
11,255
21,176
12,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 6 / 5
9,937
828
17,361
23,616
17,790
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Duchtom
Chang'e
17
2 / 7 / 4
10,754
896
16,164
20,502
8,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
17
4 / 4 / 4
11,293
941
13,541
16,785
8,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
SteTefo7
Mercury
16
1 / 3 / 4
9,998
833
9,540
13,592
6,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
32
Kills
8
8
Deaths
32
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
Apollo
Bempty
Apollo
1
3
16
3
L
0
6
5
0.42
L
Chang'e
Duchtom
Chang'e
2
7
4
0.57
L
Ullr
4
4
4
1.5
W
King Arthur
Firebutters
King Arthur
7
0
14
14
W
1
0
23
12.5
W
Tsukuyomi
MattressPuncher
Tsukuyomi
7
3
11
4.17
W
Gilgamesh
Powpay44
Gilgamesh
16
2
11
10.75
L
Mercury
SteTefo7
Mercury
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,029
Damage
67,861
73,583
Taken
95,671
64,142
Mitigated
53,304
13,964
Healing
31,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,255
2,183
1,885
3,073
21,176
12,264
0
5,117
16,059
29,870
0
W
Apollo
Bempty
Apollo
8,665
2,952
0
766
13,718
6,766
0
6,222
7,496
0
24,312
L
17,361
4,956
766
7,521
23,616
17,790
0
4,837
18,779
0
37,791
L
Chang'e
Duchtom
Chang'e
16,164
970
8,331
7,928
20,502
8,493
0
6,050
14,452
48,234
0
L
Ullr
13,541
7,885
0
1,861
16,785
8,559
0
2,323
14,462
0
39,604
W
King Arthur
Firebutters
King Arthur
20,867
3,150
0
1,180
17,916
21,330
0
6,065
11,851
0
42,944
W
19,850
1,382
3,511
1,590
4,730
2,242
0
2,007
2,723
50,608
0
W
Tsukuyomi
MattressPuncher
Tsukuyomi
10,636
2,626
0
1,777
14,650
6,558
0
4,252
10,398
0
15,225
W
Gilgamesh
Powpay44
Gilgamesh
30,011
6,989
0
5,140
22,569
27,246
0
8,873
13,696
0
52,215
L
Mercury
SteTefo7
Mercury
9,540
4,521
0
0
13,592
6,198
0
1,523
12,069
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,202
Gold Earned
52,583
231
Minions Killed
240
6
Camps Cleared
5
1,249,685
Distance Traveled
1,027,258
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,601
883
42
4
0
174,848
0
W
Apollo
10,895
908
30
3
2
246,978
0
L
Chaac
9,937
828
60
5
1
183,072
0
L
Chang'e
10,754
896
87
7
1
219,933
0
L
Ullr
11,293
941
37
3
2
206,416
0
W
King Arthur
12,304
1,025
70
6
2
254,558
0
W
Ra
12,040
1,003
85
7
1
222,005
0
W
Tsukuyomi
11,571
964
8
1
0
249,455
1
W
Gilgamesh
14,392
1,199
38
3
1
276,689
0
L
Mercury
9,998
833
14
1
1
242,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role