Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
SteezeFactor
Baron Samedi
Bronze III
Level 36
God Stats
7W - 12L
1,602 SR
Queue Stats
45W - 69L
1,251 MMR
Party 1
Guan Yu
Guan Yu
Silver V
XxOutlawAZxX
Guan Yu
Silver V
Level 66
God Stats
1W - 1L
1,217 SR
Queue Stats
47W - 71L
1,178 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,440 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,530 SR
1,251 MMR
Hades
Hades
Silver III
ElChangus
Hades
Silver III
Level 45
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 6L
1,300 MMR
Solo
Xbalanque
Xbalanque
Gold IV
PiercedKarma
Xbalanque
Gold IV
Level 160
God Stats
25W - 28L
1,576 SR
Queue Stats
489W - 600L
1,274 MMR
Solo
Hercules
Hercules
Silver I
YouAintReady_x_
Hercules
Silver I
Level 109
God Stats
5W - 8L
1,518 SR
Queue Stats
176W - 164L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
11 / 4 / 11
20,499
788
29,577
26,743
13,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SteezeFactor
Baron Samedi
20
9 / 7 / 11
17,247
663
25,435
25,622
14,874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
XxOutlawAZxX
Guan Yu
19
4 / 7 / 15
17,519
674
11,746
31,355
22,813
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuBakasuraAphroditeCupidChang'e

VS

Bans
Ah PuchAresBacchusCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElChangus
Hades
17
2 / 11 / 10
15,429
593
18,689
25,617
13,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
PiercedKarma
Xbalanque
20
11 / 7 / 2
17,971
691
31,540
20,184
8,648
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
5 / 6 / 11
16,899
650
18,910
41,168
51,543
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
24
Kills
18
18
Deaths
24
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
4
11
4.13
L
Hades
ElChangus
Hades
2
11
10
0.64
L
Xbalanque
PiercedKarma
Xbalanque
11
7
2
1.71
W
Baron Samedi
SteezeFactor
Baron Samedi
9
7
11
2.07
W
Guan Yu
XxOutlawAZxX
Guan Yu
4
7
15
1.64
L
Hercules
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,758
Damage
69,139
83,720
Taken
86,969
51,020
Mitigated
73,544
26,001
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
29,577
10,408
0
3,919
26,743
13,333
3,244
6,379
20,180
7,090
113,848
L
Hades
ElChangus
Hades
18,689
850
366
6,428
25,617
13,353
460
10,845
14,300
93,920
0
L
Xbalanque
PiercedKarma
Xbalanque
31,540
15,129
982
4,278
20,184
8,648
3,186
4,643
15,345
0
124,304
W
Baron Samedi
SteezeFactor
Baron Samedi
25,435
1,644
4,006
5,855
25,622
14,874
171
3,987
21,251
69,007
0
W
Guan Yu
XxOutlawAZxX
Guan Yu
11,746
1,545
4,960
7,261
31,355
22,813
68
8,388
22,569
0
39,193
L
Hercules
18,910
3,015
0
16,753
41,168
51,543
815
11,072
29,517
0
54,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,265
Gold Earned
50,299
248
Minions Killed
285
0
Camps Cleared
0
1,307,908
Distance Traveled
1,201,594
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,499
788
142
5
0
452,617
6
L
Hades
15,429
593
99
4
0
348,035
3
L
Xbalanque
17,971
691
139
5
0
398,081
5
W
Baron Samedi
17,247
663
69
3
0
387,148
2
W
Guan Yu
17,519
674
37
1
0
468,143
2
L
Hercules
16,899
650
47
2
0
455,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role