Player Matchup

Ra
Ra
Hapadbeep
Ra
Level 119
God Stats
9W - 4L
1,863 SR
Queue Stats
190W - 168L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Kjlfhgj5ry
Danzaburou
Level 105
God Stats
5W - 1L
1,830 SR
Queue Stats
57W - 42L
1,659 Elo+
Party 1
Ymir
Ymir
Loook josh
Ymir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 79L
1,630 Elo+
Party 1
Osiris
Osiris
ThePlugPedro
Osiris
Level 60
God Stats
8W - 7L
1,531 SR
Queue Stats
104W - 84L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
popcorn95
Gilgamesh
Level 149
God Stats
9W - 5L
1,766 SR
Queue Stats
170W - 143L
1,604 Elo+
Party 1
Team Averages
Level 89
1,698 SR
1,609 Elo+

VS

Team Averages
Level 46
1,666 SR
1,547 Elo+
Merlin
Merlin
Ashalar
Merlin
Level 45
God Stats
27W - 21L
1,622 SR
Queue Stats
196W - 176L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
LeBeastBro
Kumbhakarna
Level 69
God Stats
2W - 2L
1,744 SR
Queue Stats
321W - 306L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
LeSxpreme
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 275L
1,576 Elo+
Party 2
Nemesis
Nemesis
Nightwolf7221
Nemesis
Level 38
God Stats
17W - 11L
1,693 SR
Queue Stats
75W - 85L
1,509 Elo+
Party 2
Anhur
Anhur
Shadowolf514
Anhur
Level 50
God Stats
15W - 10L
1,773 SR
Queue Stats
222W - 212L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 3
7,684
640
9,527
6,475
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kjlfhgj5ry
Danzaburou
11
1 / 1 / 5
6,593
549
2,598
3,766
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 9
6,321
527
3,692
7,353
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
12
1 / 1 / 1
6,455
538
4,487
6,790
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
popcorn95
Gilgamesh
12
2 / 4 / 7
6,571
548
5,558
8,419
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashalar
Merlin
11
3 / 5 / 3
6,756
563
6,541
6,462
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
LeBeastBro
Kumbhakarna
8
2 / 3 / 4
5,880
490
2,297
9,387
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
LeSxpreme
Guan Yu
12
2 / 0 / 0
7,254
605
5,682
8,106
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
8
0 / 3 / 4
5,517
460
2,797
6,893
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 4
7,050
588
4,067
7,560
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
15
Kills
10
10
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ashalar
Merlin
3
5
3
0.9
W
9
2
3
5.25
W
Danzaburou
Kjlfhgj5ry
Danzaburou
1
1
5
3.5
L
Kumbhakarna
LeBeastBro
Kumbhakarna
2
3
4
1.33
L
Guan Yu
LeSxpreme
Guan Yu
2
0
0
2
W
2
2
9
3.25
L
Nemesis
0
3
4
0.67
L
3
4
4
1.25
W
Osiris
1
1
1
1.5
W
Gilgamesh
popcorn95
Gilgamesh
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
21,384
32,803
Taken
38,408
15,664
Mitigated
17,962
11,044
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ashalar
Merlin
6,541
604
0
500
6,462
2,317
63
2,702
3,635
37,199
0
W
9,527
1,089
875
2,806
6,475
2,396
78
2,901
3,360
45,201
0
W
Danzaburou
Kjlfhgj5ry
Danzaburou
2,598
1,222
0
1,571
3,766
1,012
343
1,206
2,512
0
34,381
L
Kumbhakarna
LeBeastBro
Kumbhakarna
2,297
304
0
1,184
9,387
6,338
0
4,724
4,471
16,157
0
L
Guan Yu
LeSxpreme
Guan Yu
5,682
798
85
3,242
8,106
4,757
0
1,457
6,611
0
38,088
W
3,692
907
0
2,319
7,353
4,377
0
2,077
5,230
12,130
0
L
Nemesis
2,797
965
0
572
6,893
2,020
0
2,946
3,877
0
21,997
L
4,067
1,489
0
1,736
7,560
2,530
0
907
6,595
0
40,242
W
Osiris
4,487
1,853
0
2,660
6,790
3,903
0
0
6,790
0
34,243
W
Gilgamesh
popcorn95
Gilgamesh
5,558
1,922
0
813
8,419
3,976
0
2,206
6,073
0
38,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
32,457
321
Minions Killed
327
0
Camps Cleared
0
1,127,340
Distance Traveled
1,142,743
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,756
563
77
6
0
215,897
2
W
Ra
7,684
640
82
7
0
251,476
2
W
Danzaburou
6,593
549
68
6
0
201,119
3
L
Kumbhakarna
5,880
490
26
2
0
231,338
3
L
Guan Yu
7,254
605
90
8
0
245,826
2
W
Ymir
6,321
527
16
1
0
201,711
2
L
Nemesis
5,517
460
44
4
0
250,833
0
L
Anhur
7,050
588
90
8
0
198,849
1
W
Osiris
6,455
538
86
7
0
232,532
5
W
Gilgamesh
6,571
548
69
6
0
240,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role